Tizio Level 1 of the Dungeon (10, 2, D:1) a +0 dagger (17, -18, D:1) a +0 short sword 3 stones (21, -26, D:1) a +0 club (30, -25, D:1) a +0 club (33, -32, D:1) a +0 whip (35, 1, D:1) a +0 club (38, -26, D:1) a book of Spontaneous Combustion (39, -31, D:1) a +0 short sword (50, -4, D:1) a +0 sling (54, -38, D:1) a +0 club Level 2 of the Dungeon [Shop] Coelunk's Weapon Shoppe a +2 antimagic sling (214 gold) a +0 club (13 gold) a +0 club (13 gold) a +0 whip (32 gold) a +1 heavy flail (172 gold) a +0 dagger (26 gold) a +0 giant club (22 gold) 6 stones (7 gold) [Shop] Iticru's Antique Armour Emporium a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 chain mail (90 gold) a +0 pair of gloves (90 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 pair of gloves (90 gold) [Shop] Cef Omp's Antique Armour Shop a +0 ring mail (88 gold) a +1 pair of boots of rampaging (363 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) a +1 pair of boots of stealth (363 gold) a +0 ring mail (88 gold) the +3 leather armour of the Candlemaker {Str+3 Slay+3} (943 gold) Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 leather armour (44 gold) a +0 leather armour (44 gold) the +1 robe of Finosig {*Corrode rElec rN++ Str+6} (818 gold) Str+6: It affects your strength (+6). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (10, 17, D:2) a +0 dagger (12, 17, D:2) a +0 dagger (13, 16, D:2) a book of the Senses (18, 29, D:2) a +0 mace (19, 11, D:2) a +0 short sword a stone (24, 7, D:2) 3 stones (33, 17, D:2) a +0 dagger (48, 31, D:2) a +0 robe (49, 12, D:2) a +0 club (51, 12, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet (52, 34, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, 6, D:3) a +0 dagger a +0 scale mail (3, 7, D:3) a +0 rapier (6, 4, D:3) a +0 dagger (9, -16, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 leather armour (12, 10, D:3) a book of Power (15, -4, D:3) 5 poisoned darts (21, 6, D:3) 3 poisoned darts (24, 0, D:3) 3 stones (25, -17, D:3) a +0 whip (28, -16, D:3) a +0 ring mail a +0 pair of gloves (31, -16, D:3) a +0 short sword (40, -36, D:3) a +0 hand axe (42, 1, D:3) a +0 dagger (43, -17, D:3) a +0 dagger 2 stones (45, -39, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 silver javelins (9, 4, D:4) 7 stones (9, 5, D:4) a potion of might (16, 4, D:4) the +1 buckler of Sin {rPois rCorr Int-5 Slay+5} Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (unseen) (21, 4, D:4) a hobgoblin corpse (21, 15, D:4) a potion of brilliance (24, 6, D:4) a +0 whip an orc corpse (27, 10, D:4) a +0 spear