Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 8860980862365873816 23 Tisa the Caller (level 2, 0/13 HPs) Began as a Felid Summoner on Sept 25, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (406 turns). Tisa the Caller (Felid Summoner) Turns: 406, Time: 00:01:52 Health: 0/13 AC: 1 Str: 4 XL: 2 Next: 75% Magic: 5/6 EV: 16 Int: 18 God: Gold: 33 SH: 0 Dex: 16 Spells: 5/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 36% N/A 4% 2 Call Canine Familiar Summ 18% N/A 9% 3 Sigil of Binding Hex 2% N/A 45% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% 3d4 56% 4 Anguish Hex/Necr 1% N/A 86% 4 Cause Fear Hex 1% N/A 86% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your bat hits the jackal but does no damage. You scratch the jackal but do no damage. The jackal is severely wounded. Your bat closely misses the jackal. The jackal completely misses you. The jackal misses you. Your quokka bites the jackal. The jackal dies! You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat closely misses the jackal. You scratch the jackal but do no damage. The jackal is severely wounded. Your bat hits the jackal but does no damage. Your quokka closely misses the jackal. The jackal barely misses you. Your bat hits the jackal but does no damage. Your quokka barely misses the jackal. Your bat hits the jackal but does no damage. The jackal bites you but does no damage. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! The jackal barely misses you. Your quokka completely misses the jackal. You swap places. Your quokka closely misses the jackal. The jackal closely misses you. Your quokka misses the jackal. Your quokka closely misses the jackal. You scratch the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal but does no damage. Your quokka barely misses the jackal. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. Your quokka closely misses the jackal. The jackal bites you. You die... #.## ###..#........ #.####.....####.... ####### #.......##..#####.# #.....###.†......##....†... #.................#........ #.....##.........)......).# #.....#..rr[..............# #.....#...h.......[###.##.# #####.....@.......)###..... #####.....#.........)......)... #...........#.................. ############..........#####.... #..........# ### #.........># #..........# #..........# ##........## You could see a jackal (ally target) and 2 friendly quokkas. Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 6 kobolds (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 18 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tisa the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 100 | D:1 | Succumbed to a kobold's poison 100 | D:1 | Lost a life (0 lives remaining) 129 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 406 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 23 Bite || 1 Cast: Summon Small Mamm || 19 Armour: Skin || 22 Dodge: Dodged || 70