TopazWyvern Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (14, -5, D:1) a +0 dagger (14, -3, D:1) a +0 dagger a +0 dagger a +0 short sword (18, -31, D:1) a +0 whip (40, -27, D:1) a +0 hand axe (45, 11, D:1) a staff of conjuration (53, -9, D:1) a +0 whip (55, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a staff of air (1, 4, D:2) a +0 club (3, 5, D:2) a +0 dagger (14, -20, D:2) a +0 short sword (14, -1, D:2) a +0 hand axe (15, -20, D:2) a +0 dagger (15, -6, D:2) a +0 chain mail (22, -10, D:2) a +0 robe (27, -10, D:2) a +0 whip (29, -20, D:2) a +0 scale mail (41, 7, D:2) 4 large rocks (44, 6, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 15, D:3) a +0 dagger (2, 13, D:3) a +0 mace of pain (19, -25, D:3) a staff of conjuration (26, -27, D:3) a +0 ring mail (32, 1, D:3) a +0 dagger (41, 3, D:3) a +0 dagger (46, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -24, D:4) a +0 club (6, -24, D:4) a +0 club (9, -43, D:4) a +0 club a +0 leather armour (9, -42, D:4) a +0 dagger a +0 robe (10, -43, D:4) a +0 dagger a +0 robe (10, -42, D:4) a +0 dagger a +0 robe (13, 2, D:4) a +0 mace (21, -24, D:4) a +0 ring mail a +0 hand axe (22, -21, D:4) a +0 club (22, -20, D:4) a +0 short sword (33, -20, D:4) a +0 mace (48, -10, D:4) a +0 dagger (56, -13, D:4) a staff of cold (63, -21, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 mace of the Usurping Hawk {venom, rF+} (2760 gold) rF+: It protects you from fire. the ring "Edwoobba" {*Slow rElec Str+6 Int-4 SInv} (4020 gold) [ring of strength] Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. the +1 whip of Grandeur {freeze, Fly rF- rC- rCorr} (1020 gold) rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the ring "Zixyn" {Wiz Str+5 Int+2} (5170 gold) [ring of wizardry] Wiz: It improves your spell success rate. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). (0, 0, D:5) a +0 ring mail (5, -16, D:5) a +0 quarterstaff (12, 15, D:5) a +0 ring mail (32, 39, D:5) a +0 mace a +0 giant spiked club (35, 41, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (36, 41, D:5) a +0 giant club a +0 dagger (50, 38, D:5) a +0 hand axe a +0 ring mail (52, 33, D:5) a +0 dagger a +0 leather armour (53, 32, D:5) a +0 dagger a +0 ring mail a +0 club a +0 falchion a +0 whip a +2 antimagic whip Level 6 of the Dungeon (3, 20, D:6) a +0 spear (4, 0, D:6) a +0 chain mail (4, 19, D:6) a +0 flail a +0 whip a +0 robe (13, 13, D:6) a +0 trident (19, -2, D:6) a +0 scale mail (24, 3, D:6) a +0 robe (28, 26, D:6) a +0 short sword a +0 scale mail a +0 club a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 3, D:6) a +0 falchion a +0 chain mail an orc corpse (47, 4, D:6) a +0 dagger a +0 morningstar a +0 leather armour an orc corpse Level 7 of the Dungeon (0, 0, D:7) a scroll of silence (11, 3, D:7) a wand of polymorph (11) (19, 2, D:7) 3 boomerangs (21, 9, D:7) a +0 ring mail the Ecumenical Temple