Dungeon Crawl Stone Soup version 0.33-b1-14-gc25c0cc3d1 (webtiles) character file. Game seed: 6713378473596589762 18 Tisa the Caller (level 2, 0/13 HPs) Began as a Felid Summoner on May 1, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (402 turns). Tisa the Caller (Felid Summoner) Turns: 402, Time: 00:00:53 Health: 0/13 AC: 1 Str: 4 XL: 2 Next: 51% Magic: 4/6 EV: 16 Int: 18 God: Gold: 49 SH: 0 Dex: 16 Spells: 5/6 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Potions a - 2 potions of magic b - a potion of lignification {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 36% N/A 4% 2 Call Canine Familiar Summ 18% N/A 9% 3 Foxfire Conj/Fire 8% 2x1d4 17% 1 Magic Dart Conj 8% 1d3 17% 1 Searing Ray Conj 4% 2d4 26% 2 Eringya's Surprising Cr Summ 18% N/A 28% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Fulminant Prism Conj/Alch 1% 3d5 86% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The jackal bites you. The jackal barely misses you. x2 Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your bat hits the jackal. The jackal closely misses you. x2; The jackal misses you. x3 The jackal closely misses you. You scratch the jackal but do no damage. The jackal is moderately wounded. Your bat closely misses the jackal. The jackal bites you. The jackal closely misses you. x2; Your rat completely misses the jackal. Your bat misses the jackal. You barely miss the jackal. The jackal is moderately wounded. Your bat barely misses the jackal. The jackal misses you. The jackal barely misses you. x2; The jackal misses you. x2 The jackal closely misses you. Your rat misses the jackal. You barely miss the jackal. The jackal is moderately wounded. Your bat closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. Your rat closely misses the jackal. You closely miss the jackal. You bite the jackal, but do no damage. Your bat closely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #####.### # #.......# .# #.......##.# #..........# ...### ##....:....# ..... .....).b...# .#.. #..>.hh...## ... #...rh@....# .. .. #........#.# .###..# ########.# ...##.. #.# # ###.### #.## ## .....#########..# .#####...[.........## ....###........##..# .##......)....#...###.## You could see 3 jackals, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A bat (D:1) 2 goblins (D:1) 3 kobolds (D:1) 7 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tisa the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 124 | D:1 | Reached XP level 2. HP: 11/13 MP: 6/6 276 | D:1 | Slain by a goblin 276 | D:1 | Lost a life (0 lives remaining) 363 | D:1 | Found a faded altar of an unknown god. 402 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms, ebering_ecumenical_altar_mist, st_stairs_12 Action || total ---------------------------++------- Melee: Unarmed || 62 Bite || 10 Punch || 1 Cast: Summon Small Mamm || 10 Stab: Sleeping || 2 Armour: Skin || 39 Dodge: Dodged || 88