Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 9266734343042904268 9 Tisa the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on May 13, 2025. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (957 turns). Tisa the Magician (Djinni Conjurer) Turns: 957, Time: 00:00:35 Health: -2/21 AC: 2 Str: 6 XL: 2 Next: 20% Gold: 69 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} g - a scroll of fog {unknown} Potions b - a potion of might {unknown} c - 2 potions of haste {unknown} f - a potion of magic {unknown} h - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence misses you. There are monsters nearby! The magic dart hits Terence. Terence is heavily wounded. Terence completely misses you. There are monsters nearby! The magic dart hits Terence. Terence is severely wounded. Terence screams, "Your supposed skill won't protect you!" Terence barely misses you. There are monsters nearby! The magic dart hits Terence but does no damage. Terence is severely wounded. The ribbon worm bites you but does no damage. Terence closely misses you. There are monsters nearby! The magic dart hits Terence but does no damage. Terence is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Unknown command. The web tears apart. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The ribbon worm attacks as it pursues you! The ribbon worm bites you. You die... ... #####.### ...+# #.......# ....## #.###...## #...## #.##..^..## #....## #.........# #...(.####..[......< #.....'............. #.....####.......... #..@.## #.........# #@w.## ####.....## ........## ##...## ###...... #.### #.##.#.# #.# # #. .# #. .# .. .. .. .# You could see Terence and a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A ball python (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tisa the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Tisa set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 201 | D:1 | Found Nifies's Jewellery Shop. 339 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 945 | D:2 | Noticed Terence 956 | D:2 | HP: 1/21 [Terence/+0 falchion (3)] 957 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_corners, serial_shops, shop_fountains D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse, basic_altar, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Cast: Magic Dart || 30 Armour: Robe || 8 Dodge: Dodged || 7