TopazWyvern Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -11, D:1) a +0 dagger 4 stones (5, -10, D:1) a +0 whip (23, -15, D:1) a ball python skeleton (38, -23, D:1) a +0 dagger (41, -3, D:1) a +0 helmet (52, -14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -10, D:2) a +0 whip (2, 1, D:2) a bat corpse (skeletalised by now) (8, -4, D:2) a +0 short sword a kobold skeleton (15, -5, D:2) a bat corpse (skeletalised by now) (27, -37, D:2) a +0 dagger a kobold corpse (skeletalised by now) (44, 3, D:2) a bat corpse (skeletalised by now) (51, 2, D:2) a ring of poison resistance Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 ring mail the human corpse of Terence (skeletalised by now) (2, -34, D:3) a frilled lizard corpse (skeletalised by now) (3, -34, D:3) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, -33, D:3) a +0 dagger (14, -19, D:3) a +0 dagger (15, -33, D:3) a +0 dagger a +0 sling (17, -33, D:3) a +1 dagger of venom a +0 club a +0 animal skin a +0 helmet (18, -33, D:3) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton (19, -33, D:3) a +0 club a +0 club a +0 dagger a goblin skeleton (20, -33, D:3) a +0 dagger (21, -9, D:3) a +0 ring mail (23, -33, D:3) a +0 sling (26, -29, D:3) a staff of earth (27, -6, D:3) a +0 whip (28, -6, D:3) a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton (42, -32, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Hecs's Weapon Shop a +6 long sword of flaming (383 gold) the +0 falchion "Duoceress" {spect, Fly Dex+5} (271 gold) Dex+5: It affects your dexterity (+5). Fly: It grants you flight. a +0 spear (30 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (949 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +10 dagger "Hegapism" {antimagic, rPois Str+2} (714 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison. the +3 hand axe "Impslayer" {elec, Fly Str+4} (400 gold) Str+4: It affects your strength (+4). Fly: It grants you flight. (0, 0, D:4) a +0 scale mail (11, -23, D:4) a +0 dagger (11, -14, D:4) a +0 falchion (13, 14, D:4) a quokka corpse (skeletalised by now) (14, 3, D:4) a +0 hand axe (17, -1, D:4) a human skeleton (18, -27, D:4) a +0 whip an orc skeleton (19, -27, D:4) a +0 scale mail a +0 mace a +0 leather armour a +0 club (32, 8, D:4) a +0 club a goblin corpse (skeletalised by now) (42, -17, D:4) a +0 short sword a kobold skeleton (44, -7, D:4) a +0 orcbow Level 5 of the Dungeon (0, 0, D:5) a bombardier beetle corpse (3, 4, D:5) a +0 robe (25, -5, D:5) a +0 falchion (28, -1, D:5) a +0 flail (28, 0, D:5) a +0 dagger a +0 leather armour an orc corpse (29, -1, D:5) a +0 dagger a +0 robe (37, 2, D:5) a +0 great sword