Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 18128502210719053749 475 Tinylith the Chiller (level 6, 41/41 HPs) Began as a Demonspawn Ice Elementalist on Mar 19, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:07:20 (2529 turns). Tinylith the Chiller (Demonspawn Ice Elementalist) Turns: 2529, Time: 00:07:21 Health: 41/41 AC: 3 Str: 9 XL: 6 Next: 84% Magic: 12/13 EV: 11 Int: 17 God: Gold: 208 SH: 0 Dex: 13 Spells: 5/15 levels left rFire x . . g - +1 dagger (venom) rCold + . . (no shield) rNeg . . . s - +0 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ o - ring of ice HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: claws 1, spiny 1, demonic magic 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom (weapon) Missiles d - 4 silver javelins e - 49 stones h - 8 poisoned darts (quivered) Armour f - a +0 pair of gloves (worn) s - a +0 robe of willpower (worn) Magical Staves v - a staff of air Jewellery o - a ring of ice (left hand) Scrolls a - a scroll of revelation {unknown} c - a scroll of silence {unknown} i - a scroll of blinking {unknown} k - a scroll of identify {unknown} l - a scroll of poison {unknown} q - a scroll of fear {unknown} u - a scroll of amnesia {unknown} w - a scroll of enchant weapon {unknown} Potions b - a potion of magic j - 3 potions of curing {unknown} m - a potion of degeneration {unknown} n - 2 potions of enlightenment {unknown} p - a potion of might {unknown} r - a potion of heal wounds {unknown} t - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.0 Spellcasting + Level 5.9 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ozocubu's Armour Ice 36% N/A 3% 3 b - Summon Ice Beast Ice/Summ 21% N/A 13% 3 f - Freeze Ice 100% 1d10 1% 1 w - Frozen Ramparts Ice 72% 1d11 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 22% 2 Yara's Violent Unravell Hex/Alch 2% 3d3 98% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Okawaru Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in sharp spines. Spells you cast may paralyse nearby enemies. Message History Your Spellcasting skill increases to level 5! You start resting. The frozen ramparts melt away. You are no longer corroded. Magic restored. HP restored. A hobgoblin comes into view. Found two stone staircases leading down. The hobgoblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. Okay, then. The goblin shouts! You hit the hobgoblin but do no damage. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. The hobgoblin hits you. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The walls around you are covered in ice. Malevolent energies surge around you. The wall freezes the hobgoblin but does no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The wall freezes the hobgoblin. You kill the hobgoblin! The wall freezes the goblin. You kill the goblin! The frozen ramparts melt away as you move. You start resting. HP restored. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#.#.....##.##........ #.#._.#................. #.†#.#.......##....##### #...#...##########.# #.......# .# #...##### ##..##### ##.....# #####@# #.# #.†..>..# #.......# #)...>..# #........ #........ #....!.$# #.......# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A jelly (D:4) 2 orc priests (D:3) Terence (D:2) 2 orc wizards (D:3) 3 adders 3 gnolls (D:3) 4 dart slugs 3 ribbon worms 6 orcs (D:3) 6 bats 4 endoplasms 4 giant cockroaches 5 goblins 6 hobgoblins 10 jackals A quokka (D:1) 3 ball pythons 4 frilled lizards 3 kobolds (D:2) 4 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinylith the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 106 | D:1 | Found a faded altar of an unknown god. 142 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 142 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 360 | D:1 | Discovered your monstrous ancestry. 360 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 360 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 711 | D:2 | Learned a level 3 spell: Frozen Ramparts 715 | D:2 | Learned a level 3 spell: Ozocubu's Armour 872 | D:2 | Noticed Terence 879 | D:2 | Killed Terence 880 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 880 | D:2 | Reached XP level 4. HP: 22/30 MP: 4/8 1409 | D:3 | Noticed Sigmund 1417 | D:3 | Killed Sigmund 1418 | D:3 | Reached skill level 5 in Ice Magic 1418 | D:3 | Reached XP level 5. HP: 26/35 MP: 3/11 1508 | D:3 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 1508 | D:3 | Reached XP level 6. HP: 36/41 MP: 5/12 1621 | D:3 | Found a hazy altar of Hepliaklqana. 2433 | D:4 | Found an iron altar of Okawaru. 2453 | D:4 | Reached skill level 5 in Spellcasting 2529 | D:4 | Learned a level 3 spell: Summon Ice Beast 2529 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_basic, uniq_terence D:3: layout_loops_ring, amcnicky_altar_gilded, uniq_sigmund D:4: layout_rooms, nicolae_dithmenos_shadow_blocks, kennysheep_mini_moat, mainiacjoe_overflow_concentric_impassable, general_overflow_altar, okawaru_metal_pillars_3, mainiacjoe_overflow_alcove_2, ebering_ghost_sewer_d, minmay_misc_feat_four_crosses, hangedman_decor_clover_reticule Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ice Magic | 4 5 | 5.9 Spellcasting | 3 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 38 | 48 || 86 Spear | 4 | || 4 Throw: Stone | 2 | || 2 Dart | 7 | 4 || 11 Cast: Freeze | 29 | 12 || 41 Frozen Ramparts | | 6 || 6 Ozocubu's Armour | | 2 || 2 Stab: Sleeping | | 5 || 5 Paralysed | | 4 || 4 Armour: Robe | 28 | 31 || 59 Dodge: Dodged | 29 | 22 || 51