Dungeon Crawl Stone Soup version 0.17-a0-1632-g0af21bd (webtiles) character file. 5 Torax the Cutter (level 1, 14/15 HPs) Began as a Halfling Abyssal Knight on Aug 3, 2015. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (88 turns). Torax the Cutter (Halfling Abyssal Knight) Turns: 88, Time: 00:00:24 Health: 14/15 AC: 3 Str: 12 XL: 1 Next: 88% Magic: 1/2 EV: 13 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (shield restricted) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: mutation resistance 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 2.6 Fighting + Level 3.4 Short Blades - Level 2.1 Armour - Level 1.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Welcome, Torax the Halfling Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. There is a corrupted altar of Lugonu here. d - a scroll labeled GIMASA WIADA An ufetubus comes into view. The ufetubus shouts! The ufetubus barely misses you. x2 You miss the ufetubus. The ufetubus hits you. The ufetubus misses you. The ufetubus barely misses you. The ufetubus misses you. You hit the ufetubus. The ufetubus is heavily wounded. The ufetubus barely misses you. x2 You barely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus barely misses you. The ufetubus misses you. The ufetubus closely misses you. The ufetubus hits you but does no damage. You hit the ufetubus. You kill the ufetubus! Your Short Blades skill increases to level 3! You start resting. A thrashing horror comes into view. Use which ability? (? or * to list) You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. Found 19 stones. There is a staircase leading out of the dungeon here. Read which item? (? for menu, Esc to quit) As you read the scroll labeled GIMASA WIADA, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ####...#### ###.........### #......@......+ ###......(..### ####...#### ##### There were no monsters in sight! Vanquished Creatures An ufetubus (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Torax the Halfling Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 15/15 MP: 2/2 54 | Abyss:1 | Reached skill level 3 in Short Blades 85 | Abyss:1 | Noticed a thrashing horror 86 | D:1 | Escaped the Abyss 88 | D:1 | Quit the game Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers Action || total -------------------------++------- Melee: Short sword || 4 Invok: Depart the Abyss || 1 Use: Scroll || 1 Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.1 | 7.1 | 14.0 Dungeon | 14.3 | 14.3 | 0.0 | 0.0 | 0.0 | 4.0 Abyss | 85.7 | 85.7 | 0.0 | 8.3 | 8.3 | 24.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Abyss | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------