Tisa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -1, D:1) a bat skeleton (10, -10, D:1) 3 poisoned darts (10, -3, D:1) a +0 mace (11, -19, D:1) a rat skeleton (11, -2, D:1) a rat skeleton (14, -25, D:1) a +0 short sword 5 stones (14, 15, D:1) a +0 dagger 3 stones a rat corpse (skeletalised by now) (15, -1, D:1) a +0 club (16, -25, D:1) a hobgoblin skeleton (19, 2, D:1) a quokka corpse (skeletalised by now) (25, -24, D:1) a +0 robe (25, 19, D:1) 2 stones (26, -13, D:1) a +0 short sword of protection (26, -12, D:1) a +0 dagger (32, 15, D:1) a +0 war axe (33, -23, D:1) a quokka corpse (skeletalised by now) (33, -8, D:1) 6 poisoned darts (34, -5, D:1) a +0 sling (37, -6, D:1) a +0 hand axe (40, 2, D:1) 7 stones (46, -21, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (3, -3, D:2) a +0 robe (5, -11, D:2) a +0 chain mail (8, -10, D:2) a +0 dagger (8, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (10, 1, D:2) an adder corpse (skeletalised by now) (13, -14, D:2) a +0 short sword a stone (20, 2, D:2) a hobgoblin corpse (skeletalised by now) (22, 5, D:2) 4 stones (23, -27, D:2) a +0 dagger of venom (26, -24, D:2) 2 curare-tipped darts (31, 3, D:2) an adder skeleton a rat skeleton (32, 2, D:2) a +0 sling a +0 dagger 3 stones a goblin skeleton (35, 7, D:2) an adder skeleton (35, 8, D:2) a +0 whip (36, 9, D:2) a +0 whip (45, 11, D:2) a +4 dagger a +0 sling (47, 10, D:2) a rat skeleton (47, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 11, D:3) a stone (2, 2, D:3) a +0 hand axe a +0 ring mail (2, 4, D:3) 6 stones (4, 6, D:3) a +0 flail (7, 28, D:3) a quokka corpse (skeletalised by now) (15, 33, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (16, 34, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 30, D:3) a quokka skeleton (21, 31, D:3) a +0 club 5 stones (29, 33, D:3) the felid skeleton of Tisa (30, 0, D:3) a +0 falchion a +0 leather armour (30, 8, D:3) a +0 mace (31, 44, D:3) a +0 short sword (32, 41, D:3) a +0 pair of gloves (36, 19, D:3) 4 javelins (43, 17, D:3) a rat skeleton (48, 6, D:3) a hobgoblin skeleton (48, 20, D:3) a +0 club (49, 6, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (6, 27, D:4) a hobgoblin skeleton (9, -1, D:4) a +0 robe (22, 35, D:4) a +0 falchion (32, 8, D:4) a +0 mace (33, 18, D:4) a quokka skeleton (35, -12, D:4) a +0 giant club (38, -19, D:4) an orb of light (40, -1, D:4) 3 poisoned darts (56, 6, D:4) a hound skeleton (57, -2, D:4) 8 stones Level 5 of the Dungeon [Shop] Teitetu's Jewellery Emporium a +5 ring of evasion (360 gold) a +6 ring of intelligence (360 gold) a +6 ring of intelligence (360 gold) a +4 ring of slaying (360 gold) a +6 ring of dexterity (360 gold) a +6 ring of dexterity (360 gold) an amulet of reflection (300 gold) a +5 ring of evasion (360 gold) (0, 0, D:5) a +0 plate armour (2, 7, D:5) a +0 leather armour (2, 14, D:5) an adder skeleton (4, 10, D:5) 6 stones (4, 17, D:5) a hound skeleton (11, 2, D:5) a +0 shortbow (13, 5, D:5) a +0 chain mail (14, 16, D:5) a potion of heal wounds (16, 18, D:5) a +0 mace (17, -3, D:5) a +0 robe (17, 18, D:5) 6 gold pieces (19, 18, D:5) 17 gold pieces (20, -10, D:5) a +0 short sword (20, 18, D:5) a +0 dagger (22, 16, D:5) 10 gold pieces (30, -19, D:5) a hound skeleton (30, -18, D:5) an adder skeleton (30, 6, D:5) a +0 giant spiked club (31, -8, D:5) a howler monkey skeleton (35, -18, D:5) 4 poisoned darts (38, 17, D:5) a +0 pair of gloves (42, 9, D:5) a +0 dagger (47, -1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 2, D:6) 5 boomerangs (1, 34, D:6) an adder corpse (skeletalised by now) (1, 36, D:6) a water moccasin corpse (skeletalised by