Tomek Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 7, D:1) a cursed -1 short sword a stone (10, -16, D:1) a +0 dagger (11, -20, D:1) a +1 dagger of draining (13, -13, D:1) 20 arrows (19, -29, D:1) a +0 animal skin (19, -12, D:1) 24 arrows (24, 2, D:1) a +0 club (26, 13, D:1) a +0 club (27, 30, D:1) 24 arrows (28, 16, D:1) a stone (28, 22, D:1) a +0 short sword (30, 15, D:1) a stone (31, -8, D:1) a +0 leather armour (35, 13, D:1) a +0 club Level 2 of the Dungeon (2, 35, D:2) a +0 flail (5, 35, D:2) a +0 flail (6, 35, D:2) a +0 whip (10, 35, D:2) a +0 robe (11, 35, D:2) a +0 robe (21, 15, D:2) 20 stones (29, 18, D:2) 20 arrows (34, -8, D:2) 10 bolts (50, 2, D:2) a cursed -2 dagger (52, -13, D:2) a +0 club (52, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 23, D:3) 16 poisoned needles (4, 28, D:3) 22 stones (13, 31, D:3) a +1 quarterstaff of pain (13, 32, D:3) 19 stones (14, 3, D:3) a cursed -2 whip (15, 34, D:3) 11 stones (16, -15, D:3) 18 stones (20, 0, D:3) a +0 ring mail (24, 12, D:3) 18 arrows (35, 15, D:3) a +0 club (40, 5, D:3) a +0 club (43, 14, D:3) a +0 mace (54, 18, D:3) a +2 dagger of venom (57, 24, D:3) a +0 club a +0 chain mail a +0 falchion (59, 23, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an uncursed amulet of harm (7, 0, D:4) a +0 giant club (9, -8, D:4) a +2 hunting sling of freezing (9, 0, D:4) a +0 shortbow 8 arrows (14, -26, D:4) a +0 whip (26, -10, D:4) a +0 leather armour (28, -10, D:4) a +0 short sword a +0 leather armour (35, -11, D:4) a +0 chain mail (38, -13, D:4) a +2 flail of protection a +0 ring mail (55, -22, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 15 bolts (16, 17, D:5) an arrow (16, 19, D:5) an arrow (20, 14, D:5) a +0 scale mail a +0 shortbow 20 arrows (22, 13, D:5) 2 arrows (23, 12, D:5) an arrow (25, 23, D:5) a +0 chain mail (25, 44, D:5) a cursed +0 ring mail (27, 39, D:5) 10 sling bullets (29, 15, D:5) 21 arrows (31, 54, D:5) 5 poisoned needles (41, 20, D:5) a +0 club (44, 20, D:5) a +0 whip (48, 14, D:5) 19 stones (49, 44, D:5) a +0 flail (63, 43, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 12 arrows (3, -13, D:6) a +0 flail a +0 scale mail a +0 chain mail (3, -12, D:6) a +0 flail a +0 leather armour (3, -11, D:6) a +0 dagger (3, -8, D:6) a +0 hand axe (4, -15, D:6) a +0 dagger a +0 ring mail (12, 17, D:6) 26 sling bullets (15, -16, D:6) a +0 trident (18, -16, D:6) a +0 giant club (19, 28, D:6) a cursed -3 flail (40, -18, D:6) a stone (40, -17, D:6) a stone (41, -17, D:6) 2 stones (42, -17, D:6) a stone (47, -16, D:6) 11 stones (47, -13, D:6) a stone (48, -12, D:6) a stone (48, -5, D:6) a cursed -3 short sword (48, -4, D:6) a +0 dagger a +0 robe (48, -3, D:6) the +7 mace of the Orcish Mines {speed, rPois rF- SInv} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. a +0 robe (49, -3, D:6) a +0 flail 2 stones a +0 chain mail (49, 11, D:6) a +0 ring mail (50, -28, D:6) 3 needles of sleeping (50, -3, D:6) 3 stones (58, -18, D:6) 16 arrows (62, -11, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 11 stones (0, 7, D:7) 12 arrows (1, 0, D:7) a +0 buckler (3, -27, D:7) the +2 leather armour "Qyrr" {Dex+4} It affects your dexterity (+4). (12, -15, D:7) 16 poisoned needles (13, -25, D:7) a +0 mace (20, -30, D:7) a +0 hand axe a +0 animal skin (21, -24, D:7) a +0 war axe a +0 robe (21, -23, D:7) a +0 dagger a +0 robe a +0 dagger (22, -25, D:7) a +0 trident (23, -24, D:7) a +0 dagger (28, -15, D:7) a +0 robe (29, -30, D:7) 25 arrows (30, -9, D:7) a +0 war axe (42, -33, D:7) a +0 robe (44, -32, D:7) 25 stones (44, -29, D:7) a +0 falchion (48, -31, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 whip a stone (0, 2, D:8) a stone (1, 16, D:8) a +0 club a +0 chain mail (4, -1, D:8) a +2 giant spiked club (7, 4, D:8) a +0 mace (12, 5, D:8) a +0 hand axe a +0 leather armour (12, 17, D:8) the +7 quarterstaff of the Hidden Vale {pain, Fragile rC+++ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It renders you almost immune to cold. It will be destroyed if unequipped. (18, 3, D:8) an arrow (18, 16, D:8) a +0 giant club a +0 giant spiked club (18, 21, D:8) a +0 short sword (19, 5, D:8) a +1 longbow of freezing 10 arrows (19, 17, D:8) a stone a +0 short sword (19, 20, D:8) 2 stones (19, 21, D:8) a cursed -1 club (20, 18, D:8) 2 stones a +0 dagger a +0 blowgun 2 poisoned needles (20, 19, D:8) a +0 whip 2 stones (21, -4, D:8) 26 arrows (22, 26, D:8) 28 arrows (24, -9, D:8) a +0 giant spiked club a cursed -2 great mace (26, -1, D:8) an uncursed amulet of harm (33, 8, D:8) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 dagger (34, 8, D:8) a +0 club a +0 leather armour (36, 15, D:8) 16 sling bullets (42, -5, D:8) a +0 hand axe (46, -3, D:8) 18 bolts (52, 8, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 6 tomahawks (2, 15, D:9) a +0 leather armour (6, 18, D:9) a +0 leather armour (7, 33, D:9) a +0 ring mail (8, 10, D:9) 28 arrows (15, 2, D:9) 15 stones (19, -8, D:9) a +0 quarterstaff (22, -12, D:9) a +0 chain mail a +0 club a +0 leather armour (23, -13, D:9) a +0 trident a +0 scale mail (25, 13, D:9) 14 stones (28, 0, D:9) a +3 dagger (34, 26, D:9) a cursed -1 hunting sling (43, 0, D:9) a +0 helmet (45, 0, D:9) a cursed +0 giant club Level 10 of the Dungeon (0, 35, D:10) a water moccasin corpse (skeletalised by now) (9, -15, D:10) 12 stones (9, 8, D:10) 8 poisoned needles (10, -9, D:10) a +0 trident (13, -9, D:10) a +0 club (20, 13, D:10) a +0 battleaxe (21, 34, D:10) a +0 whip (22, 2, D:10) a +0 ring mail (22, 35, D:10) a +0 whip (22, 36, D:10) a +0 dagger a +0 robe a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 1, D:10) 19 gold pieces (24, 0, D:10) a scroll of enchant weapon (25, 35, D:10) a +0 short sword a +0 scale mail (26, -3, D:10) a +0 mace (26, 1, D:10) 9 gold pieces (28, 4, D:10) a +0 plate armour (28, 5, D:10) an electric eel corpse (30, 3, D:10) a scroll of enchant weapon (30, 25, D:10) 23 sling bullets (31, 3, D:10) 9 gold pieces (32, 26, D:10) a +0 war axe