Tomstefer Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -7, D:1) 5 stones (6, -4, D:1) a +0 ring mail (6, -3, D:1) a +0 whip 3 stones (8, 0, D:1) a +0 scale mail (12, -12, D:1) a +0 leather armour (12, -1, D:1) a +0 scale mail (23, 5, D:1) a +0 club (27, -7, D:1) a +0 club (28, 4, D:1) 8 stones (35, 18, D:1) a +0 short sword (43, -10, D:1) a +0 dagger (47, 8, D:1) a +0 whip a +0 club (49, -2, D:1) 6 stones (54, -5, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Gunityre's Weapon Boutique a +0 quarterstaff (52 gold) 2 stones (2 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 falchion (39 gold) a +4 vorpal long sword (353 gold) a +0 short sword (39 gold) a +5 mace of protection (397 gold) a +2 spear of venom (202 gold) (0, 0, D:2) a +0 flail (1, 17, D:2) a +0 club a +0 robe (2, 4, D:2) a +0 leather armour (2, 5, D:2) a +0 dagger 5 stones a +0 dagger (14, 6, D:2) a +0 leather armour (14, 26, D:2) a +0 whip (17, -8, D:2) a +0 dagger a +0 mace a +0 scale mail (19, 16, D:2) 5 stones (23, -7, D:2) a +0 pair of gloves (30, 20, D:2) 6 stones (34, 9, D:2) a +0 flail (40, 16, D:2) a +0 scale mail (42, -18, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a stone a +0 leather armour (11, -10, D:3) a +0 flail (14, -11, D:3) a +0 spear (27, -12, D:3) a +0 club (37, -10, D:3) a +0 flail a +0 ring mail (37, -9, D:3) a +0 scale mail a +0 hand axe (38, -10, D:3) a +0 club a +0 chain mail (47, 1, D:3) a +0 whip (51, -28, D:3) a +0 dagger a +0 leather armour (58, -8, D:3) a +0 mace Level 4 of the Dungeon (3, -10, D:4) a +0 ring mail a +0 short sword (4, -2, D:4) a +0 whip (11, -5, D:4) a +0 dagger a +0 robe (26, -22, D:4) a +0 vorpal hand axe a +0 whip (26, -21, D:4) a +0 leather armour a +0 flail (31, -3, D:4) a +0 club (32, -28, D:4) a +0 club a boomerang a +0 dagger a +0 dagger a +0 robe a +0 dagger (32, -27, D:4) a +0 club (34, -9, D:4) a +0 ring mail a +0 dagger of venom (36, -11, D:4) 4 stones (37, -23, D:4) a +0 leather armour a +0 falchion (43, -43, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:5) a +0 robe (7, 7, D:5) a +0 robe (13, 36, D:5) the +2 quarterstaff "Ziguamoe" {flame, rElec Int+8 Dex-3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+8). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. (14, -12, D:5) 5 stones (17, 16, D:5) a +0 robe a +0 scythe (19, 20, D:5) a +0 robe a +0 dagger (24, 4, D:5) a +0 short sword (24, 16, D:5) a +0 leather armour a +0 dagger (26, 20, D:5) a +0 flail (27, 34, D:5) a +0 club (29, 35, D:5) a +0 mace (34, 9, D:5) 3 stones (36, -1, D:5) a +0 flail a +0 hand axe (37, -1, D:5) a +0 club a +0 leather armour a +0 war axe (38, 1, D:5) a +0 giant spiked club (40, 7, D:5) a +0 giant spiked club (42, 29, D:5) a +0 hand axe (49, 20, D:5) a +0 hand axe (51, 19, D:5) a +0 helmet (61, 18, D:5) a +2 pair of boots Level 6 of the Dungeon [Shop] Batymac's Antique Weapon Shoppe a +1 demon blade of electrocution (1335 gold) a +0 war axe (105 gold) a +0 club (30 gold) a +0 dagger (60 gold) a +0 quarterstaff (120 gold) the +2 sling "Qoel" {flame, Str+2 Int+3} (906 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). Int: It affects your intelligence (+3). a +0 great mace (195 gold) (0, 0, D:6) a +0 morningstar (1, 4, D:6) a +0 club a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (2, 4, D:6) a +0 trident a +0 scale mail (3, 4, D:6) a +0 halberd (5, 1, D:6) a +0 leather armour