Tisa Level 1 of the Dungeon (1, 5, D:1) a +0 dagger (2, 29, D:1) a +2 short sword of venom a kobold corpse (skeletalised by now) (2, 37, D:1) a rat corpse (skeletalised by now) (8, 5, D:1) a bat corpse (skeletalised by now) (8, 10, D:1) a +0 spear (14, 34, D:1) a hobgoblin corpse (skeletalised by now) (16, 8, D:1) a +0 hand axe (24, 9, D:1) a bat skeleton (28, 17, D:1) a +0 short sword (31, 4, D:1) a bat skeleton (31, 5, D:1) a quokka skeleton (43, 25, D:1) a jackal skeleton (43, 26, D:1) a jackal skeleton (50, 13, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon [Shop] Noned's Jewellery Shoppe an amulet of magic regeneration (unknown) (330 gold) a ring of resist corrosion (unknown) (220 gold) an amulet of faith (unknown) (440 gold) an inkwell talisman (220 gold) the ring "Roibif" {rPois rCorr Str+9 Int-5 Dex-2} (404 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). Int-5: It affects your intelligence (-5). Dex-2: It affects your dexterity (-2). a ring of see invisible (unknown) (165 gold) the ring of Hepliaklqana's Anger {rElec rF+ rC- rCorr Str+7 Dex-3 Fire} (583 gold) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). Fire: It increases the power of your Fire spells. (0, 0, D:2) a staff of earth (2, 10, D:2) a rat skeleton (3, 1, D:2) a +0 club (6, -13, D:2) an adder skeleton (23, 10, D:2) a +0 leather armour (26, 12, D:2) a +0 helmet (28, -18, D:2) a +0 rapier (28, 25, D:2) a rat skeleton (35, 10, D:2) a +0 club (38, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (4, -22, D:3) a scroll of blinking (5, -20, D:3) a +0 sling (7, -32, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (14, -22, D:3) a bat corpse (skeletalised by now) (16, -20, D:3) a +0 ring mail (24, -18, D:3) a +0 helmet a sewer (0, 0, Sewer) a ball python corpse (skeletalised by now) (2, 23, Sewer) a +0 dagger a kobold skeleton (3, 9, Sewer) a +0 whip 6 poisoned darts (4, 9, Sewer) a potion of heal wounds (5, 8, Sewer) a potion of heal wounds (5, 10, Sewer) a scroll of enchant weapon (6, 9, Sewer) a potion of heal wounds (8, -5, Sewer) a +0 club (16, 14, Sewer) a +0 club a +0 whip a kobold corpse a kobold corpse (19, -2, Sewer) a +0 dagger a +0 short sword a kobold corpse