Tisa Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 35, D:1) a +0 ring mail (5, 24, D:1) a +0 leather armour (10, 11, D:1) a quokka skeleton a ball python skeleton (19, 32, D:1) a rat skeleton (38, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 15, D:1) a bat corpse (skeletalised by now) (49, 13, D:1) a rat skeleton (56, 2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (18, 11, D:2) a +0 whip a stone (18, 12, D:2) a +0 club (18, 13, D:2) a hobgoblin corpse (skeletalised by now) (22, 13, D:2) a +0 club (29, -7, D:2) a +0 short sword a kobold corpse (31, -19, D:2) a book of Decay (31, -7, D:2) a bat corpse (33, -19, D:2) the +10 dagger of Midsummer {pain, +Blink rElec MP+7 SInv} +Blink: It lets you blink. rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. (unseen)