TomPliss the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an uncursed staff of energy (69, 1, D) the +1 plate armour "Rusher" {+Blink +Rage +Fly rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. It lets you go berserk. (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) an uncursed ring of poison resistance (73, 2, D) the cursed +2,-1 mace "Ohoumm" {pain, rElec Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (75, 2, D) a +0,+3 mace of protection (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club (5, 3, D) a +0,+0 dwarven mace (68, 3, D) a +1,+0 scythe a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (9, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (69, 4, D) a +1,+2 orcish short sword a +0 orcish robe a +0,+0 club a +0 robe (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (5, 5, D) a +0 animal skin (10, 5, D) an uncursed ring of flight (5, 6, D) the +1,+11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) the +0 chain mail of Listlessness {+Rage +Fly rN+ Int+2} It affects your intelligence (+2). It protects you from negative energy. It lets you fly. It lets you go berserk. (62, 9, D) a cursed staff of air (71, 9, D) a +10 plate armour of ponderousness (72, 9, D) a crystal ball of energy (62, 10, D) a manual of Ice Magic (50, 14, D) a +2 pair of gloves of dexterity (51, 14, D) a manual of Slings (52, 14, D) an uncursed staff of energy (53, 14, D) a +1,+2 flail of draining (61, 17, D) a +0 storm dragon armour (62, 17, D) an uncursed staff of air (64, 17, D) the +1,-1 flail of Free Will {crush, rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. a +2,+4 anti-magic flail a +5,+5 demon whip a +0,+2 anti-magic morningstar (71, 17, D) the cursed +5,+4 battleaxe of the Heavens {drain, rF- rC++ rN+ MR++} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 17, D) the +3,+2 morningstar of Vismunat {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (73, 17, D) a +6 ring of strength an uncursed staff of conjuration (62, 18, D) a +2,+2 falchion of holy wrath (64, 18, D) a +5,+0 war axe of chopping (71, 18, D) a +2 dwarven buckler of protection (72, 18, D) an uncursed staff of power (71, 20, D) 4 large rocks (47, 21, D) a +0,+5 anti-magic mace a red wasp corpse a hydra corpse a +2,+1 quarterstaff a cursed +0 robe the +8,+2 trident of Twuifop {pierce, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +0 animal skin a dryad corpse (48, 21, D) a swamp drake corpse (still there?) an arrow (still there?) (49, 21, D) a spriggan corpse (still there?) 2 arrows (still there?) (50, 21, D) 3 arrows (62, 21, D) a +0,+0 morningstar a +0 ring mail (63, 21, D) a +0,+0 crossbow 12 bolts of flame (72, 21, D) a +0,+0 giant club (73, 21, D) 3 large rocks (47, 22, D) a dryad corpse (still there?) a +3,+2 anti-magic flail (still there?) a +0,+4 anti-magic morningstar (still there?) 4 poisoned needles (still there?) (48, 22, D) a +0,+1 flail of crushing (still there?) an arrow (still there?) (49, 22, D) 4 arrows (51, 22, D) an arrow 2 poisoned needles (52, 22, D) 4 poisoned needles (62, 22, D) a +2,+2 great sword a +0 chain mail (71, 22, D) a +0,+0 giant club (73, 22, D) a large rock (62, 23, D) a +0,+1 orcish great sword a +0 orcish chain mail (71, 24, D) 2 large rocks (72, 24, D) 3 large rocks (50, 25, D) a crystal ball of energy (51, 25, D) a book of Air (54, 25, D) Schunt's Catalogue of the Rocks and Dislocation Spells Type Level Sandblast Earth 1 Apportation Translocation 1 Control Teleport Charms/Translocation 4 Petrify Transmutation/Earth 4 Bolt of Magma Conjuration/Fire/Earth 5 Lee's Rapid Deconstruction Earth 5 Trog disapproves of the use of such an item. (55, 25, D) a book of Callings (50, 26, D) a book of Fire (54, 26, D) a plain deck of war (62, 27, D) a +1,+6 war axe of freezing (63, 27, D) an uncursed staff of summoning (65, 27, D) a manual of Fire Magic (71, 27, D) a +1 orcish chain mail of fire resistance (72, 27, D) a +0 robe of the Archmagi (73, 27, D) a +3,+1 lajatang of speed (62, 28, D) a +2,+2 dwarven hand axe of venom (63, 28, D) an uncursed staff of poison (64, 28, D) a +2 dwarven ring mail of fire resistance (71, 28, D) a +0,+1 falchion of holy wrath (72, 28, D) an uncursed staff of fire (73, 28, D) a +5,+0 vampiric long sword (47, 31, D) the ring of Idealism {AC+1 Dex-3 Curse} [ring of protection] It affects your AC (+1). It affects your dexterity (-3). It may recurse itself when equipped. an uncursed staff of wizardry (47, 32, D) an uncursed staff of death the +6,+11 falchion of Ajanoir {slice, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +5,+2 anti-magic dagger (48, 33, D) the +5,+2 war axe of Obsession {freeze, +Rage rPois rC++ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from poison. It protects you from negative energy. It lets you go berserk. (66, 34, D) an uncursed staff of wizardry (49, 37, D) a +4 scale mail of positive energy (50, 37, D) a +0,+4 whip of pain (52, 37, D) a tome of Destruction (53, 37, D) the +1,+4 cutlass "Pnatwieh" {drain, rN+ Stlth++} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It makes you much more stealthy. (59, 37, D) a +0,+0 elven short sword (60, 37, D) an uncursed ring of regeneration (62, 37, D) an uncursed staff of earth (63, 37, D) a +2,+0 elven short sword of draining (70, 37, D) an uncursed staff of air (71, 37, D) a +1,+2 dire flail of protection (73, 37, D) a +2,+4 battleaxe of freezing (49, 38, D) a +2,+1 elven falchion of venom (50, 38, D) a +2 orcish scale mail of fire resistance (52, 38, D) a +3 dwarven scale mail of cold resistance (53, 38, D) the +2 leather armour of Unreason {Str+1 Int+3} It affects your strength (+1). It affects your intelligence (+3). (59, 38, D) an uncursed staff of death (60, 38, D) the cursed +2,+0 sling of the Gnat {velocity, rPois rF- Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. (61, 38, D) a plain deck of summonings (62, 38, D) a plain deck of summonings (71, 38, D) an uncursed staff of summoning (72, 38, D) a +0 leather armour of cold resistance (57, 40, D) a +1,+2 dwarven anti-magic morningstar (72, 40, D) a +0,+0 trident (57, 41, D) a +1,+6 anti-magic flail a +0,+3 anti-magic flail the +3,+6 mace of Outrage {speed, rElec MR++} Attacks with this weapon are significantly faster, but cause slightly less damage. It insulates you from electricity. It affects your resistance to hostile enchantments. (61, 41, D) the cursed +0,+1 dire flail of the Vaults {crush, +Blink MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. a +0 elven ring mail a +0,+1 elven scimitar a +0 elven leather armour (62, 41, D) a +1,+1 trident of distortion a +0 elven leather armour a +0 elven buckler a +1,+0 elven long sword (51, 42, D) a +1,+3 anti-magic dire flail a +7,+3 dwarven mace of holy wrath (60, 42, D) a +1,+0 elven long sword a +0 elven scale mail (61, 42, D) a +2,+0 elven cutlass a +0 elven chain mail (62, 42, D) a +0 elven leather armour a +1,+0 elven short sword (63, 42, D) a cursed -2,+0 elven cutlass (61, 43, D) a +3,+2 elven short sword of speed (62, 43, D) a +1,+2 elven long sword a +0 elven scale mail