TomPliss the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +9,+8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (36, 1, D) a cursed staff of summoning (37, 1, D) a +0,+0 hand axe (40, 1, D) a +2,+2 spear of dragon slaying (50, 1, D) a book of Maledictions (51, 1, D) an uncursed staff of fire (52, 1, D) a book of Beasts a book of Flames the Reference Book on Good Luck and Damage Dealing Spells Type Level Infusion Charms 1 Magic Dart Conjuration 1 Poison Weapon Charms/Poison 3 Flight Charms/Air 3 Iskenderun's Mystic Blast Conjuration 4 Haste Charms 6 (61, 1, D) a +3 orcish leather armour of magic resistance (62, 1, D) a plain deck of war (63, 1, D) the cursed +3,-2 bardiche "Bicwoybb" {slay drac, +Rage rElec rF+} This legendary weapon is deadly to all dragonkind. It protects you from fire. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (67, 1, D) an uncursed staff of death (68, 1, D) a +0,+2 orcish dagger (69, 1, D) a +0,+1 orcish dagger (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade (unseen) (36, 2, D) a +1,+5 mace of holy wrath (38, 2, D) a book of Minor Magic (40, 2, D) a +3,+1 dagger of venom (42, 2, D) the +2,+8 flail "Zohout" {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (49, 2, D) the +5 chain mail of Yssoghov {Dex+3 Int+1} It affects your intelligence (+1). It affects your dexterity (+3). (50, 2, D) a tome of Destruction (51, 2, D) the cursed -5 ring mail of the Shining Light {+Rage +Inv rElec Dex+2} It affects your dexterity (+2). It insulates you from electricity. It lets you turn invisible. It lets you go berserk. It has a curse placed upon it. (52, 2, D) a +2,+2 dwarven vampiric cutlass (53, 2, D) a cursed ring of hunger (55, 2, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (75, 2, D) a cursed staff of fire (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (66, 3, D) a +4,+2 elven long sword of slicing a +0 orcish robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (51, 4, D) a worm corpse (67, 4, D) a +2,+2 orcish dagger a +1 orcish robe (68, 4, D) an uncursed staff of fire a +0 orcish robe (74, 4, D) a +2,+0 elven whip (75, 4, D) a +0 cloak a +0,+0 flail (5, 5, D) a +2 leather armour a +0,+0 dwarven hand axe of chaos (9, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (51, 7, D) an arrow (55, 7, D) an iguana corpse (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (36, 8, D) a +0 robe (54, 8, D) an iguana corpse a spiny frog corpse (56, 8, D) a jackal corpse (54, 9, D) a boring beetle corpse (still there?) a yak corpse (still there?) (61, 9, D) a +0 cloak (70, 9, D) a +2,+1 elven cutlass of venom (71, 9, D) an uncursed staff of power (72, 9, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (34, 10, D) an uncursed staff of energy a +2 scale mail of magic resistance (54, 10, D) a quokka corpse (still there?) a hippogriff corpse (still there?) (70, 10, D) the cursed -5 leather armour of Vicvitam {+Inv rN+} It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (72, 10, D) an uncursed staff of power (34, 11, D) a +0,+0 bardiche a +0 plate armour (35, 11, D) a cursed +2,+3 dire flail a +0 robe a +0,+2 orcish long sword a lantern of shadows an uncursed ring of poison resistance (36, 11, D) a +2,+2 quarterstaff of pain the cursed +0 scale mail of the Marlin {Str+2} It affects your strength (+2). It has a curse placed upon it. a plain deck of changes (37, 11, D) a +3,+4 glaive of chopping (72, 11, D) the +3,+5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your strength (+3). (73, 11, D) a +2,+0 elven short sword a +0 elven ring mail (72, 12, D) a +2,+0 elven long sword (51, 13, D) the ring "Ycuwk" {rPois Dex+2 Stlth} [ring of poison resistance] It affects your dexterity (+2). It makes you more stealthy. (53, 13, D) the cursed -1,+3 glaive of Frustration {flame, Contam Int+3 Curse} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It may recurse itself when equipped. It causes magical contamination when unequipped. It has a curse placed upon it. (55, 13, D) a +5,+4 dwarven morningstar of draining (72, 13, D) a +0,+0 elven long sword (51, 14, D) an uncursed ring of positive energy an uncursed amulet of resist mutation (52, 14, D) a manual of Maces & Flails (54, 14, D) a +2 elven robe of fire resistance (55, 14, D) a +2,+1 hand axe of venom (51, 15, D) a +5,+5 executioner's axe a cursed +5,+5 battleaxe (52, 