Tinylith Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -1, D:1) a +0 dagger a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 3, D:1) a +0 club (7, 14, D:1) a rat skeleton (14, 35, D:1) a +0 dagger (18, 28, D:1) a +0 ring mail (20, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -18, D:1) a +0 leather armour (30, 11, D:1) a rat corpse (skeletalised by now) (33, 9, D:1) a +0 club (38, 1, D:1) a quokka skeleton (42, 0, D:1) a frilled lizard corpse (skeletalised by now) (43, -2, D:1) a +0 club (44, -2, D:1) a scarf of shadows (52, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (8, 1, D:2) a +0 dagger (8, 2, D:2) a +0 club (11, 1, D:2) an adder corpse (skeletalised by now) (17, 0, D:2) a hobgoblin skeleton (18, 12, D:2) a +0 ring mail (23, 12, D:2) a +0 whip (38, -12, D:2) a +0 chain mail (39, -6, D:2) a +0 dagger (39, 2, D:2) a +0 leather armour (40, 14, D:2) a +0 robe (45, -17, D:2) a hobgoblin skeleton (47, 17, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of brand weapon (4, -12, D:3) a +0 flail