Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18365101682159837289 387 TopazWyvern the Magician (level 6, 0/33 HPs) Began as a Deep Elf Hedge Wizard on Jan 13, 2025. Slain by a sleepcap (6 damage) ... on level 4 of the Dungeon. The game lasted 00:26:23 (2748 turns). TopazWyvern the Magician (Deep Elf Hedge Wizard) Turns: 2748, Time: 00:26:23 Health: 0/33 AC: 7 Str: 7 XL: 6 Next: 49% Magic: 11/17 EV: 12 Int: 21 God: Gold: 217 SH: 0 Dex: 14 Spells: 0/17 levels left rFire . . . x - +2 dagger (venom) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ s - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: on blink cooldown, very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons a - a +1 vampiric dagger r - a +0 quarterstaff t - a +1 sling of flaming x - a +2 dagger of venom (weapon) y - a +3 sling Missiles f - 49 stones o - 19 poisoned darts q - 4 javelins w - 6 darts of dispersal Armour b - a +0 robe (worn) c - a +1 hat (worn) g - a +0 ring mail of fire resistance Jewellery s - a +4 ring of protection (left hand) Scrolls e - a scroll of summoning {unknown} h - a scroll of poison {unknown} l - a scroll of torment {unknown} m - 2 scrolls of identify {unknown} n - 2 scrolls of teleportation {unknown} p - a scroll of immolation {unknown} u - a scroll of acquirement {unknown} v - a scroll of revelation {unknown} z - a scroll of brand weapon {unknown} A - 2 scrolls of vulnerability {unknown} Potions d - a potion of magic i - 2 potions of enlightenment {unknown} j - a potion of degeneration {unknown} k - 5 potions of curing {unknown} B - 2 potions of berserk rage {unknown} Skills: * Level 0.8 Fighting * Level 0.9 Short Blades * Level 0.2 Staves * Level 0.4 Ranged Weapons * Level 3.1 Dodging * Level 2.6 Stealth + Level 6.1 Spellcasting + Level 3.2 Conjurations * Level 2.1 Summonings * Level 2.6 Necromancy * Level 2.0 Translocations * Level 2.0 Air Magic * Level 0.6 Earth Magic * Level 2.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Grave Claw Necr 34% 2d9 4% 2 c - Blink Tloc 30% N/A 6% 2 d - Call Imp Summ 30% N/A 6% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 f - Shock Conj/Air 68% 1d7 3% 1 g - Swiftness Air 15% N/A 12% 3 h - Stone Arrow Conj/Erth 28% 3d8 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 8% 1 Freeze Ice 24% 1d4 10% 1 Hailstorm Conj/Ice 13% 3d6 16% 3 Passwall Erth 9% N/A 22% 3 Frozen Ramparts Ice 12% 1d2 28% 3 Airstrike Air 7% 2d(2-18) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Ijyb, p - sleepcap Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of paralysis (lightly wounded) Attack! Ijyb misses you. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Your cerulean imp barely misses Ijyb. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your cerulean imp barely misses Ijyb. Your cerulean imp closely misses Ijyb. Magic courses through your body. Your cerulean imp closely misses Ijyb. Casting: Blink (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of paralysis (lightly wounded, ally target, chance to affect: 86%) You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb zaps a wand. You resist with some effort. Your cerulean imp hits Ijyb but does no damage. Casting: Mephitic Cloud (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of paralysis (lightly wounded, ally target, chance to affect: 86%) The ball explodes into a vile cloud! The stinking cloud engulfs Ijyb. Ijyb is lightly wounded. The stinking cloud engulfs your cerulean imp. Ijyb is engulfed in noxious fumes. Ijyb appears confused. The sleepcap releases spores at you but does no damage. Your cerulean imp hits Ijyb but does no damage. You hit Ijyb but do no damage. Ijyb is lightly wounded. The sleepcap looks more healthy. Ijyb is engulfed in noxious fumes. Ijyb appears confused. The sleepcap releases spores at you. You die... ..