Tinylith Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (12, 20, D:1) a bat skeleton (12, 38, D:1) a hobgoblin skeleton (16, 34, D:1) a +0 club (17, -14, D:1) a +0 leather armour (19, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 36, D:1) a +0 dagger (48, 0, D:1) a +0 mace Level 2 of the Dungeon (11, -1, D:2) an adder skeleton a bat skeleton (11, 0, D:2) a +0 club (17, 11, D:2) a frilled lizard skeleton (21, 33, D:2) a +0 club a +1 chain mail of cold resistance a +0 club a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton a goblin skeleton (23, 42, D:2) a +0 club (24, 48, D:2) a +0 leather armour (28, 12, D:2) a +0 dagger (33, 7, D:2) a jackal skeleton (33, 11, D:2) a jackal skeleton (34, 13, D:2) a +0 sling (48, 10, D:2) an adder skeleton (48, 25, D:2) a +0 whip (50, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (1, -7, D:3) 9 gold pieces a +0 club (2, -7, D:3) a +0 dagger (3, -6, D:3) a +0 dagger (7, 0, D:3) a frilled lizard corpse (8, 13, D:3) a +0 club a kobold corpse (skeletalised by now)