Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, 7, D:1) a book of Weapons (5, -8, D:1) a +0 club (14, -14, D:1) a +0 club (15, -13, D:1) a +0 mace (16, 10, D:1) a +0 dagger (21, -3, D:1) a +0 club (28, -20, D:1) a +0 club (29, -20, D:1) a +0 club Level 2 of the Dungeon [Shop] Teysch's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of vulnerability (44 gold) a scroll of immolation (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of immolation (44 gold) [Shop] Allua's Book Shop a book of Blood (364 gold) a book of Chaos (650 gold) a book of Sloth (520 gold) a Trismegistus Codex (364 gold) a There-And-Back Book (390 gold) a book of Blasting (364 gold) a book of Burglary (286 gold) a book of Party Tricks (286 gold) a book of Air (286 gold) [Shop] Omacaluxt's Antique Armour Boutique a +0 robe (16 gold) a +0 robe (16 gold) a +0 chain mail (103 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) the +8 chain mail "Risiecink" {Regen+ MP+9} (1619 gold) MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. the scarf "Suvegige" {repulsion, rF+ Str+3 Int+2} (793 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. [Shop] Effatte's Book Boutique a book of Fire (384 gold) a book of the Tundra (360 gold) an Everburning Encyclopedia (456 gold) a book of Necromancy (408 gold) a book of Dreams (288 gold) a book of Misfortune (408 gold) a book of Party Tricks (264 gold) a book of Beasts (432 gold) a book of Vapours (312 gold) (0, 0, D:2) a book of Hexes (6, -14, D:2) a +0 halberd (7, -15, D:2) a +0 whip (8, -16, D:2) a +0 halberd (17, 3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (13, 30, D:3) a +0 whip (22, 60, D:3) a +0 ring mail (27, 38, D:3) a +0 club (30, 27, D:3) a +0 dagger (35, 17, D:3) a +0 ring mail (35, 24, D:3) 6 datura-tipped darts (42, 25, D:3) the +0 leather armour "Pehipiepn" {SInv} SInv: It lets you see invisible. (47, 22, D:3) 6 atropa-tipped darts (62, 42, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 falchion a +0 short sword a +0 dagger a +0 club a +0 leather armour (0, 2, D:4) a +0 dagger (0, 32, D:4) a +0 leather armour a +0 short sword (0, 45, D:4) a +0 club (1, 15, D:4) a +0 club (7, 14, D:4) a +0 whip (8, 44, D:4) a book of Spatial Translocations (11, 33, D:4) a +0 giant spiked club (13, 4, D:4) a +0 club (23, 26, D:4) a +0 spear (30, 6, D:4) a +0 whip (31, 9, D:4) a +0 club (32, 8, D:4) a +0 dagger (32, 9, D:4) a +0 short sword (32, 10, D:4) a +0 dagger a +0 short sword a +0 whip a +0 short sword a +0 short sword a +0 dagger a +0 club a +0 dagger a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 short sword a +0 short sword 12 poisoned darts a +0 dagger a +0 whip a +0 club the +1 ring mail "Rupnel" {rF- rN+ Int+3} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (36, 9, D:4) a +0 leather armour (57, 9, D:4) a +0 short sword Level 5 of the Dungeon (4, 8, D:5) a +0 giant club (5, 32, D:5) a +0 great mace (6, 38, D:5) a +0 leather armour (14, 14, D:5) a +0 scale mail (33, -3, D:5) a +0 executioner's axe (39, 1, D:5) a +0 chain mail (41, 11, D:5) a +0 ring mail (46, 17, D:5) a ring of magical power (49, 3, D:5) a +0 scale mail a +0 spear (50, 3, D:5) a +0 halberd (51, 2, D:5) a +0 flail of protection a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 club 2 poisoned darts (0, 1, D:6) a +0 short sword a +0 short sword a +0 club (18, -33, D:6) a +0 shortbow (20, 10, D:6) a +0 mace (21, 0, D:6) a +0 whip (21, 9, D:6) a +0 robe a +0 dagger (22, -32, D:6) a +0 buckler a +0 flail (22, -3, D:6) a +0 rapier a +0 club a +0 robe a +0 whip (23, 10, D:6) a +0 ring mail a +0 mace a +0 spear (23, 11, D:6) a +2 short sword of protection a +0 dagger (27, -44, D:6) a +0 whip (27, -26, D:6) a +0 leather armour (35, -7, D:6) a +0 club (36, -11, D:6) a +0 dagger (37, -12, D:6) a +0 robe a +0 dagger (37, -11, D:6) a +0 club (42, -22, D:6) a +0 ring mail Level 7 of the Dungeon (1, 32, D:7) a +0 dagger of electrocution a +0 robe (1, 34, D:7) a +0 short sword of draining a +0 chain mail (2, -4, D:7) a +0 hand axe (7, -9, D:7) a +0 dagger (7, -8, D:7) a +0 club 4 poisoned darts (7, -7, D:7) a +0 dagger (8, -7, D:7) a +0 short sword (8, 11, D:7) a +0 club a +0 robe a +0 club (8, 12, D:7) a beast talisman (9, -9, D:7) a +0 short sword (9, 4, D:7) a +0 spear (11, 5, D:7) a +0 club (11, 7, D:7) a +0 giant spiked club (14, 28, D:7) a +1 spectral quarterstaff (18, 2, D:7) a +0 mace (24, 10, D:7) 3 poisoned darts (27, -5, D:7) a +0 long sword (29, -6, D:7) a +0 