Toogi Level 1 of the Dungeon (0, 0, D:1) 21 arrows (1, 28, D:1) 3 stones (3, 25, D:1) a stone (3, 26, D:1) a stone (4, 8, D:1) 28 stones (6, 5, D:1) a +0 club (7, -6, D:1) a +0 leather armour (17, -16, D:1) a +0 club a +0 dagger (26, 7, D:1) 3 stones (27, 5, D:1) a stone (30, 7, D:1) a +0 spear (32, 24, D:1) 11 stones (33, 3, D:1) 18 sling bullets (40, -7, D:1) a cursed +0 club (41, -3, D:1) a +0 robe (46, -9, D:1) a stone (46, 16, D:1) a +0 mace (47, -7, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 2, D:2) a +0 robe (9, 34, D:2) 31 bolts (12, 13, D:2) 10 bolts (24, 43, D:2) a +0 club (26, 13, D:2) a +0 scale mail (27, 24, D:2) a +0 club (27, 26, D:2) 25 arrows (30, 22, D:2) a +0 plate armour (30, 46, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 25 stones (6, 4, D:3) a +0 mace (14, 11, D:3) 25 bolts (30, 41, D:3) a +0 quarterstaff (38, 27, D:3) a +0 club (38, 28, D:3) a +0 club (39, 29, D:3) a +0 dagger a +0 club (41, -3, D:3) a +0 scale mail (44, 7, D:3) a +0 spear (44, 45, D:3) a +0 leather armour (60, 34, D:3) a +0 dagger (63, 27, D:3) a +0 shortbow Level 4 of the Dungeon [Shop] Gidaomui's General Store a scroll of teleportation (39 gold) a +0 scale mail (52 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (613 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a wand of flame (24/48) (169 gold) a +1 hat (143 gold) the +10 mace "Orb Guardian's Death" {antimagic, +Blink rN+} (1003 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It lets you blink. a wand of iceblast (2/15) (78 gold) a bread ration (65 gold) a +0 long sword (45 gold) a potion of flight (39 gold) a scroll of enchant armour (97 gold) (0, 0, D:4) 28 sling bullets (6, -11, D:4) a +0 pair of gloves (9, -26, D:4) a +0 giant club (15, -42, D:4) a +0 club (18, -38, D:4) a +0 helmet a +0 animal skin a +0 whip (23, -29, D:4) a +0 club (25, -34, D:4) a +0 club (31, -18, D:4) a +0 dagger (33, -4, D:4) a +0 mace a +0 robe (34, -39, D:4) a +0 morningstar (43, -37, D:4) a +0 war axe (49, -44, D:4) 11 gold pieces (50, -46, D:4) 11 gold pieces (50, -44, D:4) 12 gold pieces (56, -39, D:4) a stone (59, -40, D:4) a stone (59, -33, D:4) a +0 dagger a +0 hunting sling 15 stones (61, -37, D:4) a stone (61, -36, D:4) a stone (62, -39, D:4) a stone (62, -37, D:4) 3 stones Level 5 of the Dungeon (6, 21, D:5) a +0 long sword (14, -6, D:5) a +0 whip (26, -4, D:5) a +0 ring mail (26, 0, D:5) a +2 mace of protection (27, -6, D:5) a +0 dagger a +0 robe (28, -12, D:5) 26 stones (30, -8, D:5) a +0 club (31, -8, D:5) a +0 spear (40, -3, D:5) 21 arrows (41, -13, D:5) 23 bolts (55, -9, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 12, D:6) a +0 chain mail (7, 3, D:6) a +3 falchion a +0 robe (9, 8, D:6) a wand of polymorph (15/24) (15, -4, D:6) a +0 dagger a +0 robe (16, -5, D:6) a cursed +2 long sword a +0 robe (16, -4, D:6) a +0 robe (16, -3, D:6) a cursed +5 great sword of freezing a +0 robe (27, 14, D:6) 23 arrows a +0 shortbow (28, 32, D:6) 10 stones (29, 4, D:6) a +0 