Dungeon Sprint DCSS version 0.18-a0-1203-gbde16db (webtiles) character file. 24 Torax the Chopper (level 3, -2/30 HPs) Began as a Hill Orc Gladiator on Feb 1, 2016. Slain by an ogre ... wielding a +0 giant club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:28 (271 turns). Torax the Chopper (Hill Orc Gladiator) Turns: 271, Time: 00:00:28 Health: -2/30 AC: 4 Str: 17 XL: 3 Next: 2% Magic: 3/3 EV: 13 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: - Level 2.4 Fighting + Level 5.8 Axes - Level 1.7 Throwing * Level 4.5 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, Torax tha Hill Orc Gladiator. Press ? fer a list o' commands an' othar information. Found a staircase leadin' outta tha dungeon. As ye op'n tha door, it creaks loudly! Markin' area around Ijyb as unsafe fer travellin'. Ijyb tha Twisted Goblin comes inta view. 'e be wieldin' a dagger o' venom. Ijyb shouts! Ye hit Ijyb. Ijyb be moderately wounded. Ijyb closely misses ye. Ye closely miss Ijyb. Ijyb be moderately wounded. Ijyb hits ye but does nay damage. Ye be poison'd. Ye slash Ijyb! Ijyb be severely wounded. Ye feel sick. Ijyb hits ye but does nay damage. Ye be leth'lly poison'd! Ye slash Ijyb! Ye kill Ijyb! Yer Axes skill increases ta level 5! Yer Dodgin' skill gain'd 2 levels an' be now at level 4! Ye haf reached level 2! Ye haf reached level 3! Yer 'sperience leads ta an increase in yer attributes! Increase (S)tr'ngth, (I)ntelligence, or (D)'sterity? Ye feel agile. Ye feel sick. Ye feel sick. Thar be an op'n door, spatt'red wit' blood 'ere. Ye see 'ere a dagger o' venom. Ye start restin'. Ye feel sick. x18 Ye be nay longer poison'd. Ye start restin'. HP restored. Ye op'n tha door. An ogre comes inta view. It be wieldin' a giant club. Tha ogre shouts! Ye hit tha ogre. Tha ogre be moderately wounded. Tha ogre closely misses ye. Ye hit tha ogre. Tha ogre be heavily wounded. Tha ogre misses ye. Ye closely miss tha ogre. Tha ogre be heavily wounded. Tha ogre barely misses ye. Ye barely miss tha ogre. Tha ogre be heavily wounded. Tha ogre hits ye wit' a giant club!! Ouch! Tha re'lly hurt! Ye barely miss tha ogre. Tha ogre be heavily wounded. Tha ogre barely misses ye. Ye slash tha ogre! Tha ogre be severely wounded. Tha ogre hits ye wit' a giant club! Ouch! Tha re'lly hurt! Ye die... ########## #<.#.@O..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Torax the Hill Orc Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 6 | D | Killed Ijyb 6 | D | Reached skill level 5 in Axes 6 | D | Reached skill level 4 in Dodging 6 | D | Reached XP level 2. HP: 22/25 MP: 2/2 6 | D | Reached XP level 3. HP: 26/30 MP: 3/3 264 | D | Noticed an ogre 271 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: War axe || 10 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 13.0 | 0.0 | 23.0 Dungeon | 100.0 | 100.0 | 0.0 | 13.0 | 0.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------