15, D) a book of Air (35, 16, D) a book of the Earth (36, 16, D) a +1 ring of protection (37, 16, D) an uncursed staff of cold (38, 16, D) an uncursed staff of conjuration (63, 17, D) a +5,+5 broad axe a cursed +1,+2 crossbow of flame (64, 17, D) a +2,+1 crossbow of flame (71, 17, D) a +2,+1 quarterstaff of crushing (72, 17, D) a sack of spiders (62, 18, D) a +4 scale mail of poison resistance (63, 18, D) an uncursed staff of energy (64, 18, D) a +0,+0 great sword of holy wrath (72, 18, D) the cursed +3 leather armour of Summer {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (73, 18, D) a tome of Destruction (56, 22, D) a giant amoeba corpse (70, 22, D) a mottled dragon corpse (skeletalised by now) (36, 23, D) a -1,+0 orcish flail (unseen) (35, 24, D) a +0,+0 dagger (unseen) (70, 24, D) a mottled dragon corpse (skeletalised by now) (71, 24, D) a mottled dragon corpse (skeletalised by now) (35, 25, D) a +3,+1 elven short sword of venom (unseen) (49, 25, D) a +4,+2 dagger of venom (50, 25, D) a +4,+1 long sword of holy wrath (51, 25, D) a +4,+1 halberd of dragon slaying (53, 25, D) a book of Burglary (55, 25, D) an uncursed amulet of faith (50, 26, D) a +0 cloak of darkness (51, 26, D) a +1 plate armour of fire resistance (52, 26, D) a +1,+2 scythe of protection (61, 27, D) a +0,+1 hand axe of venom (62, 27, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (63, 27, D) a +0,+2 crossbow of frost (64, 27, D) a +1,+0 elven long sword (65, 27, D) an uncursed staff of summoning (71, 27, D) a +1 leather armour of poison resistance (73, 27, D) a +1 ice dragon armour (61, 28, D) a +0,+0 elven short sword a +2,+0 elven longbow 14 arrows a +0 elven chain mail (62, 28, D) a +1,+0 elven scimitar (63, 28, D) a crystal ball of energy (64, 28, D) a +1,+6 great sword of slicing (71, 28, D) a +1,+3 halberd of dragon slaying (55, 30, D) 9 large rocks (56, 30, D) a +1,+1 halberd (64, 31, D) a +0 elven leather armour an elf corpse (skeletalised by now) (57, 32, D) a +0,+0 giant club a +0,+0 giant club (66, 32, D) an elf corpse (skeletalised by now) (56, 33, D) a +0,+0 giant spiked club an ogre corpse (rotten by now) 4 large rocks a troll corpse (rotten by now) (57, 33, D) a troll corpse (rotten by now) a troll corpse (rotten by now) (65, 33, D) a +1,+0 elven long sword (67, 33, D) an elf corpse (skeletalised by now) (52, 34, D) a large rock (56, 34, D) a +0,+0 giant spiked club a +0,+0 giant club a +0,+0 giant club a two-headed ogre corpse (rotten by now) a +0,+0 giant spiked club an ogre corpse (rotten by now) a +0,+0 giant spiked club (66, 34, D) a +5,+2 flail of protection a +1,+0 elven long sword a cursed +0 elven ring mail an elf corpse (skeletalised by now) (49, 37, D) a +5,+2 quarterstaff of speed (52, 37, D) an uncursed amulet of inaccuracy (53, 37, D) a +1,+2 scythe of freezing (54, 37, D) the ring "Nanaef" {Hunger- Str+2} [ring of sustenance] It affects your strength (+2). (59, 37, D) the +3 leather armour of the Falcon {Dex+5} It affects your dexterity (+5). (60, 37, D) a +1,+3 mace of draining (61, 37, D) the +0 buckler of the Worm {+Blink Stlth--} It lets you blink. It makes you much less stealthy. (62, 37, D) a +3 ring mail of magic resistance (69, 37, D) a +1,+3 crossbow of flame (70, 37, D) a +1 buckler of reflection (72, 37, D) the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. (51, 38, D) a +4,+1 glaive of dragon slaying (52, 38, D) the cursed +5,+10 hand axe of Eternal Vigilance {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It has a curse placed upon it. (53, 38, D) a +1,+2 hand axe of distortion (59, 38, D) a lantern of shadows (61, 38, D) an uncursed staff of earth (71, 38, D) a box of beasts (72, 38, D) an uncursed staff of cold (73, 38, D) a +3,+2 elven cutlass of speed (74, 38, D) a +0,+0 trident (50, 39, D) the Disquisition on Conjuration Spells Type Level Dazzling Spray Conjuration/Hexes 3 Throw Icicle Conjuration/Ice 4 Fireball Conjuration/Fire 5 Venom Bolt Conjuration/Poison 5 (51, 39, D) a book of Cantrips (52, 39, D) the Papyrus of Attacks Spells Type Level Shock Conjuration/Air 1 Iskenderun's Battlesphere Conjuration/Charms 4 Bolt of Cold Conjuration/Ice 6 (53, 39, D) a book of Hinderance (60, 40, D) an adder corpse (rotten by now) (71, 40, D) a +0,+0 trident (58, 41, D) an adder corpse (rotten by now) (61, 42, D) a +0,+0 flail (62, 42, D) a +0,+0 flail