Tolsthunder Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 14, D:1) a +0 dagger (20, -12, D:1) a stone a +0 short sword (23, -8, D:1) 7 stones (24, -14, D:1) a +0 ring mail (25, -20, D:1) a +0 plate armour (27, 3, D:1) a +0 chain mail (31, 2, D:1) 2 stones (44, -3, D:1) a +0 ring mail Level 2 of the Dungeon (2, -37, D:2) a +0 short sword 3 stones (3, -7, D:2) a +0 short sword (6, 9, D:2) a +0 dagger (13, -25, D:2) 5 stones (16, -12, D:2) 2 javelins (31, -20, D:2) a +0 spear the +1 leather armour of the Planets {rF+++ Regen+ Str-2 Dex+3} Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. (43, -18, D:2) a +0 dagger 4 stones Level 3 of the Dungeon [Shop] Qamam's Armour Emporium a +0 leather armour (24 gold) a +1 robe of willpower (152 gold) a +0 plate armour of fire resistance (360 gold) a +3 ring mail of fire resistance (312 gold) a +4 scale mail of poison resistance (336 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) (3, -15, D:3) a +0 plate armour (9, -19, D:3) a +0 robe (9, -17, D:3) a +0 dagger 3 stones (13, 29, D:3) a +0 flail (22, 37, D:3) a +0 whip (24, -5, D:3) a +0 whip (39, 36, D:3) a +0 long sword (42, 2, D:3) a +0 club (43, 3, D:3) a +0 halberd (47, 0, D:3) a +0 dagger a +0 dagger (47, 32, D:3) a +0 hand axe a +0 hand axe a +0 ring mail (47, 34, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (48, 4, D:3) a +0 flail (60, -2, D:3) 6 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 club (6, 19, D:4) a beast talisman (8, 5, D:4) a +3 trident of venom (9, -2, D:4) a +0 spear a +0 animal skin a +0 helmet (10, -1, D:4) a +2 short sword of draining a +0 dagger a +0 dagger (10, 3, D:4) a +0 club (11, 9, D:4) a +1 hand axe of flaming (11, 31, D:4) a +0 club a +0 falchion 3 boomerangs a +0 ring mail (12, 31, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour (15, 11, D:4) a +0 club a +0 sling a +0 dagger a +0 club a +0 club a +0 club (16, 11, D:4) a +0 dagger (19, 24, D:4) 2 curare-tipped darts (20, 32, D:4) a +0 club (26, 30, D:4) 4 stones (32, 8, D:4) a +0 glaive a +0 robe (33, 16, D:4) a +0 robe (33, 32, D:4) a +0 robe (37, 8, D:4) a +0 leather armour (48, 21, D:4) a +0 leather armour (50, 25, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) 2 boomerangs (3, 0, D:5) a +0 dagger (4, 0, D:5) a +0 giant club (5, 16, D:5) 3 stones (6, 43, D:5) a +0 hand axe (10, 7, D:5) a +0 giant club (11, 17, D:5) a +0 war axe (19, 9, D:5) a ring of fire (20, -7, D:5) a +0 robe (21, 8, D:5) 19 gold pieces (21, 9, D:5) 7 gold pieces (26, 45, D:5) 9 stones (27, 43, D:5) a +0 spear (31, 29, D:5) a +0 leather armour (32, 49, D:5) a +0 hand axe a boomerang (33, -5, D:5) a +0 leather armour (39, 18, D:5) a +0 mace (53, -6, D:5) a +0 scale mail (53, 29, D:5) a +0 giant spiked club (54, 3, D:5) a +0 dagger a +0 robe (55, 5, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (2, 10, D:6) a +0 falchion (5, 1, D:6) a +0 robe (9, 18, D:6) a +0 orcbow of flaming (17, 10, D:6) a +0 mace (35, 41, D:6) 6 stones (46, 18, D:6) a +0 scale mail (52, 24, D:6) a +0 flail Level 7 of the Dungeon (1, 4, D:7) a +0 short sword (1, 5, D:7) a scroll of summoning (1, 6, D:7) 8 gold pieces (9, -5, D:7) a +0 scimitar a +0 robe (15, -11, D:7) a +0 shortbow (15, -6, D:7) the +2 scale mail of Salvation {Will+ Regen+ Int+4 Dex-5} Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (16, 16, D:7) a +0 scythe a +0 scythe a +0 robe (26, 6, D:7) a +0 pair of gloves (32, 15, D:7) a +0 dagger (33, 13, D:7) a +0 dagger a +0 robe (34, 13, D:7) a +0 spear 2 throwing nets a +0 club a +0 ring mail a +0 dagger (34, 15, D:7) a +0 spear (35, 13, D:7) a +0 dagger a +0 short sword a +0 ring mail (35, 17, D:7) a +0 ring mail (45, 5, D:7) a +1 pair of gloves (58, 7, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe 3 boomerangs (1, -13, D:8) a +0 spear (2, 1, D:8) a +0 club a +0 ring mail a +0 short sword (2, 2, D:8) a +0 hand axe a +0 whip a +0 scale mail (7, -17, D:8) a +0 orcbow (12, -6, D:8) a +0 whip (21, 13, D:8) 7 stones (26, -18, D:8) a +0 chain mail (41, -11, D:8) a +0 helmet (51, -7, D:8) a +1 whip of electrocution 5 javelins a +2 ring mail of willpower (52, -6, D:8) a +0 club a boomerang a +0 whip 5 stones (52, 10, D:8) a +0 dagger a +0 battleaxe a +2 chain mail of cold resistance (53, 11, D:8) a +0 dagger a +0 leather armour a +2 flail of protection (53, 12, D:8) a +3 dagger of speed a +0 robe (53, 18, D:8) a +0 hand axe (61, 3, D:8) a +2 great sword a +0 robe (64, 3, D:8) a +3 halberd of freezing a +0 robe Level 9 of the Dungeon [Shop] Nava's Weapon Shop a +0 whip (27 gold) a +0 spear (33 gold) a +0 eveningstar of draining (319 gold) 5 poisoned darts (33 gold) a +0 falchion (33 gold) (0, 0, D:9) a +0 shortbow (3, 1, D:9) a +0 great sword a +0 robe (4, 0, D:9) a +0 trident a +0 robe a +0 battleaxe a +0 robe (4, 35, D:9) a +0 flail (5, 31, D:9) a +0 sling (9, 20, D:9) a throwing net (13, 15, D:9) a +0 club (14, 11, D:9) a +2 scimitar of flaming a +0 robe (14, 13, D:9) a +0 flail a +0 mace a +0 club a +0 dagger a +0 robe a +0 short sword a +0 plate armour (14, 15, D:9) a +0 club a +0 leather armour a +0 whip (14, 16, D:9) a +0 orcbow (15, 15, D:9) a +2 vampiric war axe a +0 ring mail (15, 43, D:9) a +0 plate armour (16, -7, D:9) a +0 war axe (19, 11, D:9) a +4 mace 4 poisoned darts a +0 robe (20, 11, D:9) a +0 great sword a +0 robe (22, 12, D:9) a +2 dire flail a +0 robe (23, 13, D:9) a +0 great sword a +0 robe (29, 19, D:9) a +0 robe a +0 giant club (35, 23, D:9) a +0 sling Level 10 of the Dungeon [Shop] Ufuxer's Antique Weapon Emporium a +0 arbalest (117 gold) a +0 falchion (78 gold) a +4 hand axe (650 gold) a +0 quarterstaff (104 gold) a +0 whip (65 gold) a +0 long sword of draining (215 gold) the +7 glaive of Disharmony {speed, rF+ Dex+5} (2054 gold) Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. a +0 glaive (169 gold) (0, 0, D:10) 5 poisoned darts (5, 23, D:10) a +0 trident (19, 12, D:10) a +0 club (20, 14, D:10) a +0 club (21, 14, D:10) a +0 flail a boomerang a +0 leather armour a +1 dagger of venom a +0 robe (23, 12, D:10) a +0 short sword a +0 dagger a +0 robe (23, 13, D:10) a +0 flail a +0 ring mail (24, 12, D:10) a +0 club a +0 dagger a +0 robe (25, 31, D:10) 5 large rocks (32, -6, D:10) a +0 scimitar a +0 robe (32, -4, D:10) a +2 vampiric great sword a +0 robe (32, 2, D:10) a +0 dagger (33, -6, D:10) a +0 hand axe a +0 robe (33, -5, D:10) a +2 trident of freezing a +0 robe (34, -5, D:10) a +0 halberd a +0 robe (43, -5, D:10) a +0 scale mail (43, 26, D:10) a +0 sling (44, 20, D:10) a +0 giant club a +0 giant club (52, -17, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a blade talisman (3, -28, D:11) a +0 giant spiked club a +0 giant club (15, -15, D:11) a +0 long sword (25, 2, D:11) a +0 troll leather armour (38, -22, D:11) a +0 scale mail (38, 4, D:11) a +0 morningstar (49, 0, D:11) the +3 leather armour of Acwom {rElec rC++ Str-2 Int-3 SInv} Str-2: It affects your strength (-2). Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (54, -25, D:11) a +0 helmet (56, -36, D:11) 2 stones Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (2, -4, D:12) 6 large rocks the Ecumenical Temple an ice cave (0, 0, IceCv) a rime drake skeleton