Tisa Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of flaming (1, -1, D:1) a +0 dagger 4 stones (2, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 7, D:1) a hobgoblin corpse (skeletalised by now) (23, 35, D:1) a +0 leather armour (25, 12, D:1) a +0 short sword (27, 19, D:1) a quokka corpse (skeletalised by now) (27, 30, D:1) a +0 whip a kobold corpse (skeletalised by now) (34, 16, D:1) a ball python corpse (skeletalised by now) (34, 18, D:1) a bat skeleton (39, 16, D:1) a quokka skeleton (39, 17, D:1) a +0 club a kobold skeleton (40, 28, D:1) 5 stones (42, -1, D:1) a +0 leather armour (43, 44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 33, D:1) a +0 chain mail (46, 18, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Itacedwu's Armour Shoppe the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1170 gold) -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +1 pair of boots of stealth (181 gold) a +0 robe (7 gold) a +0 buckler (49 gold) a +0 pair of gloves (49 gold) a +0 pair of boots of stealth (126 gold) a +1 plate armour of cold resistance (385 gold) a +1 cloak (126 gold) a +0 robe (7 gold) (0, 0, D:2) a ball python skeleton (1, -1, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (5, 4, D:2) a +1 dagger of electrocution (11, -24, D:2) a hobgoblin corpse (skeletalised by now) (12, -22, D:2) a +0 spear a kobold skeleton (14, -28, D:2) a +0 club (19, 6, D:2) a +0 dagger (22, -41, D:2) a quokka corpse (skeletalised by now) (22, 12, D:2) a +0 long sword of freezing (33, -42, D:2) a +0 dagger a kobold corpse (skeletalised by now) (34, -4, D:2) a +0 whip (37, -13, D:2) a rat skeleton (38, -38, D:2) a bat corpse (skeletalised by now) (38, -35, D:2) 5 stones (38, -4, D:2) a hobgoblin skeleton (44, -20, D:2) a +0 short sword (45, -1, D:2) a +0 leather armour (45, 0, D:2) a +0 dagger (50, -26, D:2) a +0 long sword a +0 sling (50, -25, D:2) a ball python corpse (skeletalised by now) (51, -41, D:2) a +0 club a kobold corpse (skeletalised by now) (52, -21, D:2) a +0 dagger (53, -36, D:2) an adder corpse (skeletalised by now) (54, -11, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (57, -16, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -1, D:3) a quokka skeleton (9, 9, D:3) a +0 club (13, 14, D:3) a hobgoblin corpse (skeletalised by now) (15, -4, D:3) a +0 dagger (17, -14, D:3) a +0 dagger (19, -2, D:3) 7 stones (20, -5, D:3) a +0 club (32, -6, D:3) a ball python skeleton (35, -2, D:3) a bat skeleton (36, 13, D:3) a +0 chain mail (38, -11, D:3) a +0 long sword (39, -20, D:3) a +0 leather armour a +0 club (39, -19, D:3) a +0 short sword (41, -20, D:3) a +0 chain mail a +0 whip (41, -19, D:3) a +0 falchion an orc skeleton (43, 12, D:3) a bat skeleton (43, 14, D:3) a +0 ring mail (53, -8, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 flail a +0 mace a +0 club (1, 0, D:4) a +0 club a +0 chain mail a +0 short sword (9, 14, D:4) a +0 ring mail (15, 8, D:4) a +0 sling (18, 7, D:4) a +0 sling (23, -6, D:4) a +0 dagger (23, 0, D:4) a +0 mace a +0 hand axe a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (24, -13, D:4) a +0 short sword (28, 7, D:4) a +0 dagger (32, -12, D:4) a giant cockroach corpse (36, -4, D:4) a quokka corpse