Tisa Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, 6, D:1) a frilled lizard corpse (skeletalised by now) (9, -2, D:1) a ball python corpse (skeletalised by now) (12, 16, D:1) a bat skeleton (17, 15, D:1) a +2 dagger of protection a rat skeleton (18, 15, D:1) a frilled lizard skeleton a hobgoblin skeleton (21, -12, D:1) a quokka corpse (skeletalised by now) (24, 15, D:1) a +0 ring mail (30, -3, D:1) a +0 ring mail (30, 16, D:1) a +0 scale mail (36, -6, D:1) 5 stones (41, 23, D:1) a +0 club (46, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 3, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (56, 5, D:1) 2 stones Level 2 of the Dungeon (6, 16, D:2) a +0 ring mail (9, 3, D:2) 4 boomerangs (11, 27, D:2) a +0 club a kobold corpse (skeletalised by now) (12, 0, D:2) an adder corpse (skeletalised by now) (12, 28, D:2) an adder corpse (skeletalised by now) (14, 26, D:2) a +0 leather armour (14, 40, D:2) a +0 dagger (23, 3, D:2) a +0 whip (24, 22, D:2) a +0 dagger (24, 23, D:2) an adder skeleton (30, 32, D:2) a frilled lizard skeleton (34, 2, D:2) 6 stones (35, -2, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (39, 33, D:2) a +0 whip a kobold skeleton (42, 4, D:2) an adder corpse (skeletalised by now) (43, 4, D:2) a +0 whip (43, 14, D:2) a +0 dagger (47, 19, D:2) a +0 short sword a kobold skeleton (47, 32, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, -3, D:3) 9 gold pieces (13, 2, D:3) a frilled lizard corpse (24, 20, D:3) 4 stones (25, 2, D:3) a rat corpse (26, 21, D:3) a +0 flail (30, 21, D:3) a +0 ring mail (31, 21, D:3) a +0 short sword (40, 28, D:3) a +0 dagger a +0 sling (42, 1, D:3) a +0 dagger (45, 8, D:3) a quokka skeleton (45, 19, D:3) 2 stones (46, 39, D:3) a staff of alchemy (47, 8, D:3) the quill talisman of Refuge {rC+ Dex+3 Slay+2} [quill talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 leather armour (48, 35, D:3) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (48, 36, D:3) a +0 dagger (50, 14, D:3) a quokka corpse (skeletalised by now) (56, 8, D:3) a +0 dagger a +0 robe