Tizio Level 1 of the Dungeon (7, -4, D:1) a +0 club (8, 8, D:1) a +0 dagger (8, 9, D:1) a +0 club (13, -8, D:1) an orb of energy (15, 15, D:1) a beast talisman (19, -20, D:1) a +0 whip (21, -4, D:1) a +0 leather armour (23, 10, D:1) a +0 club (39, -21, D:1) a +0 ring mail (41, -12, D:1) a +0 club (44, -29, D:1) a blade talisman (45, -23, D:1) a +0 dagger (48, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 28, D:2) a +0 club (13, -5, D:2) a +0 club (32, -3, D:2) a +0 ring mail (37, 13, D:2) a +0 short sword (40, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 short sword (2, -1, D:3) a +0 hand axe a +0 leather armour (2, 0, D:3) a +0 dagger a +0 robe (3, -19, D:3) a +0 scale mail (6, 1, D:3) a +0 short sword (6, 2, D:3) a +0 chain mail (9, -2, D:3) a +0 whip 5 stones (10, -12, D:3) 5 stones (11, 19, D:3) a +0 club (12, -4, D:3) a +0 dagger (16, 19, D:3) a +0 dagger (20, -12, D:3) a +0 dagger a +0 robe (26, 1, D:3) a +0 spear (29, 5, D:3) a +0 dagger (29, 6, D:3) a +0 club a +0 club (30, 6, D:3) a +0 dagger a +0 club (31, 5, D:3) a +0 club a +0 club (31, 6, D:3) a +0 falchion a +0 animal skin a +1 helmet a +0 club (32, 5, D:3) a +0 dagger (36, 0, D:3) the staff of Neudykk {rF+ rN++ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (47, -5, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 33, D:4) a +0 short sword a +0 scale mail (7, 34, D:4) a +0 club a +0 short sword (7, 35, D:4) a +0 short sword a +0 ring mail (9, 6, D:4) a +0 whip a +0 leather armour a +0 club a +0 leather armour (10, 6, D:4) a +0 hand axe a +0 dagger (10, 8, D:4) a +0 antimagic mace a +0 scale mail (17, -8, D:4) a +0 ring mail (20, 35, D:4) a +0 war axe (25, -1, D:4) a +0 dagger (30, 36, D:4) a beast talisman (33, 15, D:4) a +0 helmet (40, 14, D:4) a +0 hand axe (48, -10, D:4) a +0 short sword (50, -4, D:4) the +5 dagger of the Foot {freeze, MP+9 Dex+3} Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). 12 stones a +0 chain mail (55, 3, D:4) a +0 club (57, -5, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Virebony's Jewellery Boutique a blade talisman (330 gold) a ring of see invisible (165 gold) an amulet of regeneration (330 gold) a ring of see invisible (165 gold) a +6 ring of dexterity (396 gold) an amulet of magic regeneration (330 gold) the amulet of the Past {Spirit *Slow MP+9 Stlth+} (584 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. the ring "Guutovam" {*Slow rPois rF++ rC+} (504 gold) [ring of poison resistance] rF++: It greatly protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison *Slow: It may slow you when you take damage. a +4 ring of protection (396 gold) (0, 0, D:5) a +0 shortbow (6, 0, D:5) a +0 quarterstaff (18, -10, D:5) a +0 dagger a +0 robe (18, -9, D:5) a +0 dagger a +0 robe (24, -10, D:5) a +0 hand axe (29, -1, D:5) a +0 short sword (36, -12, D:5) a +0 spear (41, 5, D:5) a +0 ring mail (42, 3, D:5) a +0 war axe (42, 5, D:5) a +0 quarterstaff (43, 17, D:5) a +0 robe Level 6 of the Dungeon [Shop] Cuar's Armour Emporium a +0 pair of boots (54 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +2 helmet (198 gold) a +0 helmet (54 gold) the +6 plate armour "Fics" {rPois Str+4} (871 gold) Str+4: It affects your strength (+4). rPois: It protects you from poison a +0 pair of gloves (54 gold) a +0 cloak (54 gold) a +0 ring mail (48 gold) (9, 20, D:6) a +0 scale mail (18, 14, D:6) a +0 whip (20, 16, D:6) a book of Callings (26, 29, D:6) 4 stones (33, 13, D:6) 5 stones (33, 14, D:6) 4 stones (35, 16, D:6) a +0 scale mail a +0 short sword a +0 ring mail a +0 hand axe (36, 16, D:6) a +0 morningstar a +0 plate armour a +0 trident (37, 16, D:6) a +0 robe a +0 dagger (38, 28, D:6) a +0 club (38, 35, D:6) a +0 giant club (46, 25, D:6) a +5 falchion of freezing a +0 robe a +0 spear a +0 robe (47, 25, D:6) a +0 robe a +1 dire flail (50, 25, D:6) a +0 club a +0 robe a +0 whip (51, 23, D:6) a +0 spear (51, 25, D:6) a +0 club a +0 whip a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (0, 15, D:7) a +0 dagger (6, -10, D:7) 5 stones (10, -8, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (10, -7, D:7) a +0 club a +0 falchion a +0 whip of electrocution a +0 robe (11, -7, D:7) a +0 dagger a +0 robe (15, 5, D:7) a +0 hand axe of electrocution a boomerang (16, 6, D:7) a +0 trident (17, 1, D:7) a +0 short sword a +0 scale mail (17, 6, D:7) a +0 falchion a +0 hand axe a +0 scale mail (18, 14, D:7) a +0 robe (19, 21, D:7) a +0 giant club (24, -17, D:7) a +0 dagger a +0 robe a +0 flail (26, -23, D:7) 4 stones (26, -3, D:7) a +0 hand axe (29, 8, D:7) 3 stones (31, -20, D:7) a +0 rapier (33, 11, D:7) a +0 leather armour (40, 15, D:7) a +0 broad axe Level 8 of the Dungeon (3, -1, D:8) 5 stones (10, -11, D:8) 6 stones (13, 10, D:8) a +0 orcbow (14, 10, D:8) a +0 shortbow (16, 12, D:8) 2 stones (25, -10, D:8) a +0 ring mail (25, 0, D:8) 7 stones (27, -20, D:8) a +0 dagger (27, -17, D:8) a +0 dagger (29, 10, D:8) a +0 hand axe (31, 9, D:8) a +0 mace a +0 halberd a +0 chain mail (31, 10, D:8) a +0 short sword (31, 11, D:8) a +0 dagger a +0 scale mail (33, 11, D:8) a +0 war axe (38, 17, D:8) a +0 dagger a +0 leather armour (42, 20, D:8) a +0 club a +0 leather armour a +2 short sword of holy wrath a +0 war axe a +0 chain mail a +0 club (50, -6, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, 27, D:9) a +0 short sword 3 stones (2, 27, D:9) a +0 dagger a +0 dagger (3, 26, D:9) a +0 dagger a curare-tipped dart a +0 short sword 2 stones (3, 27, D:9) a +0 short sword 7 poisoned darts a +0 club (3, 36, D:9) a +0 club (3, 38, D:9) a +0 club a +0 leather armour (4, 26, D:9) a +0 short sword 2 poisoned darts (4, 37, D:9) a +0 club (4, 38, D:9) a +0 club (5, 37, D:9) a +0 spear (5, 38, D:9) a +0 halberd (6, 1, D:9) a boomerang (8, 2, D:9) 4 boomerangs (8, 17, D:9) a +0 dire flail of protection a +0 dire flail (16, 42, D:9) a +0 club (32, 19, D:9) a +0 club (34, 20, D:9) a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 mace (36, 43, D:9) 2 stones (43, 28, D:9) a +0 heavy quarterstaff a +2 sling of flaming a +4 ring mail (45, 7, D:9) 4 stones (47, 7, D:9) a +0 shortbow (53, 15, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) 6 stones (1, 2, D:10) a scroll of noise (7, -20, D:10) a +2 glaive of flaming +0 steam dragon scales (9, -14, D:10) the +3 pair of boots of Oryicug {*Corrode Int+4 Slay+5} Int+4: It affects your intelligence (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). *Corrode: It may corrode you when you take damage. (12, -30, D:10) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (13, -30, D:10) a +0 whip (15, -31, D:10) 6 curare-tipped darts (15, -18, D:10) a +0 flail (16, -14, D:10) a +0 falchion (22, -21, D:10) a +0 halberd (23, -22, D:10) a +0 whip (23, -15, D:10) a +0 short sword a stone (24, -18, D:10) a +0 short sword (24, -17, D:10) a +0 short sword 8 poisoned darts (25, -17, D:10) a +0 dagger (25, -16, D:10) a +0 short sword (31, -4, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Vaoliy's Armour Emporium a +0 chain mail (76 gold) a +0 leather armour (34 gold) the +1 plate armour of Card Tricks {Harm rC++ Dex-2} (821 gold) Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. Harm: It increases damage dealt and taken. a +0 leather armour (34 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) a +0 robe (11 gold) a +0 cloak (76 gold) a +3 chain mail of fire resistance (450 gold) (0, 0, D:11) a +0 buckler (2, -20, D:11) a scroll of noise (12, -13, D:11) a +0 flail (20, -5, D:11) a +0 dagger (20, 3, D:11) 4 poisoned darts (26, -35, D:11) 9 stones (31, -25, D:11) a +0 robe (31, -12, D:11) a +0 war axe a +0 plate armour (32, -13, D:11) a +0 trident a +0 plate armour (32, -12, D:11) a +0 hand axe a +0 dagger (33, -11, D:11) a +0 long sword a +0 chain mail (33, -9, D:11) a +0 dagger (36, -38, D:11) a +0 great mace a +0 giant club (49, -1, D:11) a +0 leather armour Level 12 of the Dungeon (2, -8, D:12) a +0 hand axe (2, -2, D:12) a +0 scale mail (11, 4, D:12) 5 stones (12, 7, D:12) a +0 cloak a +0 dagger (46, -13, D:12) a +0 long sword (51, 4, D:12) 2 boomerangs the Ecumenical Temple