now) (3, 36, D:6) a black bear skeleton (4, 16, D:6) a +0 flail (5, 42, D:6) the +0 cloak "Geopt" {Rampage +Inv Will+ Dex-5} Dex-5: It affects your dexterity (-5). Will+: It increases your willpower. +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. (19, 16, D:6) 6 stones (23, 35, D:6) a hound skeleton (25, 35, D:6) a +0 giant club (29, 25, D:6) a +0 ring mail (30, 39, D:6) a +0 leather armour (33, 40, D:6) a +0 robe a +0 great sword (33, 41, D:6) a +0 robe a +0 dire flail (34, 38, D:6) a +0 robe a +1 falchion (35, 9, D:6) a +0 leather armour (39, 1, D:6) 4 stones (42, 30, D:6) an adder skeleton (43, 31, D:6) a +0 flail a +0 leather armour (45, 32, D:6) the felid skeleton of Tisa (46, 11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a staff of conjuration (14, 9, D:7) 6 stones (32, 4, D:7) 10 gold pieces (33, -1, D:7) a +0 flail (36, 15, D:7) a +0 sling (37, -1, D:7) 16 gold pieces (37, 0, D:7) 14 gold pieces (37, 2, D:7) 13 gold pieces (38, 17, D:7) a +0 flail 2 boomerangs (38, 18, D:7) a +0 short sword (38, 19, D:7) a +0 falchion a +0 chain mail an orc skeleton (39, 3, D:7) a staff of fire (39, 17, D:7) a +0 club a +0 ring mail a +0 hand axe of freezing a +0 chain mail an orc skeleton (39, 19, D:7) a +0 hand axe (39, 20, D:7) a +0 robe (40, 4, D:7) 11 gold pieces (41, 5, D:7) a +2 pair of gloves of strength (43, 2, D:7) 19 gold pieces (44, 3, D:7) 15 gold pieces (46, 0, D:7) a +0 hand axe (48, 3, D:7) a +0 hand axe (49, -13, D:7) a +3 quarterstaff of chaos a +0 cloak (50, 1, D:7) a +0 short sword a +0 leather armour a +0 heavy hand axe an orc skeleton (52, -12, D:7) a +0 hammer (53, 1, D:7) a +0 mace a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Suramoon's Elemental Accessories a +1 falchion of flaming (161 gold) a +4 ring of protection (468 gold) a staff of cold (325 gold) the Verses on Haze (780 gold) Spells Type Level a - Swiftness Air 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Arcjolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Magnavolt Earth/Air 7 (0, 0, D:8) the +2 buckler of Quantum Leap {Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (7, 3, D:8) a +0 orcbow a centaur skeleton (8, -31, D:8) 5 stones (8, -5, D:8) a +0 long sword (9, -29, D:8) a +0 dagger an orc corpse (10, -29, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail an orc corpse (14, -3, D:8) a +0 spear a gnoll corpse (skeletalised by now) (17, -14, D:8) a +0 troll leather armour a troll corpse (skeletalised by now) (18, -1, D:8) 6 stones (21, 5, D:8) a +0 orcbow a centaur skeleton (22, 8, D:8) a +0 robe a +0 dagger (22, 9, D:8) a +0 leather armour a +0 club an orc skeleton (22, 10, D:8) a howler monkey skeleton (23, 5, D:8) 4 stones (23, 7, D:8) a +0 chain mail a +0 mace (25, -32, D:8) a +0 leather armour (25, 5, D:8) a +0 leather armour a +0 whip a +0 flail an orc skeleton (27, 13, D:8) a +0 quarterstaff (37, 8, D:8) a scroll of poison (41, 8, D:8) a scroll of identify (43, 9, D:8) 3 scrolls of teleportation (44, 11, D:8) 3 stones (44, 22, D:8) a +0 leather armour (45, 8, D:8) 9 stones (46, 14, D:8) a potion of heal wounds (47, 8, D:8) 14 gold pieces (49, -23, D:8) a +0 club (50, -23, D:8) a +0 flail a gnoll skeleton (52, 12, D:8) a +0 orcbow (54, -14, D:8) a +1 trident of flaming a +0 scale mail a +0 buckler a +0 flail a +0 orcbow a gnoll skeleton a centaur skeleton (62, -12, D:8) the felid skeleton of Tisa (68, 26, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 club 5 stones (4, -2, D:9) a +0 club the Ecumenical Temple (18, 0, Temple) an adder corpse (skeletalised by now) (20, 0, Temple) a hobgoblin corpse (skeletalised by now)