Tizio Level 1 of the Dungeon [Shop] Ynkuchef's General Store 5 boomerangs (120 gold) a potion of lignification (36 gold) a +0 club (12 gold) a potion of mutation (96 gold) a potion of brilliance (48 gold) a +0 club (12 gold) a potion of curing (36 gold) a scroll of fog (48 gold) 3 datura-tipped darts (32 gold) a +1 spear of distortion (174 gold) [Shop] Nediunual's Armour Boutique the +1 plate armour "Neiten" {rC+ Int+3 Stlth+} (613 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 robe (8 gold) a +0 pair of gloves of hurling (138 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 cloak (54 gold) a +0 ring mail (48 gold) [Shop] Bypupidec's Jewellery Boutique a ring of see invisible (180 gold) a ring of protection from cold (300 gold) a flux talisman (300 gold) an amulet of faith (480 gold) a +5 ring of evasion (432 gold) a ring of wizardry (360 gold) (11, -28, D:1) a +0 whip (14, 4, D:1) a +0 leather armour (15, -30, D:1) a +0 short sword (15, 4, D:1) a +0 cloak (19, -2, D:1) a hobgoblin skeleton (20, -18, D:1) a rat corpse (skeletalised by now) (21, -4, D:1) a bat skeleton (21, 8, D:1) a +0 spear (23, 4, D:1) a quokka skeleton (29, 4, D:1) a +0 club a goblin skeleton a ball python skeleton (40, -8, D:1) 5 stones (40, -5, D:1) a +0 club a kobold skeleton (43, -19, D:1) a +0 dagger (44, -24, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) 6 stones (3, -3, D:2) a stone a kobold corpse (skeletalised by now) (8, 19, D:2) a +0 short sword (10, -9, D:2) a rat corpse (skeletalised by now) (17, 11, D:2) 7 stones (18, 25, D:2) a +0 club a kobold skeleton (23, 16, D:2) a +0 club a goblin skeleton (27, 4, D:2) a beast talisman (33, 21, D:2) a +0 dagger (40, 16, D:2) a rat skeleton (44, 22, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, 1, D:3) a +0 hand axe a jackal corpse (skeletalised by now) (8, 1, D:3) a jackal corpse (skeletalised by now) (12, -13, D:3) a rat corpse (skeletalised by now) (14, -3, D:3) a +0 long sword (16, -30, D:3) 5 stones (16, -9, D:3) a +0 robe (18, -37, D:3) a +0 dagger (19, -22, D:3) a quokka skeleton (20, -37, D:3) a hobgoblin skeleton (22, -16, D:3) a +0 leather armour (32, -14, D:3) a +0 dagger 2 stones (34, -14, D:3) a +0 short sword 3 stones (41, -23, D:3) a +0 sling (42, -28, D:3) a hobgoblin corpse (skeletalised by now) (42, -22, D:3) a +2 dagger of holy wrath (43, -27, D:3) a +0 whip a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling a +0 leather armour a +0 club the goblin corpse of Ijyb (skeletalised by now) a goblin corpse (skeletalised by now) (0, 2, D:4) a +0 club a goblin corpse (skeletalised by now) (1, 2, D:4) a +0 falchion a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (1, 6, D:4) 4 stones (3, -16, D:4) a +0 club (11, -18, D:4) a +4 ring mail (13, -7, D:4) a +2 quarterstaff of chaos a +0 cloak (14, -4, D:4) a +0 hammer (34, -5, D:4) a ball python skeleton (34, -4, D:4) a +0 club 3 poisoned darts (42, -19, D:4) a +0 dagger a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +3 trident (7, 28, D:5) the +1 leather armour "Piymn" {-Tele Harm *Corrode Dex+6} Dex+6: It affects your dexterity (+6). -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (9, 42, D:5) a +0 short sword an orc corpse (skeletalised by now) (10, 17, D:5) a +0 morningstar (10, 40, D:5) an adder corpse (skeletalised by now) (10, 41, D:5) a +0 short sword of electrocution an orc corpse (skeletalised by now) (10, 42, D:5) a +0 hand axe a +0 chain mail a +0 spear an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, 46, D:5) 5 stones (11, 41, D:5) a +0 whip 3 boomerangs (11, 42, D:5) a +0 whip (11, 47, D:5) 7 stones (12, 34, D:5) a black bear corpse (skeletalised by now) (39, 17, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (46, 13, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 7 stones (7, 1, D:6) a +0 cloak (12, -29, D:6) a +0 hand axe (24, -17, D:6) 2 stones (30, -5, D:6) 4 stones (34, -10, D:6) a +0 hand axe a +0 chain mail an orc skeleton (37, -30, D:6) a +0 orcbow (38, -24, D:6) a +0 giant club (39, -23, D:6) a +0 long sword a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (40, -1, D:6) a +0 war axe a +0 robe a +5 dire flail of freezing an orc corpse (skeletalised by now) (41, -2, D:6) a +1 short sword of freezing a +0 robe a +0 robe a +0 dagger (41, 0, D:6) a +0 robe a +2 great sword (42, -29, D:6) a +0 robe (42, -2, D:6) a +0 dire flail a +0 robe (44, 1, D:6) a +0 leather armour (45, -30, D:6) 9 stones (48, -23, D:6) a +0 scale mail (55, -10, D:6) 5 large rocks Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 robe of the Living God {rF- rN++} (3120 gold) rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. the ring "Koula" {rPois rF- Str+3 Slay+2} (3470 gold) [ring of poison resistance] Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. the ring "Ywomoe" {*Slow rF+ rC- Wiz Str+4} (3980 gold) [ring of wizardry] It improves your spell success rate. Str+4: It affects your strength (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. *Slow: It may slow you when you take damage. Wiz: It increases the success rate of your magical spells. the +9 hand axe of Trial by Ordeal {pain, rPois Str-5 Int+8 Dex-3} (6370 gold) Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. (0, 0, D:7) 2 stones (4, -2, D:7) a +0 halberd a gnoll skeleton (6, 1, D:7) a +0 club (9, 3, D:7) a +0 halberd (10, 3, D:7) a +0 whip a gnoll skeleton (11, 3, D:7) a +0 spear a +0 scale mail a +0 buckler a gnoll skeleton (12, -2, D:7) a +0 robe a +0 spear (14, 16, D:7) a +0 whip a +0 dagger a +0 club a +0 dagger a +0 robe (15, 1, D:7) a water moccasin skeleton (19, -7, D:7) a +3 dagger a +0 robe (19, -6, D:7) a +0 battleaxe a +0 robe (23, -7, D:7) a +0 robe a +0 halberd (24, -29, D:7) a +0 rapier (28, -4, D:7) a +0 falchion (29, -14, D:7) a +0 chain mail a +0 hand axe (29, -4, D:7) a +0 flail an orc skeleton (30, -3, D:7) a +0 flail an orc skeleton (31, -13, D:7) a +1 dagger of flaming a +0 robe (46, -4, D:7) a staff of alchemy Level 8 of the Dungeon (0, 0, D:8) 4 stones (7, 0, D:8) a +0 scale mail (12, 2, D:8) a +0 club (14, 1, D:8) 13 stones a +0 animal skin (15, -24, D:8) 2 boomerangs (15, 2, D:8) 5 stones a +0 animal skin (15, 3, D:8) 5 stones a +0 animal skin (17, 1, D:8) 7 stones a +0 animal skin (18, 1, D:8) a +0 club (19, 1, D:8) a +0 trident (20, 1, D:8) 5 stones a +0 animal skin (21, -25, D:8) 8 gold pieces (25, 6, D:8) a +0 spear (44, -8, D:8) a stone