TopazWyvern Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 0, D:1) a +0 club (4, 7, D:1) a +0 dagger (4, 16, D:1) a +0 club (13, 11, D:1) a +0 club (15, 15, D:1) a +0 club (19, 2, D:1) a +0 dagger (33, 9, D:1) a +0 leather armour (33, 22, D:1) a +0 whip (37, 24, D:1) a +0 club (43, 45, D:1) a +0 dagger a +0 short sword (46, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 11, D:2) a +0 leather armour (1, 32, D:2) a +0 club (9, -1, D:2) a +0 robe (20, 8, D:2) a +0 short sword (38, 0, D:2) 2 potions of mutation 2 potions of attraction (43, 0, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Rulod's Antique Weapon Shoppe a +0 battleaxe (143 gold) the +8 battleaxe "Meicung" {freeze, ^Drain rC++ Str+3} (1691 gold) Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. ^Drain: It drains your maximum health when unequipped. a +0 club (22 gold) the +12 shortbow of Attainder {flame, Will+ Int+2} (1808 gold) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. the +5 whip "Noileod" {vamp, Int+3} (1007 gold) Int+3: It affects your intelligence (+3). the +4 battleaxe "Merfolk's Foe" {drain, rF+ rC++} (1390 gold) rF+: It protects you from fire. rC++: It greatly protects you from cold. a +0 flail (77 gold) a +0 short sword (66 gold) a +2 short sword of electrocution (429 gold) a +0 whip (55 gold) (0, 0, D:3) a +0 dagger 8 stones a +0 robe a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, -12, D:3) a +0 club a +0 ring mail (24, 6, D:3) a +0 short sword a kobold corpse (30, -16, D:3) a +0 hand axe a +0 leather armour (32, -16, D:3) a +0 scale mail (34, -7, D:3) a +0 dagger (35, -8, D:3) a +0 club (36, -13, D:3) a +0 dagger a +0 club a +0 scale mail a +0 dagger an orc corpse an orc corpse (36, -6, D:3) a +0 spear a gnoll corpse (38, -8, D:3) a +0 spear