Tony198 Level 1 of the Dungeon (6, 3, D:1) a +0 club (8, 4, D:1) a +0 short sword (17, 7, D:1) a +0 club (20, 4, D:1) a +0 robe (23, 14, D:1) a +0 dagger 3 stones (24, -17, D:1) a +0 dagger (31, 22, D:1) a spear (33, -7, D:1) a dagger Level 2 of the Dungeon [Shop] Ujuceili's Antique Weapon Shoppe a short sword (66 gold) a glowing sling (99 gold) a runed dagger (110 gold) a spear (66 gold) a glowing falchion (132 gold) a club (22 gold) a quarterstaff (88 gold) a glaive (143 gold) a mace (66 gold) a short sword (66 gold) a rapier (88 gold) [Shop] Fuynkekk's General Store a wand of flame (10) (unknown) (98 gold) a potion of curing (unknown) (42 gold) a +0 whip (35 gold) a scroll of blinking (unknown) (105 gold) a phial of floods (560 gold) a scroll of revelation (unknown) (105 gold) [Shop] Qianeddu's Book Shoppe a book of Sloth (520 gold) a book of Callings (286 gold) a book of Conjurations (260 gold) a Trismegistus Codex (364 gold) a book of Displacement (286 gold) a book of Beasts (468 gold) a book of Burglary (286 gold) a manual of Armour (1040 gold) a book of Displacement (286 gold) the Secrets of Planar Accomplices (390 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Summon Blazeheart Golem Fire/Summoning 4 no c - Spellforged Servitor Conjuration/Summoning 7 no [Shop] Uqunt's Book Shop a book of Callings (264 gold) a book of Minor Magic (192 gold) a book of the Tundra (360 gold) a Fen Folio (504 gold) a book of Armaments (432 gold) a book of Burglary (264 gold) a Young Poisoner's Handbook (240 gold) a book of Party Tricks (264 gold) a book of the Spheres (768 gold) a book of Lightning (432 gold) a book of Unlife (432 gold) a There-And-Back Book (360 gold) (0, 0, D:2) a robe (9, 5, D:2) a +0 short sword a stone (10, 6, D:2) a +0 whip (16, 9, D:2) a leather armour (16, 10, D:2) a ring mail (26, -1, D:2) 3 boomerangs (26, 36, D:2) 3 stones (28, 11, D:2) 2 javelins a +0 ring mail a +0 buckler (31, 19, D:2) a hand axe (32, 5, D:2) 3 curare-tipped darts (32, 23, D:2) a short sword (45, 22, D:2) a mace (50, 16, D:2) a leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 barding (4, -13, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, 7, D:3) a +0 hand axe a +0 ring mail (12, -15, D:3) 7 stones (21, -7, D:3) 6 stones (25, -14, D:3) an adder corpse (26, -8, D:3) a +0 club 2 stones a +0 leather armour a kobold corpse (skeletalised by now) (26, -7, D:3) a +0 dagger a +0 scale mail a +0 club a goblin corpse (skeletalised by now) (44, -17, D:3) a war axe a sewer (0, 0, Sewer) a +0 pair of boots (0, 1, Sewer) a +0 chain mail (0, 6, Sewer) the +1 robe "Liun" {^Contam +Inv rC++ rCorr} rC++: It greatly protects you from cold. +Inv: It lets you turn invisible. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (1, 0, Sewer) a scale mail (24, 2, Sewer) a +0 whip 4 stones a jackal corpse (25, 2, Sewer) a jackal corpse