Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 6, D:1) a +0 robe (13, 0, D:1) a +0 dagger {Zola} (15, 11, D:1) a hobgoblin corpse (skeletalised by now) (24, 6, D:1) a goblin corpse (skeletalised by now) (31, -1, D:1) a bat corpse (skeletalised by now) (33, -4, D:1) a +0 mace (35, -12, D:1) a bat corpse (skeletalised by now) (36, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 20, D:1) a +0 sling (43, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton an adder skeleton (4, 3, D:2) a +0 leather armour (12, 12, D:2) a frilled lizard skeleton (13, 11, D:2) a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton (13, 12, D:2) a frilled lizard skeleton a frilled lizard skeleton (14, 2, D:2) a ball python skeleton (21, -10, D:2) a +0 leather armour (21, 25, D:2) a +0 dagger (26, 4, D:2) an amulet of magic regeneration (33, 8, D:2) a +0 sling (37, 38, D:2) an amulet of reflection (38, -12, D:2) a bat corpse (skeletalised by now) (39, 31, D:2) a frilled lizard corpse (skeletalised by now) (43, 28, D:2) a +0 rapier (44, 21, D:2) a bat skeleton (45, 31, D:2) a hobgoblin corpse (skeletalised by now) (49, 5, D:2) a quokka skeleton (52, 7, D:2) a +0 short sword a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (2, 4, D:3) a +0 whip (6, -18, D:3) a +0 rapier (24, 12, D:3) a +0 long sword (27, -39, D:3) a frilled lizard skeleton (34, -33, D:3) a rat corpse (skeletalised by now) (34, -18, D:3) a +0 dagger (45, -18, D:3) a +0 mace {Anacleto} a +0 ring mail a +0 leather armour (46, -18, D:3) a +0 dagger (47, -8, D:3) a +0 scale mail (48, -36, D:3) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Level 4 of the Dungeon [Shop] Enilius's General Store the +3 leather armour "Rasar" {rCorr} (296 gold) rCorr: It protects you from acid and corrosion. a +0 trident (35 gold) a +3 plate armour of positive energy (420 gold) a wand of quicksilver (6) (252 gold) 4 stones (4 gold) a +3 leather armour (190 gold) an amulet of the acrobat (300 gold) a scroll of identify (20 gold) 6 curare-tipped darts (72 gold) (0, 0, D:4) a +0 club a +0 sling a goblin skeleton (3, 0, D:4) a jackal skeleton a jackal skeleton (3, 1, D:4) a jackal skeleton (5, 1, D:4) a +0 ring mail a +0 mace an orc skeleton (10, 9, D:4) a hound skeleton (10, 23, D:4) a +0 falchion an orc corpse (skeletalised by now) (15, 9, D:4) a howler monkey skeleton (18, 15, D:4) a +0 whip a kobold corpse (skeletalised by now) (18, 33, D:4) a +0 scimitar (22, 24, D:4) a +0 dagger of speed 6 poisoned darts (42, 28, D:4) a +0 dagger (46, -8, D:4) a stone (46, -3, D:4) a stone (47, -6, D:4) a stone (48, 23, D:4) an adder skeleton (49, -8, D:4) a stone (49, -7, D:4) a stone (50, -5, D:4) 7 large rocks (50, -3, D:4) a stone Level 5 of the Dungeon [Shop] Itocep's Serpentskin Sales the Vademecum on Venom (360 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Olgreb's Toxic Radiance Alchemy 4 d - Ignite Poison Fire/Alchemy 4 a +0 plate armour of poison resistance (324 gold) a staff of alchemy (300 gold) a +0 club of venom (38 gold) a +2 short sword of venom (187 gold) 6 poisoned darts (43 gold) 3 poisoned darts (21 gold) (0, 0, D:5) a +0 dagger (1, -10, D:5) a flux talisman (11, 2, D:5) a +0 ring mail (17, 30, D:5) a +0 trident {Surjit} a +0 dagger a +0 robe an orc corpse (22, -13, D:5) a potion of degeneration (24, 12, D:5) an adder corpse (skeletalised by now) (48, 2, D:5) a +0 flail {Nomusa}