# ##.................. #...####.####..†... #....###........... #..#...#######.###. #####..###.## #....# ##.......°§..# ####.. #.>......§5..## ### ........§g☼...# ###### .......@f.....## ##..... ......###......###†.###. ..... #.......#...# #. ..$. #.##.......##.##. #.. ..# #...#...# #... ## ... #.##...##.##.). .f ..# #...# #...## #.. #.###. #..# ## ..# #....# You could see a sleepcap, Ijyb (confused, ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Sigmund (D:2) 3 adders A shadow imp (D:4) A ribbon worm (D:3) 2 dart slugs 4 orcs (D:4) 7 endoplasms A giant cockroach (D:1) 14 goblins 7 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 4 ball pythons 7 bats 2 frilled lizards 9 kobolds 4 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:4) Robin (D:3) 3 adders 4 dart slugs A ribbon worm (D:3) An endoplasm (D:2) A giant cockroach (D:2) A goblin (D:3) 2 kobolds 2 ball pythons 4 bats A frilled lizard (D:1) A rat (D:2) 23 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TopazWyvern the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 123 | D:1 | Reached XP level 2. HP: 14/15 MP: 6/9 126 | D:1 | Learned a level 2 spell: Grave Claw 129 | D:1 | Learned a level 2 spell: Blink 132 | D:1 | Learned a level 2 spell: Call Imp 153 | D:1 | Reached skill level 5 in Spellcasting 375 | D:1 | Found a faded altar of an unknown god. 381 | D:1 | Reached skill level 1 in Air Magic 486 | D:1 | Reached XP level 3. HP: 17/19 MP: 5/11 490 | D:1 | Learned a level 3 spell: Mephitic Cloud 886 | D:2 | Reached skill level 1 in Alchemy 891 | D:2 | Learned a level 1 spell: Shock 949 | D:2 | Identified the +4 whip "Goczan" {heavy, *Noise rF+ Str+5} 1041 | D:2 | Found an opulent altar of Gozag. 1083 | D:2 | Reached XP level 4. HP: 17/24 MP: 7/13 1137 | D:2 | Noticed Sigmund 1184 | D:1 | HP: 1/24 [frozen (5)] 1364 | D:3 | Noticed Robin 1769 | D:3 | Killed Robin 2307 | D:2 | Killed Sigmund 2308 | D:2 | Reached skill level 6 in Spellcasting 2308 | D:2 | Reached XP level 5. HP: 28/28 MP: 7/15 2308 | D:2 | Reached XP level 6. HP: 33/33 MP: 7/17 2410 | D:4 | Learned a level 3 spell: Swiftness 2414 | D:4 | Learned a level 3 spell: Stone Arrow 2726 | D:4 | Noticed Ijyb 2748 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, grunt_decor_clamped, st_stairs_5, wad_floor_pattern_untrapped D:2: layout_rooms, basic_altar, uniq_sigmund D:3: layout_rooms, minmay_large_rounded_square, uniq_robin D:4: serial_bayou_shore_a, layout_rooms, minmay_vboxes, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 6 | 6.1 Air Magic | 1 2 | 2.0 Alchemy | 1 2 | 2.0 Necromancy | 2 | 2.6 Dodging | 3 | 3.1 Conjurations | 3 | 3.2 Translocations | 2 | 2.0 Summonings | 2 | 2.1 Fighting | | 0.8 Short Blades | | 0.9 Staves | | 0.2 Ranged Weapons | | 0.4 Stealth | | 2.6 Earth Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 71 | 79 || 150 Fire: Sling | | 3 || 3 Cast: Magic Dart | 26 | 34 || 60 Call Imp | 9 | 15 || 24 Blink | 7 | 3 || 10 Grave Claw | 5 | 6 || 11 Shock | 9 | 24 || 33 Mephitic Cloud | | 6 || 6 Stone Arrow | | 3 || 3 Swiftness | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Confused | | 1 || 1 Armour: Robe | 57 | 79 || 136 Dodge: Dodged | 66 | 68 || 134