Dungeon Crawl Stone Soup version 0.24-a0-504-gcfb02b9d07 (webtiles) character file. Game seed: 7128650810771090479 0 Titania the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on July 17, 2019. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (28 turns). Titania the Vexing (Vampire Enchanter) Turns: 28, Time: 00:00:15 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.1 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, chance to defeat MR: 71%) The goblin is outlined in light. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You barely miss the goblin. Your bite misses the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You die... ## ### #. #. ..# .#...#g###.# ##. .......@...#+#.... ####.#.##......... #............ #############........ .####...........'........ .....##.########........ ###..###..#### #.######+ +............# #.# #.........### #.# You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Titania the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 28 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, chequers_serial_rivers_small_3 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------