Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15147572445980544556 24 TopazWyvern the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Dec 21, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:26 (256 turns). TopazWyvern the Conjurer (Tengu Conjurer) Turns: 256, Time: 00:02:27 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 2% Magic: 4/7 EV: 26 Int: 20 God: Gold: 37 SH: 0 Dex: 12 Spells: 1/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -3), beast-form, acrobatic A: beast (slay +0), beak, talons 3, acrobatic a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons c - a +0 dagger i - a +0 whip Armour a - a +0 robe (worn) Talismans j - a beast talisman (active) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} g - a scroll of torment {unknown} Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 6.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Jinxbite Hex 4% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Dir - move target, f/p - adder Aim: an adder (heavily wounded, 44% to hit and 32% to hit with your kick, peck, and off-hand punch) You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - adder Aim: an adder (heavily wounded, 44% to hit and 32% to hit with your kick, peck, and off-hand punch) You closely miss the adder. Your kick misses the adder. Your peck misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you but does no damage. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. Your Conjurations skill increases to level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You die... # #.# #. #.# #. #.# #.##.### ####......# ......#.#.##### .##............ #.#.#.#.##### #..#..h..# ## ###.#..(.(. #.#.####. #.. . #..... .)).... .......# ....... ......... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 goblins A kobold (D:2) 2 rats 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TopazWyvern the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 128 | D:1 | You fall into a shaft and drop 1 floor! 179 | D:2 | Reached XP level 2. HP: 10/15 MP: 0/6 182 | D:2 | Learned a level 2 spell: Searing Ray 185 | D:2 | Learned a level 2 spell: Jinxbite 256 | D:2 | Reached skill level 6 in Conjurations 256 | D:2 | Reached XP level 3. HP: 1/19 MP: 4/7 256 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, hangedman_decor_diamond_cutter D:2: layout_loops_ring, serial_bayou_lagoon_a Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.3 Dodging | | 2.2 Stealth | | 2.0 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 5 Kick || 2 Throw: Javelin || 2 Cast: Magic Dart || 12 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 6 Form: Beast || 1