Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 5049559240063935947 112 Tomate the Conjurer (level 4, -4/27 HPs) Began as an Octopode Conjurer on Feb 4, 2024. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:03:42 (1764 turns). Tomate the Conjurer (Octopode Conjurer) Turns: 1764, Time: 00:03:43 Health: -4/27 AC: 1 Str: 6 XL: 4 Next: 95% Magic: 3/8 EV: 13 Int: 22 God: Gold: 144 SH: 0 Dex: 10 Spells: 2/8 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: mighty, on fire, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons b - a +0 club e - a +0 short sword (weapon) Armour k - a scarf of shadows Scrolls c - 4 scrolls of enchant armour {unknown} d - a scroll of vulnerability {unknown} g - 3 scrolls of blinking {unknown} h - a scroll of torment {unknown} i - 2 scrolls of teleportation {unknown} Potions a - 2 potions of magic f - a potion of heal wounds {unknown} j - a potion of berserk rage {unknown} Skills: + Level 3.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting - Level 4.5 Conjurations + Level 0.5 Hexes + Level 0.5 Fire Magic + Level 1.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Inner Flame Hex/Fire 5% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 64% 1d7 3% 1 Mercury Vapours Alch/Air 12% N/A 14% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 34% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Irradiate Conj/Alch 8% 3d14 69% 5 Starburst Conj/Fire 7% 6d4 100% 6 Ignition Fire 2% 3d3 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! Your Dodging skill increases to level 3! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You see here a wand of mindburst (5). It was a potion of might. You feel very mighty all of a sudden. The liquid fire burns you! You die... ..#.. ##...# . .. ..... .... .#####... .#.... ........( .†.... #.......##.#.... #...#......#.... ................ .©.....@........ ###.......#..#.# ##$###...#...# .###.#...# ..# #...$#...##..# ..:..##....#..## .### #...#.....### ##....##.....## #.##......<....... There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 5 adders (D:2) 2 dart slugs An endoplasm (D:2) 2 giant cockroaches 2 hobgoblins 3 kobolds 3 ball pythons 4 bats A frilled lizard (D:1) 5 goblins 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tomate the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 22 | D:1 | Found a faded altar of an unknown god. 299 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 464 | D:1 | You fall into a shaft and drop 1 floor! 650 | D:2 | Learned a level 2 spell: Searing Ray 743 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1183 | D:2 | Reached skill level 1 in Alchemy 1227 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 1727 | D:3 | Learned a level 3 spell: Inner Flame 1733 | D:3 | Found a transporter. 1763 | D:3 | HP: 1/27 [burnt (4)] 1764 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: wander_river, layout_basic D:3: kennysheep_goblin_castle, layout_rooms, gammafunk_ghost_abyssal_escape, minmay_misc_feat_secret_circle, nrook_mini_vaults Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 | 1.6 Dodging | 3 | 3.0 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 4.5 Hexes | | 0.5 Fire Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | || 2 Cast: Magic Dart | 44 | 11 || 55 Searing Ray | 3 | 2 || 5 Use: Potion | | 1 || 1 Armour: Skin | 2 | 1 || 3 Dodge: Dodged | 1 | || 1