Tomek Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (16, -17, D:1) a +0 club (17, -3, D:1) a +0 club (32, -12, D:1) a cursed -2 robe (36, 12, D:1) a +0 mace (40, -26, D:1) a +0 club (58, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 5, D:2) a +0 robe (2, -1, D:2) a +0 club (15, 22, D:2) a +0 dagger (16, -3, D:2) a +0 club (19, 22, D:2) a stone (23, -8, D:2) a +0 whip (24, 2, D:2) 2 stones (24, 6, D:2) 23 stones (25, 3, D:2) a stone (29, -13, D:2) 14 bolts (33, -11, D:2) a +0 chain mail (33, 3, D:2) 6 needles of confusion (37, 3, D:2) a +0 leather armour (41, 23, D:2) a +0 ring mail (42, -21, D:2) 11 stones (45, 20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 12 sling bullets (15, 1, D:3) a +0 spear (15, 20, D:3) a +0 club (18, 25, D:3) 15 stones (25, -12, D:3) a +0 club (27, 1, D:3) a +0 short sword (41, -4, D:3) 18 stones (41, 21, D:3) a cursed +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of venom (1, 0, D:4) a +0 giant club (1, 26, D:4) 21 stones (2, -1, D:4) a +0 hunting sling 25 stones (2, 0, D:4) a cursed -3 club a +0 dagger (3, -1, D:4) 2 stones (17, 38, D:4) a +0 hunting sling (25, 4, D:4) a +0 short sword (26, 5, D:4) a +0 dagger a cursed +0 robe (27, 3, D:4) a +0 trident a cursed +0 leather armour (30, 21, D:4) a +0 ring mail (34, 17, D:4) a +0 mace (37, 45, D:4) a +0 ring mail a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 16 bolts (3, -2, D:5) a +0 club (18, -44, D:5) 4 poisoned needles (31, -14, D:5) 21 stones (32, -57, D:5) a +0 leather armour (44, -58, D:5) 19 stones (45, -11, D:5) 13 arrows Level 6 of the Dungeon (0, 0, D:6) 13 stones (5, 5, D:6) 4 stones (6, 2, D:6) 15 arrows (8, -11, D:6) a +0 mace a +0 robe (9, 8, D:6) a +0 dagger (9, 21, D:6) 25 stones (11, 18, D:6) a cursed -2 dagger (13, 18, D:6) a cursed -2 giant spiked club (19, -14, D:6) a +0 club (19, 11, D:6) a +0 shortbow 24 arrows (20, -12, D:6) a potion of brilliance a potion of degeneration a potion of magic a wand of random effects (6/48) a potion of mutation (20, 13, D:6) an arrow (20, 15, D:6) an arrow (24, 19, D:6) a +0 leather armour (25, -13, D:6) a stone (25, -11, D:6) a stone (25, -10, D:6) 3 stones a +0 whip a +0 dagger (25, -8, D:6) 3 poisoned needles a +0 blowgun (29, -16, D:6) a cursed +0 mace (30, -18, D:6) a -2 whip a +0 dagger a +3 short sword a +0 dagger (30, -16, D:6) a +0 flail a +0 ring mail (30, -15, D:6) a +0 ring mail (38, 11, D:6) a +0 leather armour (43, -8, D:6) a +0 scale mail (45, -17, D:6) a +0 flail (48, 23, D:6) 6 stones 5 poisoned needles (49, 23, D:6) a cursed -3 dagger (49, 24, D:6) 4 stones a +0 dagger a +0 dagger a +1 dagger of speed a +0 blowgun 7 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (4, 10, D:7) a +0 plate armour a +0 mace (6, -17, D:7) a +0 mace (7, -14, D:7) the +2 spear of Oligh {freeze, +Blink rElec rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It lets you blink. a +3 quarterstaff of chaos (17, -1, D:7) 12 poisoned needles (19, 1, D:7) a +0 giant spiked club (20, 14, D:7) a +0 club (24, 17, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 21 stones (6, 5, D:8) a +0 ring mail (11, -26, D:8) a +0 short sword (13, 13, D:8) a +0 leather armour (15, -28, D:8) a +0 giant club (18, -17, D:8) a +0 flail (22, 15, D:8) a +0 dagger a +0 robe (24, 17, D:8) a +0 club a +0 scale mail a +0 hand axe (28, -19, D:8) a +0 dagger a +0 robe a +0 falchion (28, -18, D:8) a +0 dagger a +0 robe (28, -17, D:8) a +0 dagger a +0 dagger a +0 robe (29, 13, D:8) a +0 ring mail (38, -22, D:8) a +0 club a +2 dagger of venom a +0 robe (38, -21, D:8) a +0 whip a +3 leather armour a +0 short sword a +0 club (41, 10, D:8) a +0 giant club (43, -16, D:8) a +0 mace of distortion (52, 