Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 11560714753447749475 20 TooFastSpriggan the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Sept 9, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:06 (444 turns). TooFastSpriggan the Conjurer (Vine Stalker Conjurer) Turns: 444, Time: 00:05:07 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 79% Magic: 0/6 EV: 12 Int: 18 God: Gold: 21 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn e - ring of resist corrosion MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion (left hand) Potions b - a potion of magic d - a potion of resistance {unknown} Skills: + Level 1.7 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You barely miss the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal closely misses you. x2 You closely miss the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal misses you. You closely miss the jackal. You bite the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. The jackal barely misses you. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #.........# ##### #.........########...# #....................# ###### #................##### ####....# #.........##.##.## #)....#.####............#..# ..#♣♣.♣♣.##..........##...## .♣..♣...♣♣...###...###..### §.♣♣..♣♣♣...## #@..#...## .♣♣♣∩.∩..♣⌠.# #h..#÷### ♣..∩...∩♣...# #.##..# ♣♣∩..8..∩♣♣.####g.÷.## .∩......†∩.♣.....#### ♣..8.<.8...♣.###.######### .∩.......∩♣...........†... ♣.∩..8..∩.♣♣..##.###..[### .♣♣∩...∩♣♣........ ..... You could see a jackal and a hobgoblin. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TooFastSpriggan the Vine Stalker Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 107 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 112 | D:1 | Learned a level 2 spell: Searing Ray 444 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 6 Bite || 3 Dagger || 19 Cast: Magic Dart || 21 Searing Ray || 2 Armor: Robe || 3 Dodge: Dodged || 27