Titania Level 1 of the Dungeon (2, 33, D:1) a +0 dagger (3, 2, D:1) a +0 dagger (4, 4, D:1) 3 poisoned darts (6, 20, D:1) a +0 quarterstaff (9, 1, D:1) a +0 dagger (11, 47, D:1) a +0 whip 2 stones (16, 38, D:1) a +0 whip (19, 47, D:1) 6 poisoned darts (23, 22, D:1) a +0 dagger (26, 47, D:1) a +0 whip (30, 25, D:1) a +0 hand axe (33, 5, D:1) a +0 short sword 3 stones (41, 34, D:1) a +0 whip (47, 32, D:1) 4 stones Level 2 of the Dungeon (8, 6, D:2) a +0 war axe (9, -5, D:2) a +0 club (16, 12, D:2) a +0 dagger (22, -11, D:2) a +0 club (22, -10, D:2) a +0 club (40, 11, D:2) a +0 club (41, -18, D:2) a +0 spear (41, -14, D:2) 6 stones (43, 1, D:2) 4 stones (43, 19, D:2) a +0 club Level 3 of the Dungeon (10, -37, D:3) a potion of heal wounds (14, -38, D:3) a +0 robe (22, -46, D:3) a +0 hand axe (23, -45, D:3) 16 gold pieces (24, -42, D:3) a +0 whip (27, -15, D:3) a +0 ring mail (28, -42, D:3) a +0 dagger 2 stones (30, -53, D:3) a +0 club (30, -42, D:3) 4 poisoned darts (38, -34, D:3) a +0 dagger (38, -28, D:3) a potion of curing (40, -28, D:3) a scroll of brand weapon (46, -33, D:3) a +0 broad axe (48, -11, D:3) a +0 leather armour (51, -21, D:3) a scroll of identify a sewer (0, 0, Sewer) a jackal corpse (skeletalised by now) (4, 0, Sewer) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (29, -14, Sewer) a worm corpse (34, -14, Sewer) a giant cockroach corpse (39, -12, Sewer) a bat corpse (42, -10, Sewer) a bat corpse (42, -2, Sewer) a ball python corpse (44, 4, Sewer) a ball python corpse a worm corpse a river rat corpse a ball python corpse