Dungeon Crawl Stone Soup version 0.24-a0-693-g39a19ac0f1 (webtiles) character file. Game seed: 16363236144158205826, levelgen mode: deterministic 59 Toastz the Chiller (level 3, -2/26 HPs) Began as a Draconian Ice Elementalist on Sept 28, 2019. Killed from afar by an orc wizard (4 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:16:01 (1505 turns). Toastz the Chiller (Draconian Ice Elementalist) Turns: 1505, Time: 00:16:01 Health: -2/26 AC: 5 Str: 10 XL: 3 Next: 78% Magic: 4/6 EV: 12 Int: 16 God: Gold: 46 SH: 0 Dex: 11 Spells: 0/6 levels left rFire . . . SeeInvis . s - +10 hunting sling of Cowardice {velocity, rPois} rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn i - ring of resist corrosion MPRegen 0.10/turn (no ring) @: about to teleport A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 hand axe j - a +0 war axe s - the +10 hunting sling of Cowardice (weapon) {velocity, rPois} (You found it on level 4 of the Dungeon) Any stone fired from it inflicts extra damage. It protects you from poison. Missiles f - 48 arrows g - 20 bolts n - 5 boomerangs t - 22 sling bullets (quivered) Jewellery i - a ring of resist corrosion (left hand) Scrolls a - a scroll of magic mapping d - 2 scrolls of enchant weapon e - 2 scrolls of identify h - a scroll of remove curse o - 2 scrolls of amnesia {unknown} p - a scroll of immolation {unknown} r - a scroll of enchant armour {unknown} Potions l - 2 potions of heal wounds q - a potion of agility {unknown} u - 2 potions of degeneration {unknown} Comestibles b - 3 rations m - 2 chunks of flesh Skills: + Level 0.1 Fighting + Level 1.0 Axes + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.3 Spellcasting + Level 1.5 Conjurations + Level 3.9 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... b - Throw Frost Conj/Ice ##.... 10% 2 ###.... c - Ozocubu's Armour Chrm/Ice #....... 26% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Icicle Conj/Ice ##...... 54% 4 #####.. Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 4 runed translucent doors Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a +0 chain mail The puff of frost misses the orc priest. The puff of frost hits the orc wizard. The orc wizard is moderately wounded. The orc wizard casts a spell at you. The magic dart hits you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You open the door. The orc wizard hits you but does no damage. There is an open door here. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc wizard casts a spell at you. The magic dart hits you. You die... .. #......... #......... #......... #......... #......... #....#+### ########+###### +....# ...........#..##+##....# ...(...$.oo@..#........# <((........####........# ...................####... ###########........# .... #..<.....# #### #......).# #........# #........# #....##### You could see an orc priest and an orc wizard. Vanquished Creatures A hound zombie (D:2) 2 adder zombies (D:2) An adder skeleton (D:2) A leopard gecko (D:3) 5 orcs A bat skeleton (D:2) A bat zombie (D:2) 4 giant cockroaches 3 goblins A hobgoblin (D:3) 3 quokkas A frilled lizard (D:3) A leopard gecko zombie (D:2) A quokka skeleton (D:2) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Toastz the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 171 | D:2 | Reached XP level 2. HP: 2/20 MP: 0/5 509 | D:2 | Learned a level 2 spell: Throw Frost 874 | D:2 | Reached XP level 3. HP: 16/26 MP: 2/6 1151 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1310 | D:4 | Found a large runed translucent door. 1310 | D:4 | Found a large runed translucent door. 1311 | D:4 | Noticed an ogre 1311 | D:4 | Noticed a scorpion 1316 | D:4 | Found a large runed translucent door. 1316 | D:4 | Found a large runed translucent door. 1452 | D:4 | Got a crude hunting sling 1468 | D:4 | Identified the +10 hunting sling of Cowardice {velocity, | rPois} (You found it on level 4 of the Dungeon) 1486 | D:4 | Reached skill level 1 in Axes 1501 | D:4 | HP: 1/26 [orc priest/divine providence (12)] 1505 | D:4 | Killed from afar by an orc wizard Levels and vault maps discovered: D:1: giann_bridges, layout_loops_corners D:2: layout_basic, serial_undead, serial_undead_d, serial_undead_a, serial_undead_e, serial_undead_f, serial_undead_f, serial_undead_e, serial_undead_e, serial_undead_c D:3: layout_basic D:4: layout_gridville, minmay_hollow_rounded_squares Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 | 1.0 Dodging | 2 | 2.0 Fighting | | 0.1 Stealth | | 1.9 Spellcasting | | 2.3 Conjurations | | 1.5 Ice Magic | | 3.9 Action || total -------------------------++------- Melee: Hand axe || 61 Tailslap || 6 War axe || 1 Fire: Hunting sling || 6 Cast: Freeze || 18 Throw Frost || 13 Use: Potion || 1 Scroll || 6 Stab: Sleeping || 1 Eat: Chunk || 3 Armor: Skin || 42 Dodge: Dodged || 80 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 41 | 48.2 | 21 | 8 | 27.6 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 7 | 41 | 85.4 | 4 | 8 | 66.7 D:3 | 22 | 0 | 0.0 | 10 | 0 | 0.0 D:4 | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------