robe (30, 7, D:7) a +0 falchion (32, 7, D:7) a +0 great mace (33, 6, D:7) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 dagger a +0 club a +0 chain mail (34, 5, D:7) a +0 flail (34, 6, D:7) a +0 hand axe a +3 hand axe a +0 leather armour (34, 7, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (2, -1, D:8) a potion of magic (21, 34, D:8) a +0 flail a +0 dagger (22, 37, D:8) a +0 whip (23, 5, D:8) a +0 chain mail (23, 36, D:8) a +3 dagger (23, 37, D:8) a +0 dagger a +3 chain mail (43, 30, D:8) a +0 short sword a +0 leather armour (44, 31, D:8) a +2 dagger of draining a +0 robe (44, 37, D:8) a scroll of amnesia a potion of magic a potion of degeneration (45, 14, D:8) a +0 club (47, 28, D:8) a +0 dagger a +0 ring mail (48, 28, D:8) a +0 dagger a +0 leather armour (50, 27, D:8) a +2 whip of flaming a +0 robe (50, 28, D:8) a +0 falchion a +0 ring mail (54, 35, D:8) a +0 spear (54, 37, D:8) a +0 halberd of protection (54, 39, D:8) a +0 whip a +0 robe a +0 spear (54, 40, D:8) a +0 flail Level 9 of the Dungeon [Shop] Kaykh's Weapon Shoppe 4 stones (4 gold) a +0 battleaxe (78 gold) 7 stones (8 gold) a +3 war axe of venom (254 gold) 2 poisoned darts (14 gold) the +11 plutonium sword {^Contam Stlth-} (1200 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. a +0 whip (30 gold) a +0 dagger (24 gold) [Shop] Maig's General Store a +2 scale mail of cold resistance (294 gold) a +4 ring of protection (504 gold) a manual of Armour (1120 gold) a scroll of identify (28 gold) a +0 broad axe of draining (128 gold) a scroll of torment (133 gold) (0, 0, D:9) a +0 shortbow (0, 31, D:9) a +0 halberd (6, -9, D:9) a +0 ring mail (8, -9, D:9) a +0 whip (9, -10, D:9) a +3 scimitar of holy wrath (unseen) (10, -12, D:9) 4 stones (20, -13, D:9) a +0 dagger (20, 3, D:9) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (21, 3, D:9) a +3 long sword of freezing a +1 falchion of flaming (24, -21, D:9) 4 poisoned darts (26, 28, D:9) a +0 short sword of speed (28, 22, D:9) a +0 dire flail of protection a +0 ring mail (42, 4, D:9) a +0 robe (46, 17, D:9) a +0 chain mail a +0 flail (49, 10, D:9) the +0 chain mail "Rekiniss" {Rampage Regen+ Stlth+} Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (49, 33, D:9) a +0 mace a +0 plate armour a +0 short sword (50, 33, D:9) a +0 flail (51, 3, D:9) a +0 scimitar a +0 robe (51, 25, D:9) a +0 hand axe (52, 7, D:9) a +0 robe a +0 hand axe a +0 robe (53, 6, D:9) a +0 spear (53, 7, D:9) a +0 long sword a +0 robe (59, -16, D:9) the +2 leather armour of Xongygru {rC+} rC+: It protects you from cold. Level 1 of the Lair of Beasts (0, 0, Lair:1) Maxwell's Memoranda (0, 1, Lair:1) a +0 flail (13, -24, Lair:1) a +1 leather armour of positive energy (20, -7, Lair:1) 5 stones (26, -34, Lair:1) a +0 scale mail (44, -24, Lair:1) 122 stones (51, -16, Lair:1) a +0 robe Level 2 of the Lair of Beasts (4, 17, Lair:2) a +0 quarterstaff (6, -1, Lair:2) a +0 chain mail (13, 12, Lair:2) a +0 chain mail (25, 24, Lair:2) a +0 club (40, -4, Lair:2) a +0 leather armour (42, -18, Lair:2) 8 stones (46, 28, Lair:2) a scroll of noise a scroll of immolation a scroll of vulnerability (51, 3, Lair:2) a scroll of vulnerability (51, 22, Lair:2) a +0 dagger (60, -15, Lair:2) a +0 leather armour (60, -7, Lair:2) a +6 ring of dexterity Level 3 of the Lair of Beasts (3, 28, Lair:3) 8 stones (5, -1, Lair:3) a +0 shortbow (12, -9, Lair:3) a +0 buckler (12, 20, Lair:3) 3 javelins (18, 13, Lair:3) a +0 trident (27, -16, Lair:3) an amulet of faith (41, 2, Lair:3) a +0 trident (49, 12, Lair:3) a +0 flail (57, 10, Lair:3) 6 curare-tipped darts (59, 10, Lair:3) a scroll of amnesia Level 4 of the Lair of Beasts (0, 3, Lair:4) a potion of degeneration (1, 29, Lair:4) a potion of degeneration (4, -5, Lair:4) a book of Necromancy (25, 7, Lair:4) a +0 sling (26, -18, Lair:4) a +0 dagger (35, -31, Lair:4) a +0 dagger (36, 27, Lair:4) a book of Spatial Translocations (52, 31, Lair:4) 5 stones (54, -3, Lair:4) a scroll of amnesia (57, -20, Lair:4) 7 potions of brilliance (60, -21, Lair:4) a +0 robe (64, -16, Lair:4) a +0 chain mail (69, -16, Lair:4) a scroll of immolation Level 5 of the Lair of Beasts (0, 0, Lair:5) an elephant corpse an elephant corpse an elephant corpse (4, -9, Lair:5) a potion of heal wounds (6, -5, Lair:5) a wyvern corpse (9, -21, Lair:5) a +0 chain mail (13, -20, Lair:5) 20 gold pieces (20, -3, Lair:5) a potion of enlightenment (22, -21, Lair:5) a water moccasin corpse (23, -21, Lair:5) a yak corpse