0, D:8) a +2 chain mail of fire resistance Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (0, 36, D:9) a cursed +0 rapier (1, 21, D:9) 13 stones (1, 22, D:9) a +0 dagger a +0 robe (2, 23, D:9) a +0 club (3, 31, D:9) a potion of degeneration (4, 23, D:9) a +0 giant club (14, 8, D:9) 8 tomahawks (20, 9, D:9) a +0 robe (25, 3, D:9) 32 stones (25, 12, D:9) a +0 giant club (26, 24, D:9) a +0 dagger a +0 long sword a cursed -1 chain mail a cursed -2 hand axe a +0 hand axe (30, 21, D:9) a +0 scale mail (33, 16, D:9) 21 stones (36, -4, D:9) 16 stones (38, 10, D:9) a cursed -3 hunting sling (42, 43, D:9) 6 sling bullets (46, 41, D:9) a +0 buckler (56, -4, D:9) a cursed -2 club (56, 20, D:9) a +0 ring mail (58, 31, D:9) a +0 dagger a +0 robe a +0 shortbow 13 arrows (59, 29, D:9) a +0 falchion of freezing a +0 dagger a +0 robe (59, 30, D:9) a +0 mace (59, 32, D:9) a +0 dagger (59, 33, D:9) a +0 dagger a +0 robe (59, 34, D:9) a +0 short sword (60, 30, D:9) a +0 dagger a +0 robe (60, 31, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 14 gold pieces (2, -25, D:10) a cursed amulet of inaccuracy (2, -11, D:10) 14 gold pieces (7, -3, D:10) a +0 dagger a +0 flail a +0 falchion a +0 leather armour (7, -2, D:10) a +0 dagger (unseen) (7, 5, D:10) a +0 club a +0 leather armour (15, -9, D:10) 20 stones (18, -22, D:10) a +0 ring mail (19, -14, D:10) 23 sling bullets (20, -24, D:10) a scroll of identify (25, -23, D:10) a +0 dagger (28, -27, D:10) 18 gold pieces (45, 7, D:10) a +0 hunting sling (52, -10, D:10) a +0 leather armour (54, 7, D:10) 17 bolts (54, 14, D:10) a +0 hand axe a +0 mace a +0 leather armour a +0 dagger a +0 robe a cursed -1 mace a +0 chain mail (59, -9, D:10) a +0 plate armour (64, -16, D:10) a +0 hand axe (65, -16, D:10) a +0 dagger of venom a cursed +0 robe (65, -14, D:10) a +0 leather armour a +0 club (65, -12, D:10) 13 stones Level 11 of the Dungeon (0, 0, D:11) a slice of pizza the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (6, -19, Lair:1) a +0 buckler (9, -1, Lair:1) a +0 war axe (17, 13, Lair:1) 16 sling bullets (26, 9, Lair:1) an uncursed ring of stealth (26, 19, Lair:1) 16 sling bullets (43, -4, Lair:1) the cursed +3 arbalest of Eternal Harmony {velocity, Stlth+} Any bolt fired from it inflicts extra damage. It makes you more stealthy. It has a curse placed upon it. (56, -27, Lair:1) a +0 scale mail (61, -4, Lair:1) 3 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scythe (6, 1, Lair:2) a +0 broad axe (7, -26, Lair:2) a +0 long sword (17, -21, Lair:2) a +0 trident (19, -12, Lair:2) a +0 buckler (34, -17, Lair:2) a +0 leather armour (39, 1, Lair:2) a +0 war axe (40, -2, Lair:2) a +0 pair of boots (41, -21, Lair:2) 25 sling bullets (42, -29, Lair:2) 13 stones (44, -42, Lair:2) 18 arrows (44, -23, Lair:2) a +0 war axe (48, 3, Lair:2) a +0 hand axe (56, -23, Lair:2) 14 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a black mamba corpse (3, -15, Lair:3) a river rat corpse a river rat corpse a river rat corpse a river rat corpse (4, -23, Lair:3) 20 poisoned needles (6, -26, Lair:3) 10 gold pieces (6, -18, Lair:3) a river rat corpse (8, -26, Lair:3) a slice of pizza (12, -29, Lair:3) a wand of teleportation (2/9) (13, -2, Lair:3) 13 bolts (15, -4, Lair:3) a giant frog corpse (21, -32, Lair:3) 14 gold pieces (24, 6, Lair:3) 16 arrows (27, 6, Lair:3) a porcupine corpse (skeletalised by now) (32, -8, Lair:3) a porcupine corpse (32, 19, Lair:3) a spiny frog corpse (skeletalised by now) (33, 3, Lair:3) a wolf skeleton (34, 0, Lair:3) a porcupine corpse (44, -1, Lair:3) a +0 arbalest (45, -8, Lair:3) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (50, 14, Lair:3) a porcupine corpse (skeletalised by now)