TopazWyvern Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (6, -40, D:1) a ball python corpse (skeletalised by now) (7, -47, D:1) a +0 club (7, -46, D:1) a +0 short sword a +0 dagger (11, -17, D:1) a ball python skeleton (14, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, -46, D:1) a +0 dagger (16, -40, D:1) a rat skeleton a kobold skeleton (27, -35, D:1) a ball python skeleton (27, -16, D:1) a +0 ring mail (35, -32, D:1) a kobold skeleton (35, 0, D:1) a +0 robe Level 2 of the Dungeon (1, -4, D:2) a bat corpse (skeletalised by now) (3, 18, D:2) a rat corpse (skeletalised by now) (3, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 7, D:2) a +0 club (10, 36, D:2) a +0 war axe (14, 19, D:2) a ball python skeleton (18, 3, D:2) a +0 hand axe (37, 14, D:2) a +0 mace (37, 38, D:2) a +0 ring mail (39, 14, D:2) a +0 quarterstaff (39, 20, D:2) a +0 dagger a goblin skeleton (39, 21, D:2) a +0 club a goblin skeleton (40, 20, D:2) a +0 dagger a +0 club (41, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 23, D:2) a +0 dagger a +0 ring mail a +0 dagger the goblin skeleton of Ijyb a goblin skeleton (45, 19, D:2) a ball python skeleton (52, 17, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 cloak the gnoll skeleton of Crazy Yiuf (12, 14, D:3) a quokka skeleton (13, -4, D:3) a +0 hammer (19, 10, D:3) a ball python skeleton (29, 7, D:3) a +0 short sword (32, -7, D:3) a rat skeleton (33, -28, D:3) a +0 club (35, -1, D:3) a +0 spear (43, -10, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (44, 18, D:3) a +0 leather armour (45, 23, D:3) a blade talisman (56, 9, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Gyddecruva's Weapon Shoppe a +2 great mace of holy wrath (260 gold) a +1 hand axe of draining (136 gold) a +0 bardiche (99 gold) 3 stones (3 gold) a +0 mace (33 gold) the +9 flail "Hoyfoem" {antimagic, *Rage rElec rC+ rN++} (933 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). the +3 falchion of Wemmid {flame, rCorr Dex+3} (432 gold) Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 whip (27 gold) a +1 hand axe of electrocution (159 gold) (0, 0, D:4) a +0 ring mail (5, 38, D:4) a +2 quarterstaff of chaos (8, 9, D:4) a +0 chain mail (19, 8, D:4) a +0 short sword a kobold corpse (skeletalised by now) (20, -15, D:4) a +1 barding of stealth (31, 42, D:4) a +0 robe (34, 22, D:4) a +0 leather armour (41, 0, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (43, 14, D:4) a quokka skeleton (45, 36, D:4) a +0 war axe an orc skeleton (52, 31, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (52, 32, D:4) a hound skeleton (54, 33, D:4) a +0 scale mail a +0 morningstar an orc skeleton Level 5 of the Dungeon (10, -32, D:5) a +0 robe (13, -35, D:5) a +0 giant spiked club (13, -25, D:5) a hound skeleton (14, 12, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (20, -28, D:5) a hound skeleton (27, 7, D:5) a hound skeleton (46, -6, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (1, -11, D:6) 11 gold pieces (2, -13, D:6) 5 stones (2, -9, D:6) the +3 hand axe of the Spider Nest {elec, rF- Str+2 Int+2 Dex+3} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. (unseen) (3, -12, D:6) a potion of curing (3, -11, D:6) 7 gold pieces (12, -24, D:6) a +0 robe (13, -22, D:6) a +0 spear (15, -22, D:6) a +0 whip (16, -23, D:6) a +0 whip