Dungeon Crawl Stone Soup version 0.18-a0-1353-gf2a912f (webtiles) character file. 84 Torax the Conjurer (level 4, -7/33 HPs) Began as a Draconian Conjurer on Feb 19, 2016. Mangled by an orc ... wielding a +0 trident (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:42 (2516 turns). Torax the Conjurer (Draconian Conjurer) Turns: 2516, Time: 00:07:42 Health: -7/33 AC: 7 Str: 10 XL: 4 Next: 24% Magic: 4/8 EV: 12 Int: 17 God: Gold: 108 SH: 0 Dex: 11 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . k - +2 dagger (drain) rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . o - +0 cloak rCorr . Reflect . s - +0 pair of gloves SustAt . Harm . (no boots) MR ..... p - amulet of magic regeneration Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons k - a +2 dagger of draining (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour o - a +0 cloak (worn) (You found it on level 2 of the Dungeon) s - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery p - an amulet of magic regeneration (around neck) (You found it on level 2 of the Dungeon) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of amnesia {unknown} h - 2 scrolls of immolation {unknown} i - 3 scrolls of remove curse {unknown} n - a scroll of fear {unknown} r - a scroll of teleportation {unknown} Potions d - a potion of degeneration {unknown} j - a potion of resistance {unknown} m - a potion of heal wounds {unknown} q - a potion of lignification {unknown} t - a potion of flight {unknown} u - a potion of might {unknown} Books a - a book of Conjurations Comestibles b - 2 bread rations f - a beef jerky g - 2 meat rations l - 4 fruits v - 3 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a worm (lightly drain'd) Ye miscast Magic Dart. Ye be very lightly contaminated wit' residual magic. Nuthin' appears ta happ'n. Castin': Magic Dart Confirm wit' . or Enter, or press ? or * ta list all spells. Aimin': Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly drain'd) Tha magic dart hits tha worm. Tha worm be moderately wounded. Castin': Magic Dart Confirm wit' . or Enter, or press ? or * ta list all spells. Aimin': Searin' Ray Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, lightly drain'd) Tha searin' ray hits tha worm. Tha worm be heavily wounded. Tha searin' ray hits tha worm. Tha worm be severely wounded. Tha searin' ray hits tha worm. Ye kill tha worm! Ye haf reached level 4! Ye feel cle'er. Ye see 'ere a worm corpse. Ye butcher tha worm corpse. v - 2 chunks o' flesh Thar ain't anythin' 'ere! Ye see 'ere a giant gecko corpse. Ye butcher tha giant gecko corpse. v - 4 chunks o' flesh (gain'd 2) Ye see 'ere a giant gecko skeleton. Ye start restin'. Eatin' 'un o' 4 chunks o' flesh. 'tis raw flesh tastes terrible. Ye continue eatin'. x2 Yer magical contamination has completely faded away. Magic restored. A goblin comes inta view. It be wieldin' a club. A goblin be nearby! An adder comes inta view. Tha goblin barely misses ye. Ye closely miss tha goblin. Tha goblin hits ye wit' a club. Ye hit tha goblin. Ye kill tha goblin! Tha adder bites ye but does nay damage. Ye hit tha adder. Ye drain tha adder! Tha adder be moderately wounded. Tha adder closely misses ye. Ye barely miss tha adder. Tha adder be moderately wounded. Tha adder closely misses ye. Tha adder barely misses ye. Ye hit tha adder. Ye drain tha adder! Ye kill tha adder! Yer Conjurations skill increases ta level 5! Nay target in view! Nay target in view! Ye now haf 100 gold pieces (gain'd 5). Ye now haf 108 gold pieces (gain'd 8). A ball python an' 3 orcs come inta view. Tha orc shouts! x2; Ye hear a shout! An orc comes inta view. It be wieldin' a mace. Tha orc shouts! Ye hit tha ball python. Ye kill tha ball python! Tha orc moves outta view. Tha orc hits ye from afar wit' a trident! Ye see 'ere a ball python corpse. Ye closely miss tha orc. Tha orc barely misses ye. Tha orc hits ye but does nay damage. Ye hit tha orc. Ye drain tha orc! Ye kill tha orc! Tha orc misses ye. Tha orc hits ye but does nay damage. Ye hit tha orc. Ye drain tha orc! Ye kill tha orc! Tha orc closely misses ye. Tha orc hits ye wit' a mace. Ye barely miss tha orc. Tha orc hits ye wit' a trident. Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Tha orc closely misses ye. Castin': Searin' Ray Confirm wit' . or Enter, or press ? or * ta list all spells. Aimin': Searin' Ray Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wieldin' a trident an' wearin' a leathar armour Tha searin' ray hits tha orc. Tha orc be heavily wounded. Tha orc hits ye wit' a mace! Tha orc hits ye from afar wit' a trident. * * * LOW HITPOINT WARNIN' * * * Tha searin' ray misses tha orc. Tha searin' ray hits tha orc. Tha orc be moderately wounded. Tha orc hits ye wit' a mace. * * * LOW HITPOINT WARNIN' * * * Tha orc misses ye. Tha searin' ray hits tha orc. Tha orc be heavily wounded. Tha orc hits ye wit' a mace. * * * LOW HITPOINT WARNIN' * * * Tha orc hits ye from afar wit' a trident! Ye die... #....##...# #######...# #...# ########.÷.# #........### # #........#########.# #................#.# #..................# #............@...###.. #........###.#o....... #....)...###.#o######. #............#.#)...# #.......(#####.†....# #........# ###....# #........# ###.# #........# # #........# You could see 2 orcs. Vanquished Creatures 3 adders An ooze (D:2) A worm (D:3) 2 giant geckos 2 orcs (D:3) 4 ball pythons 3 giant cockroaches (D:1) 4 goblins 7 hobgoblins 6 jackals (D:1) 4 bats (D:1) A kobold (D:1) 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Torax the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 72 | D:1 | Reached skill level 2 in Dodging 347 | D:1 | Reached skill level 2 in Stealth 347 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1297 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1860 | D:2 | Learned a level 2 spell: Searing Ray 2462 | D:3 | Reached XP level 4. HP: 29/33 MP: 2/7 2490 | D:3 | Reached skill level 5 in Conjurations 2514 | D:3 | HP: 8/33 [orc/trident (2)] 2515 | D:3 | HP: 3/33 [orc/mace (5)] 2516 | D:3 | HP: 1/33 [orc/mace (3)] 2516 | D:3 | Mangled by an orc Vault maps used: D:1: lightli_arrival_noodles D:2: minmay_misc_feat_columns D:3: nicolae_overflow_crystal_walls Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 76 | || 76 Dagger | 37 | 10 || 47 Cast: Magic Dart | 56 | || 56 Searing Ray | 1 | 1 || 2 Stab: Sleeping | 1 | || 1 Eat: Chunk | 5 | 1 || 6 Vault maps used: D:1: lightli_arrival_noodles D:2: minmay_misc_feat_columns D:3: nicolae_overflow_crystal_walls Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 7.2 | 12.3 | 176.3 Dungeon | 100.0 | 100.0 | 0.4 | 7.2 | 12.3 | 176.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.3 +-------+-------+-------+-------+-------+----------------------