Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 9398360133911767421 42 Tisa the Caller (level 3, 0/16 HPs) Began as a Felid Summoner on Sept 23, 2024. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:12 (1034 turns). Tisa the Caller (Felid Summoner) Turns: 1034, Time: 00:04:12 Health: 0/16 AC: 1 Str: 4 XL: 3 Next: 35% Magic: 2/7 EV: 16 Int: 20 God: Gold: 65 SH: 0 Dex: 16 Spells: 6/7 levels left Lives: 0 Deaths: 1 rFire x . . (weapon unavailable) rCold + . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of ice HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Jewellery f - a ring of ice (left paw) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of identify {unknown} Potions a - a potion of magic Skills: - Level 3.1 Dodging - Level 3.3 Stealth + Level 2.6 Spellcasting + Level 4.4 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 40% N/A 3% 2 Call Canine Familiar Summ 20% N/A 8% 3 Kiss of Death Conj/Necr 8% 2d6 16% 1 Mercury Vapours Alch/Air 4% N/A 22% 2 Confusing Touch Hex 2% N/A 41% 3 Summon Blazeheart Golem Fire/Summ 11% N/A 52% 4 Summon Lightning Spire Summ/Air 11% 3d4 52% 4 Dispel Undead Necr 2% 3d7 83% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the gnoll but does no damage. The gnoll closely misses your bat. Your bat hits the gnoll but does no damage. x3 The gnoll hits your bat with a +0 flail. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat hits the gnoll. Your bat barely misses the gnoll. Your bat hits the gnoll but does no damage. The gnoll misses you. Terence hits your bat with a +0 hand axe. Your bat dies! Your bat's corpse disappears in a puff of smoke! You scratch the gnoll but do no damage. You bite the gnoll. You kill the gnoll! Terence looks scornfully at you. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You scratch Terence but do no damage. The quokka twitches its whiskers. Terence closely misses you. You scratch Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. The gnoll completely misses you. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### ...!##### ...>....############# ........grg<).@@....# S##.#[#.####gSgr....... # #.# #.######.### #.# #.# # .#. #.# # # ... ##. . #...... ### #..... You could see Terence, 3 gnolls, an adder, a quokka, a goblin and a friendly rat (summoned). Vanquished Creatures A gnoll (D:2) A bat (D:1) 3 giant cockroaches A goblin (D:1) A frilled lizard (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A bat (D:2) 4 endoplasms A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins 2 quokkas (D:1) 2 ball pythons 2 frilled lizards 3 kobolds 2 rats 22 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tisa the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 135 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 883 | D:2 | Reached XP level 3. HP: 12/16 MP: 4/7 994 | D:2 | Succumbed to an adder's poison 994 | D:2 | Lost a life (0 lives remaining) 1009 | D:2 | Noticed Terence 1034 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, minmay_distorted D:2: layout_loops_ring, minmay_heptomino_l4, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Dodging | 3 | 3.1 Spellcasting | | 2.6 Summonings | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 31 Bite || 3 Cast: Summon Small Mamm || 39 Use: Potion || 3 Armour: Skin || 29 Dodge: Dodged || 65