Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -14, D:1) a rat corpse (skeletalised by now) (9, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 21, D:1) a +0 whip (21, -11, D:1) a bat corpse (skeletalised by now) (22, 28, D:1) a quokka corpse (skeletalised by now) (26, 26, D:1) a +0 whip (27, -9, D:1) an orb of mayhem (29, -16, D:1) a quokka corpse (skeletalised by now) (29, 27, D:1) a +0 hand axe (30, -1, D:1) a quokka skeleton (31, -1, D:1) a frilled lizard skeleton (43, -7, D:1) a frilled lizard corpse (skeletalised by now) (46, -14, D:1) a bat corpse (skeletalised by now) (49, -12, D:1) a +0 club (49, 2, D:1) a +0 robe (55, -15, D:1) a ball python corpse (skeletalised by now) (55, -9, D:1) a +0 chain mail (55, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (7, -5, D:2) a +0 whip (10, -20, D:2) a +0 club a goblin skeleton (10, -15, D:2) a +0 dagger (13, 16, D:2) a +0 mace (17, 7, D:2) a +0 dagger (30, -3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (2, 3, D:3) a rat corpse (9, 28, D:3) a potion of berserk rage (10, 22, D:3) a +0 flail (12, 23, D:3) a +0 short sword (15, 3, D:3) a +0 dagger (18, 11, D:3) a +0 robe