short sword (30, 16, D:6) a +0 mace a cursed +0 leather armour (31, 17, D:6) a +0 morningstar a +0 leather armour (31, 18, D:6) a +0 dagger a +0 robe (36, -16, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Lefysmaiju's Food Shoppe a royal jelly (26 gold) a meat ration (65 gold) a meat ration (65 gold) a fruit (19 gold) a royal jelly (26 gold) 3 fruits (58 gold) a bread ration (65 gold) a royal jelly (26 gold) a meat ration (65 gold) a meat ration (65 gold) 3 fruits (58 gold) a royal jelly (26 gold) a meat ration (65 gold) (0, 0, D:7) a royal jelly (8, 39, D:7) a +0 hunting sling (18, 15, D:7) 25 arrows (22, 21, D:7) a +0 dagger (24, 14, D:7) a +0 dagger a +0 leather armour (25, 18, D:7) 24 bolts (29, 20, D:7) a +0 scale mail (31, 20, D:7) a +0 giant spiked club a +0 giant club (34, -13, D:7) 22 sling bullets (35, -3, D:7) a +0 robe a +0 dagger (35, -2, D:7) 2 steel tomahawks a +0 flail a +0 club (35, 5, D:7) a cursed -2 long sword (37, -12, D:7) 23 sling bullets (37, -4, D:7) a steel tomahawk (37, -2, D:7) a +0 ring mail a +0 dagger (39, -12, D:7) a +0 flail (39, -11, D:7) a +0 flail (40, -14, D:7) a +0 chain mail (41, -13, D:7) a +0 flail a +0 chain mail (41, -12, D:7) a +0 club a +0 leather armour (41, -11, D:7) a +0 mace (41, 28, D:7) 21 stones (52, 23, D:7) 23 stones (53, -7, D:7) 4 stones a +0 short sword (53, -6, D:7) 4 stones (53, 7, D:7) 18 sling bullets (54, -6, D:7) a stone (55, -6, D:7) a stone a cursed -1 short sword Level 8 of the Dungeon (0, 0, D:8) Sif Muna's Catalogue of Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 Zin disapproves of the use of such an item. an arrow a +0 shortbow (0, 2, D:8) an arrow (1, 3, D:8) 2 arrows (2, 4, D:8) an arrow (4, 6, D:8) 3 arrows (5, 7, D:8) an arrow (8, 11, D:8) a +0 club (10, 34, D:8) a +0 helmet (19, -14, D:8) a potion of lignification 4 potions of mutation (22, 6, D:8) a +0 robe (24, -2, D:8) a +0 mace a +0 spear (25, -5, D:8) a +0 war axe (25, -4, D:8) a +0 spear (25, -3, D:8) a +0 club a throwing net (25, -2, D:8) a +0 spear (26, -4, D:8) a +2 dagger of venom a +0 leather armour a +0 spear a +0 ring mail (30, -7, D:8) a +0 hand crossbow Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 22 arrows (0, 2, D:9) an arrow (2, 11, D:9) a +0 short sword (3, 11, D:9) a +0 whip 2 stones (6, -4, D:9) a +0 long sword (6, 13, D:9) 3 stones a +0 giant club (6, 15, D:9) 2 stones (6, 16, D:9) a stone (6, 26, D:9) a +0 pair of gloves (7, -14, D:9) a +0 ring mail (7, 22, D:9) a scroll of immolation (10, 14, D:9) a stone (10, 25, D:9) a +0 robe (11, 17, D:9) a +0 scale mail (14, 5, D:9) 6 gold pieces (14, 22, D:9) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (15, 22, D:9) a +0 dagger a +0 robe (16, 14, D:9) 18 arrows (16, 20, D:9) a +0 club (18, -6, D:9) a +2 scimitar of flaming a cursed +0 robe (18, 12, D:9) 16 arrows (23, -7, D:9) 2 scrolls of immolation (25, 7, D:9) 19 stones (27, 14, D:9) a +0 falchion (28, 17, D:9) 13 stones (30, 21, D:9) the +1 robe of Ukkaebri {rF+ Str+2} It affects your strength (+2). It protects you from fire. the +3 leather armour "Vent" {rC+ Int+6 SInv} It affects your intelligence (+6). It protects you from cold. It lets you see invisible. a +0 shield a +0 scale mail (31, 5, D:9) 20 stones (33, 7, D:9) 20 stones (39, 5, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scimitar (3, 8, D:10) a +0 war axe (6, -9, D:10) a +0 shortbow 24 arrows (11, 13, D:10) a +0 scimitar a +0 chain mail 2 tomahawks (12, 9, D:10) a tomahawk (12, 11, D:10) a tomahawk (12, 12, D:10) a +0 dagger a +0 robe of positive energy a +0 dagger of venom a +0 robe (13, 17, D:10) a tomahawk (15, -4, D:10) 20 stones (22, 14, D:10) 27 stones (24, 14, D:10) 16 arrows (28, 16, D:10) a +0 giant club (33, -12, D:10) 2 potions of lignification (34, 12, D:10) 20 sling bullets (37, 2, D:10) 23 stones (44, -4, D:10) a +0 buckler Level 11 of the Dungeon (0, 0, D:11) a cursed +0 club (1, 8, D:11) 19 stones (2, 6, D:11) 26 sling bullets (2, 24, D:11) a +0 animal skin (3, 22, D:11) a +0 flail a +0 plate armour (4, 23, D:11) a +0 club a +0 leather armour (4, 25, D:11) a +0 club (5, 25, D:11) a +0 flail (6, 24, D:11) a cursed -3 morningstar a +0 ring mail (7, 25, D:11) a +0 whip (8, 2, D:11) a +0 flail (16, 24, D:11) a +0 club (16, 25, D:11) a cursed -3 trident a +0 ring mail (17, -18, D:11) 19 bolts (17, 17, D:11) a +0 scale mail (17, 24, D:11) a +0 dagger (18, 24, D:11) a +0 dagger a +0 robe (18, 25, D:11) a +0 giant club (19, 24, D:11) a +2 dagger of speed a +0 ring mail (19, 25, D:11) a +0 mace a +0 dagger a +0 robe a +0 hand axe (20, -7, D:11) a stone (20, 24, D:11) a +0 club a +0 chain mail (22, -21, D:11) a +0 hand crossbow (24, -10, D:11) a +0 short sword 8 stones (25, -12, D:11) a +0 blowgun (25, -11, D:11) a +0 whip a +0 blowgun (25, -10, D:11) a stone (25, 1, D:11) a +0 giant club (26, -10, D:11) a stone a +0 club (28, -4, D:11) a +0 dagger (28, 20, D:11) a +0 robe a +1 dagger of chaos (34, -13, D:11) a +0 ring mail (46, -4, D:11) 25 stones (52, -16, D:11) a +0 giant spiked club Level 12 of the Dungeon [Shop] Viaca's Antique Weapon Shop a +0 morningstar (112 gold) a +1 scimitar of electrocution (476 gold) a +0 flail (98 gold) the +5 rapier "Konecw" {drain, -Tele rPois rN+ Str+4} (1411 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. Zin disapproves of the use of such an item. a +0 war axe (98 gold) a +0 falchion (84 gold) a +0 longbow (126 gold) (0, 0, D:12) a +0 leather armour (7, 8, D:12) a +0 dagger a +0 leather armour a +0 dagger a cursed +0 robe (7, 10, D:12) a throwing net (8, 8, D:12) a +0 war axe a cursed +0 ring mail a +0 dagger (10, 14, D:12) a +0 short sword (13, 30, D:12) 7 gold pieces (13, 36, D:12) 8 tomahawks (14, 30, D:12) 23 gold pieces (15, 30, D:12) 9 gold pieces (16, 30, D:12) 23 gold pieces (17, 30, D:12) 16 gold pieces (28, 40, D:12) 16 gold pieces (32, 0, D:12) a yak corpse (skeletalised by now) (35, 33, D:12) a +0 falchion (41, 28, D:12) 7 javelins of penetration the Ecumenical Temple