TomPliss the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (61, 1, D) the cursed ring "Skic" {Dex-3 Int+3} [ring of dexterity] It affects your dexterity (-3). It affects your intelligence (+3). It has a curse placed upon it. (62, 1, D) a +2,+3 falchion of holy wrath (67, 1, D) an uncursed staff of conjuration (68, 1, D) a cursed -2 ring of dexterity (69, 1, D) an uncursed staff of air (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) an uncursed staff of air (75, 2, D) a +0,+0 short sword (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (6, 3, D) a +0 leather armour a +1,+1 spear (74, 3, D) a +2,+0 war axe of chopping a +0 ring mail a +0 buckler (3, 4, D) 1000 sling bullets (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) the +4,+9 hand axe "Smak" {flame, +Blink rPois Str+4} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from poison. It lets you blink. (70, 9, D) a +0 leather armour of fire resistance (71, 9, D) a +3 buckler a +6 ring of strength a +6 ring of intelligence the +5 scale mail of the Forest {Str+3 Dex-2} It affects your strength (+3). It affects your dexterity (-2). (72, 9, D) a book of Battle (70, 10, D) a sack of spiders (61, 11, D) a +0,+0 bow 18 arrows (62, 11, D) a +0,+0 crossbow 21 bolts (63, 11, D) a +5,+1 scimitar of flaming a +0,+0 crossbow 12 bolts (63, 12, D) a +0,+0 crossbow 20 steel bolts (63, 13, D) 2 bolts (70, 13, D) a +0,+0 club (71, 13, D) a +0,+0 hand axe a +0 cloak a +0,+0 club a +0 cloak a +0 cloak (62, 14, D) a steel bolt (70, 14, D) a +2 cloak (61, 17, D) a +3 leather armour of positive energy (62, 17, D) a +7,+5 anti-magic short sword (63, 17, D) an ornate deck of changes (64, 17, D) a +2 ring mail of magic resistance (62, 18, D) a +7 blowgun of evasion (63, 18, D) a tome of Destruction (64, 18, D) a crystal ball of energy (71, 18, D) the +2,+2 cutlass of Friug {freeze, rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. (72, 18, D) a +1 leather armour of cold resistance (73, 18, D) a +3,+2 quarterstaff of protection (72, 21, D) a +0,+2 glaive (72, 22, D) a +0,+0 long sword a +0 robe (49, 25, D) a +3 leather armour of positive energy (53, 25, D) a manual of Polearms (54, 25, D) a +1,+0 great mace of protection (55, 25, D) a +0,+0 bardiche (53, 26, D) a +0,+0 scythe of venom (54, 26, D) a scroll of holy word (61, 27, D) the +7,+3 falchion of Prenibru {venom, Str+1 Int-2} It poisons the flesh of those it strikes. It affects your strength (+1). It affects your intelligence (-2). (62, 27, D) a book of Envenomations (63, 27, D) a +5,+1 bardiche of venom (64, 27, D) a +1 ring mail of poison resistance (71, 27, D) a +0,+0 long sword (72, 27, D) the +10,+8 crossbow of the Hidden Vale {velocity, rElec} Any bolt fired from it inflicts extra damage. It insulates you from electricity. (73, 27, D) a tome of Destruction (62, 28, D) the Collected Works on Feathers Spells Type Level Flight Charms/Air 3 Airstrike Air 4 Lightning Bolt Conjuration/Air 5 Freezing Cloud Conjuration/Ice/Air 6 a manual of Short Blades 3 chunks of sheep flesh (rotten by now) (64, 28, D) an uncursed staff of fire (71, 28, D) the cursed -1 pearl dragon armour of Zongitoe {rF+ rN+ MR+ Acc-3 Dam+3} It affects your accuracy with ranged weapons and melee attacks (-3). It affects your damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 28, D) a book of Transfigurations (72, 30, D) a +0,+0 short sword an elf corpse (skeletalised by now) (53, 33, D) 2 bolts 6 large rocks (71, 33, D) a +0,+0 dagger a +0 leather armour (72, 33, D) a +0,+2 long sword of slicing a cursed -2,-2 long sword (73, 33, D) a +2,+1 battleaxe of flaming a +0,+0 bow a +2,+0 short sword 18 arrows a +0 leather armour (52, 34, D) a large rock (65, 34, D) a giant frog corpse (rotten by now) (72, 34, D) 2 arrows (49, 37, D) an uncursed staff of poison (50, 37, D) a +0,+1 morningstar of holy wrath (51, 37, D) a crystal ball of energy (53, 37, D) a +2,+1 flail of crushing (54, 37, D) the cursed -2,-1 quarterstaff "Zubuprir" {venom, Stlth++} It poisons the flesh of those it strikes. It makes you much more stealthy. It has a curse placed upon it. (61, 37, D) the cursed +1,+3 bow "Smuwnaom" {venom, rPois Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It protects you from poison. It has a curse placed upon it. (62, 37, D) the +10,+8 hand axe "Canimah" {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (63, 37, D) an uncursed staff of air (69, 37, D) a book of Maledictions (70, 37, D) a book of the Tempests (71, 37, D) an uncursed amulet of conservation (72, 37, D) a +4,+3 longbow of flame (73, 37, D) a +1,+6 bow of flame (49, 38, D) an uncursed staff of cold (51, 38, D) a +1 robe of magic resistance (52, 38, D) a +2,+4 dagger of speed (53, 38, D) a +2,+0 vampiric war axe (59, 38, D) a book of Enchantments (61, 38, D) a +2,+9 giant spiked club (62, 38, D) a +0,+1 morningstar of crushing (63, 38, D) the Guide on Protection Spells Type Level Infusion Charms 1 Poison Weapon Charms/Poison 3 Regeneration Charms/Necromancy 3 Spectral Weapon Hexes/Charms 3 (73, 38, D) a plain deck of defence (51, 41, D) a glowing shapeshifter corpse (rotten by now) (51, 43, D) a glowing shapeshifter corpse (rotten by now) (67, 43, D) the -1,+4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. an uncursed staff of poison (51, 44, D) a shapeshifter corpse (rotten by now) (52, 44, D) a cursed +3,+2 trident a +1 robe (61, 44, D) a cursed +3,+2 scimitar of freezing a +1 robe (68, 44, D) the +7,+8 hand axe "Pnaoxkix" {antimagic, +Blink +Fly Str+1} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+1). It lets you fly. It lets you blink. (50, 45, D) a glowing shapeshifter corpse