Tizio the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (8, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight an orb of light a +0 robe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 24, D) a +2 dagger of freezing (unseen) (49, 37, D) a +4 dagger of venom (unseen) (49, 40, D) a +0 war axe a +0 chain mail a +6 ring of strength +0 shadow dragon scales a human corpse a shadow dragon corpse (49, 41, D) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) the ring of the Fiend {rN+ Will+ rCorr AC+4 Slay-2} (still there?) [ring of protection] AC+4: It affects your AC (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a human corpse (still there?) (50, 24, D) a +3 leather armour of fire resistance (unseen) (50, 25, D) a ring of resist corrosion (50, 37, D) a staff of conjuration (unseen) (50, 39, D) 5 large rocks a +0 arbalest a +5 ring of evasion a +0 arbalest a stone giant corpse a yaktaur corpse (50, 40, D) a +0 war axe a +0 plate armour a +0 tower shield (51, 24, D) a +1 morningstar of protection (unseen) (51, 25, D) a book of Movement (51, 36, D) the +8 mace "Vuicw" {freeze, Str-2 Int+4 Stlth+} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (51, 40, D) a +3 great sword (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a human corpse (still there?) (51, 41, D) a +0 great sword (still there?) a +0 plate armour (still there?) a +1 morningstar of distortion (still there?) a +0 chain mail (still there?) a human corpse (still there?) (52, 24, D) a staff of earth (unseen) (52, 25, D) a staff of death (unseen) (52, 29, D) an iron dragon corpse (52, 37, D) a +0 scimitar of holy wrath (unseen) (53, 24, D) a ring of poison resistance (53, 25, D) a +2 plate armour of positive energy (unseen) (53, 36, D) a +0 halberd (53, 37, D) a staff of fire (unseen) (54, 24, D) Great Wizards, Vol. II (54, 25, D) a book of Dangerous Friends (54, 36, D) the staff "Ultimatum" {Conj Air} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (55, 24, D) a +1 scale mail of fire resistance (unseen) (59, 36, D) the +10 great sword of Zoom {freeze, rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (unseen) (59, 37, D) a book of Necromancy (60, 36, D) a +6 ring of dexterity (60, 37, D) a ring of resist corrosion (61, 0, D) a +0 orcbow of flaming (unseen) (61, 3, D) a ball python corpse (skeletalised by now) (61, 8, D) a +2 short sword of electrocution (unseen) (61, 26, D) a ring of protection from fire (61, 36, D) a staff of air (61, 37, D) a staff of earth (unseen) (61, 40, D) a very ugly thing corpse a glowing shapeshifter corpse a glowing shapeshifter corpse (62, 1, D) a +0 quarterstaff of holy wrath (62, 3, D) a ball python corpse (skeletalised by now) (62, 9, D) a ring of protection from cold (62, 17, D) a +3 leather armour of willpower (unseen) (62, 26, D) the +2 trident "Deocink" {flame, rC++} rC++: It greatly protects you from cold. (unseen) (62, 36, D) the +6 flail "Etaheitesm" {freeze, ^Contam rF+ rCorr} rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (62, 37, D) a +6 ring of strength (62, 40, D) a glowing shapeshifter corpse (63, 3, D) a ball python corpse (skeletalised by now) (63, 16, D) an amulet of reflection (63, 17, D) a +3 morningstar of protection (unseen) (63, 26, D) a staff of cold (63, 37, D) a +1 scale mail of poison resistance (unseen) (63, 39, D) a glowing shapeshifter corpse (64, 16, D) a +1 antimagic war axe (unseen) (64, 17, D) a staff of fire (unseen) (64, 26, D) the +12 battleaxe of Skirmishing {antimagic, Int+4} Int+4: It affects your intelligence (+4). (unseen) (65, 26, D) the +11 flail "Ogreslayer" {protect, rN+ Str+3 Int+3 Dex+2} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (unseen) (65, 29, D) a +3 battleaxe (still there?) a +0 robe (still there?) (67, 0, D) a +2 arbalest of draining (unseen) (68, 3, D) an adder corpse (skeletalised by now) (69, 0, D) a ring of protection from fire (69, 3, D) a ball python corpse (skeletalised by now) (70, 40, D) a water moccasin corpse (71, 16, D) a +6 ring of strength (71, 17, D) a +1 great mace of draining (unseen) (71, 26, D) a ring of see invisible (71, 27, D) a staff of earth (71, 36, D) a +4 hand axe of freezing (unseen) (71, 37, D) a +2 halberd of pain (unseen) (71, 41, D) a yak corpse a yak corpse a water moccasin corpse a wolf corpse (72, 8, D) the +6 battleaxe of Supply {chaos, Will+ Dex+6} Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. (72, 9, D) the +1 war axe "Giantslayer" {freeze, rF- Will+++ Stlth+} rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (72, 16, D) a +0 tower shield of protection (72, 17, D) a +2 chain mail of willpower (unseen) (72, 26, D) the staff "Pain" {rN+ Str+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 27, D) a +3 scale mail of willpower (72, 37, D) a +1 heavy arbalest (unseen) (72, 39, D) a jackal corpse (73, 1, D) the +0 scale mail of Desov {*Corrode rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (73, 16, D) a +6 ring of strength (73, 27, D) a +3 orcbow of freezing (unseen) (73, 36, D) a +6 flail of venom (unseen) (73, 37, D) a staff of earth (unseen) (74, 20, D) a +0 morningstar a +0 robe