TopazWyvern Level 1 of the Dungeon [Shop] Etifeni's Distillery a potion of mutation (80 gold) a potion of resistance (100 gold) a potion of degeneration (10 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) [Shop] Ypehany's Antique Weapon Shoppe a +0 dagger (50 gold) a +1 hand axe of electrocution (362 gold) a +0 mace (75 gold) a +0 short sword (75 gold) a +2 vampiric dagger (450 gold) a +0 hand axe (75 gold) a +1 heavy spear (310 gold) a +0 mace (75 gold) a +0 whip (62 gold) a +0 short sword (75 gold) a +0 mace (75 gold) a +0 spear (75 gold) [Shop] Nisoj's Book Boutique a book of Conjurations (260 gold) a book of Dreams (312 gold) a book of Touch (286 gold) a book of Battle (338 gold) a book of Chaos (650 gold) a book of Blood (364 gold) a book of the Hunter (338 gold) a book of Touch (286 gold) a book of the Senses (520 gold) [Shop] Oraruh's Assorted Antiques a scroll of immolation (76 gold) a scroll of amnesia (76 gold) a scroll of identify (38 gold) a scroll of amnesia (76 gold) a scroll of enchant armour (142 gold) a +0 leather armour (38 gold) a scroll of fear (76 gold) a +0 dagger (38 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (663 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (0, 0, D:1) a +0 club (2, -6, D:1) 9 stones (5, 4, D:1) a +0 ring mail (15, -30, D:1) a +0 club (20, -29, D:1) a +0 leather armour (22, -38, D:1) a +0 leather armour (29, -34, D:1) a potion of degeneration (31, -36, D:1) a +0 short sword (31, -20, D:1) a +0 leather armour (50, -39, D:1) a +0 dagger (54, -43, D:1) a +0 club Level 2 of the Dungeon [Shop] Ysub's Armour Boutique a +0 ring mail (56 gold) the +0 ring mail of Experimentation {rElec} (252 gold) rElec: It insulates you from electricity. a +2 robe of cold resistance (247 gold) the +2 cloak of Rifoptit {rF- rN++ Dex+5} (497 gold) Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 scale mail (56 gold) a +2 plate armour of cold resistance (560 gold) a +0 ring mail (56 gold) (0, 0, D:2) 8 stones (2, 7, D:2) a +0 leather armour (3, -13, D:2) a +0 dagger (3, -10, D:2) a +0 robe (3, 7, D:2) a +0 scale mail (6, -17, D:2) a +0 dagger (17, -25, D:2) a +1 whip of draining (24, -3, D:2) a +0 falchion (25, -32, D:2) a +0 ring mail (27, -8, D:2) a +0 robe (33, -26, D:2) a +0 whip Level 3 of the Dungeon (3, -36, D:3) 6 stones (7, -13, D:3) a +0 leather armour (10, -1, D:3) a +0 quarterstaff (12, -26, D:3) a +0 dagger (12, -18, D:3) a +0 tower shield (20, -34, D:3) 2 stones (21, -40, D:3) a +0 dagger (26, -37, D:3) 5 stones (26, -36, D:3) a +0 ring mail (33, -32, D:3) a +0 dagger a +0 dagger (34, -35, D:3) a +0 club (34, -33, D:3) a +0 dagger a +0 dagger a +0 dagger (34, -31, D:3) a +0 mace a +0 animal skin a +0 club (34, -30, D:3) a +0 club a +0 sling a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 short sword a +0 leather armour (1, -1, D:4) a +0 flail a +0 ring mail of positive energy (1, 0, D:4) a +0 dagger a +0 robe (3, -26, D:4) 6 stones (4, -6, D:4) a +0 ring mail (8, -23, D:4) a hound corpse (skeletalised by now) (21, -2, D:4) a +0 club (30, 10, D:4) a +0 dagger (34, -23, D:4) a +0 dagger a stone (45, -23, D:4) a +0 whip a +0 robe (47, -10, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 6 gold pieces a potion of degeneration (3, -1, D:5) a +0 glaive (still there?) a +2 robe of cold resistance (still there?) (5, 2, D:5) a +0 short sword 3 boomerangs (6, 1, D:5) a +0 robe