Tinylith Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 10, D:1) a bat skeleton (1, -4, D:1) a ball python corpse (skeletalised by now) (10, -15, D:1) a +0 club a goblin skeleton (15, 25, D:1) a +0 dagger a goblin skeleton (17, 19, D:1) a kobold skeleton (17, 21, D:1) a hobgoblin skeleton (22, 23, D:1) a ball python skeleton (24, -4, D:1) a rat skeleton (26, -5, D:1) a bat skeleton (26, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 29, D:1) a rat skeleton (27, 12, D:1) a bat skeleton (32, 19, D:1) a bat skeleton (40, 27, D:1) a ball python corpse (skeletalised by now) (46, 15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (3, 1, D:2) a +0 club (26, 32, D:2) a +0 leather armour (28, 44, D:2) a +0 club (29, 46, D:2) a +0 antimagic hand axe (31, 18, D:2) an adder skeleton (37, 6, D:2) a ball python corpse (skeletalised by now) (39, 15, D:2) a +0 club (41, 9, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a frilled lizard skeleton (4, 23, D:3) a quokka corpse (skeletalised by now) (5, -6, D:3) a frilled lizard corpse (skeletalised by now) (13, 35, D:3) a hobgoblin corpse (skeletalised by now) (18, 23, D:3) a +0 dagger (18, 26, D:3) a +0 dagger a +0 leather armour (19, 13, D:3) a +0 war axe (24, 19, D:3) a +0 robe the troll skeleton of Pargi (25, 16, D:3) a +0 scale mail (27, 27, D:3) a +0 club (35, 8, D:3) a rat corpse (skeletalised by now) (41, 0, D:3) a +0 falchion (42, 9, D:3) a +0 ring mail (42, 27, D:3) a +0 dagger a goblin skeleton (42, 36, D:3) a +0 club a goblin corpse (skeletalised by now) (45, 3, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 30, D:4) a jackal corpse (skeletalised by now) (6, 32, D:4) a jackal corpse (skeletalised by now) (12, 4, D:4) a +3 dagger of venom an orc skeleton (13, 4, D:4) a +0 dagger a +0 war axe (16, 4, D:4) a +0 trident a +0 ring mail an orc skeleton (19, 12, D:4) a +0 giant club an ogre corpse (skeletalised by now) (19, 30, D:4) a +0 club an orc corpse (skeletalised by now) (37, 9, D:4) a +0 whip (41, 1, D:4) a +0 rapier (44, 0, D:4) a +0 flail a +0 ring mail a +0 club a +0 ring mail an orc skeleton (44, 1, D:4) a +0 trident a +0 ring mail an iguana corpse (skeletalised by now) (44, 2, D:4) a hound skeleton Level 5 of the Dungeon (0, 0, D:5) a water moccasin skeleton (6, -23, D:5) a quokka skeleton (6, 4, D:5) a hound skeleton (10, -21, D:5) a water moccasin skeleton (10, -16, D:5) a +0 dagger (11, 5, D:5) a +0 mace (13, -16, D:5) a +0 flail (16, 10, D:5) a book of Armaments (17, 0, D:5) an iguana skeleton (19, -7, D:5) a +0 mace a +0 robe a +0 dagger a +0 ring mail an orc skeleton (20, -15, D:5) a +0 hand axe an orc skeleton (20, -7, D:5) a +0 club a +0 robe (37, -30, D:5) a +0 short sword an orc skeleton (39, -29, D:5) a +0 dagger (43, -2, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (1, -18, D:6) a +0 giant club (6, -3, D:6) 58 stones 9 poisoned darts (15, -24, D:6) a +0 dagger (19, -11, D:6) a +0 robe (20, -25, D:6) a +0 flail a +2 flail of holy wrath (20, -24, D:6) a +0 club a gnoll corpse (skeletalised by now) (28, -43, D:6) a serpent talisman (30, -37, D:6) a +0 chain mail (31, -15, D:6) a +0 whip (34, -9, D:6) a serpent talisman (36, -33, D:6) a +0 rapier an orc skeleton (37, -34, D:6) a +0 short sword a +2 short sword of draining a kobold skeleton (37, -33, D:6) a +0 short sword a kobold skeleton (38, -34, D:6) a +0 short sword a +3 dagger of speed a +0 dagger a kobold skeleton (40, -32, D:6) a +0 quarterstaff (40, -26, D:6) a +0 whip (40, -2, D:6) an adder skeleton (45, -4, D:6) the +3 leather armour of Undesirable Species {Rampage Will+ SInv Stlth-} Will+: It increases your willpower. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. a hound skeleton (48, 8, D:6) an amulet of guardian spirit (56, -16, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (3, -12, D:7) a +0 dagger an orc skeleton (3, -11, D:7) a water moccasin skeleton (3, -10, D:7) 5 large rocks (4, -13, D:7) a howler monkey skeleton (7, -10, D:7) a black bear corpse (skeletalised by now) (10, -35, D:7) a +0 leather armour (12, -36, D:7) a +0 giant club a +0 giant spiked club (16, -24, D:7) a +0 leather armour (18, -31, D:7) a hound corpse (skeletalised by now) (18, -27, D:7) a +0 mace an orc corpse (skeletalised by now) (19, -32, D:7) a +0 dagger an orc corpse (skeletalised by now) (19, -31, D:7) a +0 dagger a +0 