Tisa Level 1 of the Dungeon (0, 0, D:1) a staff of cold (unseen) (3, -25, D:1) a +0 spear (3, -21, D:1) a ball python corpse (skeletalised by now) (13, -34, D:1) a +0 ring mail (15, 5, D:1) a staff of death (23, -33, D:1) a ball python corpse (skeletalised by now) (26, -17, D:1) a ball python skeleton (29, -5, D:1) 4 poisoned darts (31, -12, D:1) 4 stones (33, -34, D:1) a +0 robe (39, -32, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, -30, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, -10, D:1) a jackal corpse (skeletalised by now) (43, -28, D:1) a bat corpse (skeletalised by now) (43, -10, D:1) a jackal corpse (skeletalised by now) (51, -17, D:1) a frilled lizard skeleton (51, -12, D:1) a +0 ring mail (52, -31, D:1) a +0 ring mail (63, 15, D:1) a +0 club (66, -1, D:1) a +4 whip of venom a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (7, -8, D:2) a bat corpse (skeletalised by now) (22, -10, D:2) a +0 robe (27, 11, D:2) a +0 club (28, -8, D:2) a frilled lizard skeleton (28, -5, D:2) 4 poisoned darts (43, 13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Yfosenosa's General Store the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1170 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 trident (38 gold) the +1 robe of a wizard's laboratory {rPois rN+ Dex-5 Stlth+} (147 gold) Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a book of Movement (352 gold) a +0 ring mail (44 gold) a +0 long sword (38 gold) (0, 9, D:3) a +0 whip a +0 scale mail a +0 dagger a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 20, D:3) a +0 hand axe (4, -3, D:3) a +0 short sword a +0 dagger a +0 morningstar an orc corpse (skeletalised by now) (5, -3, D:3) a +0 flail (8, 1, D:3) a ball python corpse (skeletalised by now) (8, 25, D:3) 4 large rocks (9, 1, D:3) a +0 short sword a +0 flail a gnoll corpse (skeletalised by now) (9, 16, D:3) a +0 short sword 7 poisoned darts (15, 8, D:3) a ball python skeleton (19, 14, D:3) a +0 short sword 3 stones (20, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (20, 33, D:3) a +0 club a +0 leather armour (21, 0, D:3) a bat corpse (skeletalised by now) (21, 23, D:3) a +0 sling (22, 7, D:3) a +0 whip (22, 18, D:3) 6 stones (23, 19, D:3) a frilled lizard skeleton (24, 17, D:3) 9 stones (24, 19, D:3) a +0 club a kobold skeleton (26, 11, D:3) a +0 leather armour (26, 26, D:3) a bat skeleton (27, 2, D:3) a +0 scale mail (30, -9, D:3) a +0 whip (34, 13, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (2, -6, D:4) a hound corpse (13, 10, D:4) a scroll of enchant weapon