Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (3, 32, D:1) a +0 short sword (7, -8, D:1) a frilled lizard corpse (skeletalised by now) (9, -8, D:1) a bat corpse (skeletalised by now) (13, 1, D:1) a +0 dagger (31, -1, D:1) a frilled lizard corpse (skeletalised by now) (38, -1, D:1) a hobgoblin corpse (skeletalised by now) (41, 4, D:1) a +0 flail a kobold corpse (skeletalised by now) (45, 2, D:1) a +0 club (58, 39, D:1) a +0 pair of boots (58, 41, D:1) a +0 whip Level 2 of the Dungeon (6, -12, D:2) a +0 dagger (10, 28, D:2) a +0 ring mail (11, -4, D:2) a +0 club a +0 sling a +0 chain mail a goblin corpse (skeletalised by now) (12, -5, D:2) a +0 short sword (21, 0, D:2) a +0 robe (22, 34, D:2) a +0 leather armour (27, -19, D:2) a +0 ring mail (29, 12, D:2) a +0 leather armour (31, 31, D:2) a +0 dagger a goblin skeleton (35, 12, D:2) the +3 plate armour of Quloeluj {rC++ Str-4 Int-5 Dex+2} Str-4: It affects your strength (-4). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. (49, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 9 stones (4, 26, D:3) a +0 dagger (7, 34, D:3) a frilled lizard corpse (skeletalised by now) (10, 21, D:3) a +0 leather armour (15, -6, D:3) 3 stones (22, 3, D:3) a jackal corpse (23, 3, D:3) a jackal corpse (35, 36, D:3) a jackal corpse (skeletalised by now) (35, 38, D:3) a jackal corpse (skeletalised by now) (35, 39, D:3) a jackal corpse (skeletalised by now) (37, 31, D:3) an adder corpse (skeletalised by now) (39, 12, D:3) 2 poisoned darts 24 stones