Dungeon Crawl Stone Soup version 0.17-a0-1596-g1e86911 (webtiles) character file. 0 Torax the Twirler (level 1, 16/16 HPs) Began as a Demonspawn Gladiator on July 30, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (253 turns). Torax the Twirler (Demonspawn Gladiator) Turns: 253, Time: 00:00:20 Health: 16/16 AC: 4 Str: 15 XL: 1 Next: 8% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... h - amulet of inaccuracy (curse) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Potions f - a potion of mutation {unknown} Comestibles e - a bread ration g - 2 chunks of flesh Skills: - Level 2.0 Fighting + Level 2.7 Staves - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Torax the Demonspawn Gladiator. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a bubbling clear potion. Found a staircase leading out of the dungeon. f - a bubbling clear potion No target in view! You open the large door. There is a large open door here. You open the door. Found 21 arrows. Found a stone staircase leading down. There is an open door here. You open the door. Found 17 stones. There is an open door here. You open the door. There is an open door here. You open the large door. Found a whip. There is a large open door here. You see here 17 stones. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. There is an open door here. You open the door. Found a hand axe. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. You open the large door. There is a large open door here. There is a stone staircase leading down here. You open the door. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. You open the door. There is an open door here. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. The goblin hits you. You barely miss the goblin. The goblin closely misses you. The goblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You sock the goblin! You kill the goblin! You see here a goblin corpse. You see here a goblin corpse. You butcher the goblin corpse. g - 2 chunks of flesh You see here a goblin skeleton. h - a tiny pearl amulet You start resting. HP restored. Wear which item? (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that amulet feels deathly cold. h - a cursed amulet of inaccuracy (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .# # .# # .######.#.### .......#.... #.......# +@......+ #####.....?.##### $####.........÷............ #...........................# ##...........................## ............................... ....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... ....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... ....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Torax the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 253 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_castle Action || total -------------------------++------- Melee: Quarterstaff || 2 Vault maps used: D:1: dpeg_arrival_castle Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.1 | 25.0 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.1 | 25.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------