Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10954979939574107276 22 TopazWyvern the Apothecary (level 3, -1/25 HPs) Began as a Djinni Hedge Wizard on June 24, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:57 (279 turns). TopazWyvern the Apothecary (Djinni Hedge Wizard) Turns: 279, Time: 00:03:58 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 7% Gold: 13 EV: 13 Int: 15 God: SH: 0 Dex: 14 rFire + + . d - +3 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions a - a potion of haste {unknown} Skills: + Level 0.2 Fighting + Level 0.5 Short Blades + Level 2.9 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 f - Kiss of Death Conj/Necr 44% 2d8 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, ally target, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Your cerulean imp barely misses the quokka. The quokka barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, ally target, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The bat completely misses you. The bat misses you. Your cerulean imp barely misses the quokka. The quokka barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, ally target, chance to affect: 62%) The quokka seems to slow down. The bat closely misses you. Your cerulean imp barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, slow, ally target, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is almost dead. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the quokka but does no damage. The quokka bites you. You die... .........# .........# .........# .........# .... .........# .#.. ......b..# # ..# #....5†r# .# ..# #....)@.# .# ..# ###.##..#.# ..# #.##..$.# ..###########.##...## ..............§..>## .........########## #..#####.# #..# #.# #.... ..# You could see a quokka (slow, ally target), a bat and a friendly cerulean imp (summoned). Vanquished Creatures 5 ball pythons (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A goblin (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TopazWyvern the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | TopazWyvern set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 85 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 274 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 274 | D:1 | Learned a level 1 spell: Kiss of Death 279 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, minmay_tromino_i4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Fighting | | 0.2 Short Blades | | 0.5 Dodging | | 2.9 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 22 Punch || 1 Cast: Magic Dart || 24 Slow || 3 Call Imp || 4 Armour: Robe || 20 Dodge: Dodged || 27