robe (19, -27, D:7) a water moccasin corpse (skeletalised by now) (23, -32, D:7) a +0 hand axe a +0 leather armour (23, -31, D:7) a wyvern corpse (skeletalised by now) (23, -27, D:7) a +0 dagger a +0 robe (24, -32, D:7) a +0 spear a +0 scale mail (24, -26, D:7) a +3 long sword a +0 robe (26, -34, D:7) an amulet of the acrobat (26, -24, D:7) a +0 robe (31, -37, D:7) a +0 scale mail (32, -36, D:7) the +2 flail "Orb Guardian's Peril" {freeze, rElec rF+ rC- Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (38, -23, D:7) a +0 dagger a +0 ring mail a +0 short sword an orc skeleton an orc skeleton (38, -22, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (43, -23, D:7) a +0 mace (45, -51, D:7) an iguana corpse (skeletalised by now) (46, -34, D:7) 4 stones (53, -33, D:7) a +0 dagger a +0 robe (54, -33, D:7) a +0 spear (56, -44, D:7) a water moccasin corpse (skeletalised by now) (58, -37, D:7) a +0 mace an orc corpse (skeletalised by now) (60, -33, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 ring mail (1, -2, D:8) a +0 broad axe a +0 chain mail an orc skeleton (1, -1, D:8) a +0 quarterstaff a +0 leather armour (1, 3, D:8) 6 poisoned darts (2, -3, D:8) a +0 short sword an orc skeleton (3, -33, D:8) a +0 spear a gnoll corpse (skeletalised by now) (4, -17, D:8) a +0 dagger (7, 7, D:8) the +0 robe "Xepaxygh" {rElec rPois MP+9 Str-3 Stlth-} Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. (8, -34, D:8) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) (8, -9, D:8) a +0 club (9, -34, D:8) a +0 spear a +0 ring mail a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (14, -28, D:8) a +0 hand axe a +0 club a +0 leather armour an orc skeleton an orc skeleton (16, -27, D:8) a +0 flail a +0 ring mail a +0 scale mail (23, 13, D:8) a +0 trident (41, -2, D:8) a +0 short sword a stone (42, -6, D:8) a +0 dagger (43, -6, D:8) a +0 short sword 7 poisoned darts a +0 dagger a kobold skeleton (45, -6, D:8) a +0 robe a +2 whip of electrocution the kobold skeleton of Pikel Level 9 of the Dungeon [Shop] Ufugut's Armour Shoppe a +0 plate armour (299 gold) a +0 buckler (58 gold) a +0 robe (9 gold) a +0 pair of boots of stealth (149 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 robe (9 gold) (0, 0, D:9) a +0 sling (1, 16, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (3, 2, D:9) a +0 troll leather armour a troll skeleton (11, 26, D:9) a +0 spear (15, -9, D:9) an elephant skeleton (23, 15, D:9) a staff of conjuration (29, 20, D:9) a +0 club (34, -13, D:9) a +0 orcbow a manticore skeleton (34, 13, D:9) a +6 ring of strength (47, -22, D:9) a wyvern corpse (skeletalised by now) (47, -4, D:9) a black bear skeleton (48, -22, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, -21, D:9) a +0 dagger a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -18, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (48, -8, D:9) a +0 flail a +0 flail a gnoll skeleton (48, -7, D:9) a +0 ring mail a +0 trident (48, -6, D:9) a +2 flail of protection (49, -8, D:9) a +0 club a gnoll skeleton (52, -24, D:9) the staff of the Revolution {rPois rF- rC+ rN+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Level 10 of the Dungeon (0, 0, D:10) a yak corpse (skeletalised by now) (1, -1, D:10) a yak corpse (skeletalised by now) (1, 1, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (6, -8, D:11) a +0 dagger (15, 13, D:11) a +0 dagger a +0 robe (16, 2, D:11) a +2 dagger of venom the kobold corpse of Sonja (skeletalised by now) (17, 13, D:11) a +0 dagger a +0 robe (18, 13, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 13, D:11) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (20, 18, D:11) a +0 hand axe (21, 20, D:11) 2 stones (33, 34, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 gold pieces (6, -3, Lair:1) 22 gold pieces (8, 2, Lair:1) a potion of attraction (8, 8, Lair:1) a water moccasin corpse (skeletalised by now) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (9, 8, Lair:1) a blink frog corpse (10, 8, Lair:1) a blink frog corpse (13, 5, Lair:1) a blink frog corpse (skeletalised by now) (15, 18, Lair:1) a bullfrog corpse (skeletalised by now) (20, 22, Lair:1) a potion of degeneration (24, 19, Lair:1) a +0 rapier an ice cave (0, 0, IceCv) a yak corpse (1, 0, IceCv) a wolf corpse (9, -1, IceCv) a polar bear corpse a yak corpse a wolf corpse a polar bear corpse