Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3551411212518279654 18 Tisa the Caller (level 2, 13/14 HPs) Began as a Felid Summoner on Oct 5, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:33 (600 turns). Tisa the Caller (Felid Summoner) Turns: 600, Time: 00:02:34 Health: 13/14 AC: 1 Str: 3 XL: 2 Next: 48% Magic: 6/6 EV: 16 Int: 22 God: Gold: 74 SH: 0 Dex: 15 Spells: 5/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, clever 1, robust 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Potions a - a potion of magic c - a potion of curing {unknown} d - a potion of might {unknown} e - a potion of cancellation {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 56% N/A 5% 2 Call Canine Familiar Summ 28% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 16% N/A 56% 4 Summon Lightning Spire Summ/Air 16% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Your mind is acute. (Int +4, Str/Dex -1) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History You feel sick. Your bat hits the kobold. The kobold misses you. The adder misses you. Your rat bites the kobold but does no damage. You barely miss the kobold. The kobold is moderately wounded. You feel sick. The kobold hits you with a +0 dagger. The adder closely misses you. Your rat bites the kobold. The kobold dies! You barely miss the adder. Your bite misses the adder. You feel sick. Your bat misses the adder. The adder completely misses you. You scratch the adder. The adder is lightly wounded. You feel sick. The adder completely misses you. Your bat barely misses the adder. The adder bites you. You are lethally poisoned! The adder poisons you! You barely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat misses the adder. The adder closely misses you. Your rat bites the adder. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. You occasionally lose the ability to read scrolls when taking damage. You feel genetically stable. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Your rat barely misses the adder. You rejoin the land of the living... Found 8 stones. Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. You feel extremely strange. You feel healthier. You feel genetically unstable. You no longer become unable to read scrolls after taking damage. You feel robust. You feel clever. You feel less in control of your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##. #.. #(# #.# #.# #@# #.# #.. #... #.#.# ..#.. ..#.## ..# # There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 bats (D:1) 3 goblins (D:1) 2 jackals (D:1) 2 kobolds A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 14 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tisa the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 131 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 598 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 598 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 598 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 598 | D:2 | Slain by an adder 598 | D:2 | Lost a life (0 lives remaining) 599 | D:2 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 599 | D:2 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 599 | D:2 | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 599 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 599 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 599 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 600 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, chequers_garden D:2: minmay_door_path, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto Action || total ---------------------------++------- Melee: Unarmed || 10 Bite || 1 Cast: Summon Small Mamm || 17 Use: Potion || 2 Armour: Skin || 17 Dodge: Dodged || 27