Tisa Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 1, D:1) 5 stones (3, 1, D:1) a ball python corpse (skeletalised by now) (3, 4, D:1) a +0 spear (10, 15, D:1) a +0 sling (12, 8, D:1) a +0 dagger (15, 24, D:1) a +0 short sword 5 stones (18, 14, D:1) a ball python skeleton (21, 3, D:1) a frilled lizard skeleton (21, 5, D:1) 6 stones (23, 14, D:1) a bat skeleton (31, 4, D:1) a +0 leather armour (32, 23, D:1) 6 stones (38, 38, D:1) 6 stones (41, 37, D:1) a +0 plate armour (42, -3, D:1) a jackal skeleton (43, -3, D:1) a ball python skeleton (48, 14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of venom (2, 3, D:2) a +0 short sword (4, -7, D:2) a +0 dagger (12, 10, D:2) a +0 trident (12, 11, D:2) a +0 short sword a kobold skeleton (12, 20, D:2) a hobgoblin corpse (skeletalised by now) (12, 24, D:2) 5 stones (19, 1, D:2) a +0 club (20, 19, D:2) a +0 dagger a goblin skeleton (20, 24, D:2) a +0 pair of boots (21, -5, D:2) 6 curare-tipped darts (27, -6, D:2) a +0 sling (28, 20, D:2) a +0 club a goblin skeleton (33, -14, D:2) a +0 leather armour (41, -9, D:2) a talisman of death (42, -7, D:2) a quokka corpse (skeletalised by now) (43, 11, D:2) a hobgoblin skeleton (45, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -13, D:3) a +0 hand axe (15, 12, D:3) a +2 dagger of venom a +0 club (20, 13, D:3) a +0 mace (26, -24, D:3) a +0 robe (32, -2, D:3) a +0 dagger (33, -3, D:3) a +0 robe a +0 scythe an adder skeleton (34, -3, D:3) 5 stones a +0 short sword a kobold skeleton (37, -14, D:3) a book of Fire (43, 3, D:3) a +0 robe (48, 4, D:3) a bat corpse (skeletalised by now) (53, -13, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (13, 12, D:4) a +0 club a goblin corpse (skeletalised by now) (15, 10, D:4) a hobgoblin corpse (skeletalised by now) (18, 1, D:4) a +0 whip (20, -6, D:4) a +0 quarterstaff 2 stones a kobold skeleton (20, 23, D:4) a +0 club a stone (21, -6, D:4) an adder skeleton (22, 34, D:4) a +0 trident (23, 19, D:4) a +0 scale mail (30, 0, D:4) a +0 club (34, 5, D:4) a quokka skeleton (38, 16, D:4) a +0 club a goblin skeleton (39, 1, D:4) a +0 club a +0 sling a goblin skeleton (41, -14, D:4) an iguana corpse (skeletalised by now) (41, -9, D:4) a ball python skeleton (41, 12, D:4) a +0 leather armour (47, 9, D:4) a +2 mace of protection an orc skeleton (48, -3, D:4) a +0 club a goblin corpse (skeletalised by now) (50, 8, D:4) a jackal skeleton (52, 5, D:4) a jackal skeleton a jackal skeleton (52, 8, D:4) a hobgoblin skeleton (53, -7, D:4) a +0 whip 5 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (9, -21, D:5) a +0 giant club (17, -12, D:5) 6 atropa-tipped darts (17, 4, D:5) a stone (25, 22, D:5) a +0 ring mail (28, -25, D:5) a rimehorn talisman (35, 1, D:5) a +0 halberd (36, 2, D:5) a +0 flail a gnoll skeleton (37, 1, D:5) a +0 flail a gnoll skeleton (39, 2, D:5) a +0 halberd a gnoll skeleton (40, 1, D:5) a +0 robe a +0 whip (42, 1, D:5) a water moccasin skeleton (45, -1, D:5) a book of Party Tricks (50, -20, D:5) a water moccasin skeleton (50, -17, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (6, -6, D:6) a +0 giant spiked club (8, -4, D:6) 8 stones (8, -3, D:6) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (24, -7, D:6) a howler monkey skeleton (26, -10, D:6) a +0 whip an orc skeleton (26, -9, D:6) a +0 robe a +0 dagger a +0 halberd an orc corpse (skeletalised by now) (29, -9, D:6) a +0 dagger (29, -7, D:6) a +0 whip (30, -10, D:6) a +0 dagger a +0 chain mail an orc corpse (30, -7, D:6) a +0 halberd a gnoll corpse (30, -5, D:6) a +0 ring mail a +0 dagger (31, -9, D:6) a +0 spear a gnoll corpse (skeletalised by now) (31, -3, D:6) 5 gold pieces the Ecumenical Temple